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Posts posted by Curtis
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4 minutes ago, hmm said:
I think my main question about replayability would be: the previous Souls have typically required about 2.5 playthroughs for the platinum, but surely not this time...?
I don't know the ins-and-outs but like Bloodborne there
Spoilerare multiple endings.
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Let’s just get this off the table of discussion; Souls games are cuntish in their design, and they employ cheap-ass setups to make you fail.
So using supposedly “cheesy tactics’ to succeed is the only course of action. Purists are the worst type of elitist scum. If it’s in the game, you should use it and abuse it. That’s what Souls is to me - not following some guide - figuring out how to hurt the game like it wants to hurts me.
All that being said, the vast majority of my deaths (like most players I imagine) have come from galloping straight off a cliff at full pelt. 😆
With regards to difficulty I don’t think it’s too bad. But I would highly recommend exploring a shitload before you start the main path. You can get very strong and prepared just by being brave and adventurous (my favourite part).
Almost all the bosses I’ve come across went down first time because I was already tooled up. There were two specific roadblocks (for me) but like always with these games, I try 4-5 times then quit, sleep, come back fresh and breeze it.
Good luck to all of you. I’m 110 hours deep and the game keeps on giving. 🤩
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1 minute ago, ChewMagma said:
The Starscourge fight is starting to sour me on this a little tbh. I know there are always roadblocks in these games but this one is very tedious.
Go elsewhere, anywhere. Trust me.
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1 minute ago, jonamok said:
By far the most horrifying thing I’ve seen in a game for years. If you watch the little ones from a distance they itch one of their too-fucking-many fingers with another one. It’s proper boke. 😄Nightmare fuel.
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You should assign Torrent, Spirit Summons, and items like the Mixed-Flask (which you normally use once before fog doors) to your Pouch.
Its so quick & easy it becomes second-nature, and it stops them clogging up your item bar.
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Just now, Anne Summers said:
Not sure about this (been playing RPGs for decades and hard cap has always meant you can't go any higher, to me) but it's probably not that important in the grand scheme of things so happy to agree to disagree!
Who ya gonna trust, "an RPG fan", or me, who has been schooling and jolly cooping Souls games with these wonderful folks of rllmuk since 2009?
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Not yet.
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1 hour ago, Anne Summers said:
That's not what hard cap means though. Hard cap means you either can't upgrade it past there, or upgrading it past there has no effect at all. Do you mean 70 is a soft cap?
Hard Cap does not mean END CAP (aka Dex Level 99), it means there is little-to-no-value in levelling any further. Before 70, levelling Dex was giving 3-4 points increase on weapon damage, now its only 1 point, that equals HARD CAP!
'Soft cap' is that tasty sweet-spot on stats for players who want to min/max and keep their build at an optimal capped level (all Souls games before this, it was around SL120 for PvP etc). I imagine the level might be higher for this game.
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Personally i wouldn't go the Quality route in this game.
Choose a weapon art you like then spec into one skill when you assign it, changing the parameters. That way you only have to concentrate on pumping one stat.
The hard cap for STR or DEX is 70. I know cause i have 70 DEX and its diminishing returns from here on out.
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5 minutes ago, 5R7 said:
c'mon, thats a bit of a spoiler. If you didnt know it was in there, put had played the rest, you would be looking for it.
and funnily that is what i was referring to with my post a few posts up. and am tempted to respec for it lol
Sorry, i've spoilered it now.
I assumed everyone knew of its inclusion, because its part of the legacy.
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4 minutes ago, Ste Pickford said:
Where do you check hours played on PS5?
Start > System > L1
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Spoiler
Moonlight Greatsword get!
Tempted to do a respec so i can use it. Not likely I'm gonna do the crazy-ass long, convoluted questline again on my Mage build.
Might just backup my save and have a muck about with it.
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1 hour ago, Doctor Shark said:
It briefly increases your poise when consumed. So no benefit, really!While its in your inventory un-used you actually get a 5% health decrease, so you should use it ASAP.
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I have lost count of the amount of hosts i have tried to help with that boss that couldn't figure out the first phase. 😩
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I love how you can see the MP hotspots of activity on the map. Helps you choose where to coop.
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22 minutes ago, CrichStand said:
It’s the only part of the map I have left to uncover.
Thats not even close to being true.
Trust me, i thought the same way-back-when.
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I find it difficult to comprehend and articulate how grand this game actually is, so-much-so, i choose to only post the regular stuff about stats/parameters etc., of which i know plenty.
The scope of it, is the sign of a super confident production studio at the top of their game, and what they've created is utterly mind-boggling!
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46 minutes ago, SuperCapes said:
Haha thanks! I have had 5 days odd work and just put 10 hours in easily each day haha! Honestly incredible. In hindsight I wish I had taken it slower!!!
Still so much to see!
You bee-lined it in 50 hours?
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4 minutes ago, Flub said:
I can't remember who was asking earlier but the brass covered armour set I was wearing earlier is called the cleanrot set. Just youtube search for it. There's plenty of guides. I basically farmed two mobs (The blood blade ashes murders them) for about 20 minutes for the full set. Super close to the grace point and riding between islands is key. Torrent can't get the rot
It was me, but i've since checked the stats and its too heavy for my current build. I'll grind it at some point.
For now the Carian Knight (Altered) set is doing me just fine and it looks nice with blue shawl i'm wearing.
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15 minutes ago, robdood said:
/puts on science coat
Had to immediately stop working and do this, of course.
So it seems for now my best damage would be to remain on standard scaling. Seems like stats being 20 or higher is where the specialised scaling will start to overtake regular. Choosing blood sacrifices a big chunk of damage, so I might actually forego bleed for a bit until I can put some points into Arcane.
(I'm also assuming eventually there'll be whetstone knives that'll allow my to put INT/FAI/ARC scaling onto any weapon)
If you're using a Claymore you should definitely go Hard and pump STR or Quality if you wanna keep DEX on a even keel with STR.
Also, what might be 'C' added parameters at +5, will likely be 'B' at +10 etc.
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1 hour ago, Nate Dogg III said:
I'll be interested to hear where the soft/hard caps are over time as I think they might be a good bit higher than we're used to. Would make sense given how much bigger the game is, I suppose.
My Dex is at 55 without the Great Rune buff, and its still showing an increase with every Soul Level, so definitely no diminishing returns yet.
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57 hours played. 😮
6
Elden Ring - Colosseum PVP Update Out Now
in Discussion
Posted
Yes, i agree, and as much as i like it, there are vast swathes of nothing/wasted space given the open world nature.
Thats not only a design but CPU-stress decision. If there was an exciting encounter every 100 yards, you'd get worn out making it from A-to-B, also the loading of information to the memory would be nightmarish and probably not possible.
Even so, the exploration is always exciting. AND THAT, IS ALL THAT MATTERS.
I honestly don't think the Legacy Dungeons hold their own to even Demon's Souls from 2009. But its always going to be hard to top your best album!