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Posts posted by Curtis

  1. 6 minutes ago, amc said:

    Just spent the last hour trying to beat Owl Father's second fight in Sekiro. Yeah, no go. Not only that fail, but I threw a glass of Coke over my computer in frustration and it blew up, so no Elden for me.


    Ok, that's bullshit but after my tenth try I almost launched my Elite 2 controller at the screen.


    Bad idea to try and wrap up some late stage bosses in my Souls games before 11pm, pure stress, managed Old King Allant in Remake but failed dismally at Darkeater Midir in DS3 and to top it off the pure gnashing of teeth hour with Owl Father.


    Should have played Bubble Bobble or some other chill shite.


    20 mins to go.

    Are you drunk? Because i am. 🤣


    If you're not joking, then the last thing you should do on the Eve of a new FromSoftware game, is play the old ones. Clean slate etc.



  2. 15 minutes ago, robdood said:

    PS am defo going deprived / loincloth / naked guy as my first character.  I want to feel scared and terrified and stealth around looking for my first gear :D


    I've been contemplating that too - fully RP'ing the exploration aspect - you equip as you gather and upgrade your stats accordingly. But, I'm worried it'll turn into a mish-mash of a build like i always have first go-around.


    The actual plan is to be OP by Sunday, then Monday coop!

  3. On 11/02/2022 at 18:30, pinholestar said:

    Gone dark on this game for ages now and there's no way I'm going to spoil it for myself at this late stage. The beauty of this game is going to lie in discovering all the crazy unknown shit that Miyazaki has hidden throughout it.



    I have watched the first trailer and thats it... black out!!!


    Its been nightmarish recently, trying to avoid opinions on the beta, and now the full build teaser they let the influencers play.


    My favourite part of all Souls/From games is figuring it out for myself. And given that this is an open world it may take longer than usual.


    But, there's no rush!


    The current trend of players bee-lining through content like its some sort of race, makes no sense to me whatsoever.


    Relax. Enjoy. Soak it up!

  4. I should probably stop playing this in the run-up to Elden Ring, because:


    A). Its without a doubt the best looking game on PS5.

    B). The character models are soooooo good! :wub:  I went back to DS3 on PC and laughed at the awkward fugliness of the character creator.


    I love my main build oh-so-much! Pure Mage with 52 Magic and 52 Faith, which means the Talisman of Beasts out-performs the Insanity Catalyst (with none of the detriment).


    Whenever i join other players games (my favourite drunked past time) i'm hitting nearly 800 damage with just a Soul Ray. Firestorm will 1-shot all of their bosses. Its jolly coop at its OP finest! :eyebrows:


    My own game is past the plateau of NG+7 difficulty, but i keep speed-running through it just for shits & giggles. It helps that i know this game like the back of my hand. The quadruple Platinum was nice. But the remake trophies are a breeze compared to back in 2009.


    Gonna have a final playthrough this evening, and say goodbye (for now). Elden Ring is so close i can almost taste it....

  5. Given that this is a proper open world game, it's doubtful i'll be jolly co-oping as soon as i normally would.


    I need to scour every inch of the map, and delve deep into every single dungeon so that i can figure out whats-what. And on the way make a semi-useful Quality build like i always do first time around. :lol: 


    But the thrill of exploration, not knowing where you're headed, and if its too soon for your Soul Level (hello Catacombs), is what i'm looking forward to the most. :wub:


    Then once i'm comfortable, i'll start dropping tidbits of advice for those asking, and maybe start a second build where i will head straight for the danger zones to get tooled up early game! Thats my favourite part of any open world - being somewhere you "shouldn't be", thats high risk, but the rewards are sooooo worth it!


    Can we press a 'FFW' button on February please....

  6. As long as they add an equivalent to the Sodden Ring from the Demon's Remake, i have no problem with poison swamps.


    I mean, i can handle them either way, its just the roll cancel vomiting animation from the OG was a royal pain in the arse!


    I spent forever in the swamp below Blighttown grinding those slugs for Green Shards. Best way to get a decent weapon early game. ;)


    11 hours ago, Klatrymadon said:

    An early one told me to hold LB to target a monster, which is neither the right button (it pulls up the item pouch) nor how targeting works. (It could also probably do with a brief comment to the effect that locking on has only limited application in this game, unlike many others. I almost never use it.) 😛


    You need to click the RS and choose which of the 3 active monsters currently roaming the map you want to 'lock on' to (look at the top right of the screen for the 3 boxes with monster icons and cycle between them). Once you've 'locked on' you tap (not hold) LB to re-centre the camera so you're facing the monster. Very useful in combat! 


    You can tinker with how the LB functions in the options but be aware its not a true lock on like Dark Souls or Zelda.


    Top Tip: i would highly recommend assigning your item slider to be on the d-pad. Its much easier tapping the pad than using the fiddly hold LB + X/A method. Once you become more proficient and figure out which items you're using most often, then you can start using the quick-select wheels.

  8. The best analogy is to think of the weapons like Streetfighter characters - each has a completely different playstyle and approach. All very viable and satisfying in their own regard...once you find the right fit for you.


    But, you don't have to stay faithful to just one, even after you become comfortable and skilled in that particular style. Variety is the spice of life after all.


    I've been a Long Sword user since the PSP days. I then jumped over to Charge Blade when that was introduced and played it almost exclusively. Now in Rise, I'm using Bow which is a completely different ballgame than what I'm used to.


  9. That Combat Patrol boxset is fantastic!


    Each of the 3 Poxwalker sprues come with a Marine legs/back piece and a jet-pack, neither of which are shown/listed in the assembly guide. So, after a little bit of cutting, filing, gluing, and some imagination using the spare choices from the main set, i now have 10 marines instead of 7.   :)


    Once i've primed them (to hide the shiney plastic cement residue) i'll post a photo of all 10, and you lot can guess which ones are the custom jobs.  


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