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Ketchup

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  1. I kinda get the feeling this hasn't been worked on for 5 years but i really hope they just settle on evolving rather than the constant 'need a new gimmick or the game won't sell' mentality they've had for the past decade.
  2. Ignoring FPGA stuff, can emulation be just as good as the real hardware? Now before you answer, yes! I want to get into the details. Sure emulation can do 4k up res or better frame rates but has emulation got to the point where there are no issues? It’s been a long time since I really played with emulators, Snes era and earlier has seemed perfect for a long time. But anything that has 3D graphics there always seems to be tiny glitches here and there. Recently adding emulators to my Steam deck I tried the Dreamcast emulator. Put on Sonic Adventure for a quick test and everything looked great, except Sonics eyes. Polygons were clipping oddly. I tried sone other emulators and either there was the odd stutter every so often or other minor graphical glitches. So I guess what I’m asking is, is any emulator ever 100% perfect or do they all have these little imperfections people just live with?
  3. Just finished reading about series six, it was brilliant. I don’t know if the full story of the Mario incident had been told before but I’m sure parts of it had. But ultimately I liked the closure of it from everyone as well as filling in the gaps. Anyone remember when I actually got Dave ‘Games Animal’ Perry to come to this forum? It was great, I’m sure I messaged him on his forum he had at the time to come and check out here, that is till a mod banned him for ‘impersonating’ because they didn’t think it was really him. That still sucks even now because, even as the book goes into, Dave does/did take himself too seriously but ultimately he is a nice guy and isn’t mean spirited to anyone.
  4. Really enjoying this. I wish there was a little more detail for series 1 and series 3 doesn’t quite go into all the terrible problems that hampered that series but the amount of names they got to feature in the book so far (I’m only about half way through) is very impressive! I never knew how big Dom was either at the time, he was doing a lot of shows, radio etc and was far bigger than just GamesMaster.
  5. Around 2006-2008 there was a website called gamesmasterlive.co.uk that tried hosting every single episode as well as featuring content about the show. It’s somehow still up, even if most links are broken. But on the main page written in 2008 is thanks to Jack Templeton. Would love to know what he contributed to the site to years later be basically the creator of this book.
  6. Starting to mess around with this and have come up with a couple of issues. 1. Not all games are appearing individually in the steam game manager. Dreamcast, Gamecube etc show each game individually, but stuff like Mega Drive, Neo Geo etc do not. I can access these games via emustation fine, but i dont get say a Mega Drive collection in my collections folder, but i do get Dreamcast and Gamecube. 2. PS2 wants a bios, i've got a bios but it tells me to click the tools menu and then the data drop down, clicking it does nothing however.
  7. Does anyone else find the sticks either too tall or the position just not great? Using the deck for first person shooters is okay but just doesn’t feel as comfortable as a normal controller or even a Wii u game pad.
  8. I want to give a little love to this smaller youtuber, a 3 hour video that goes over pretty much every Namco game made for the psone. Actually really interesting as it looks like every single game Namco brought to the console is worth a look. I certainly was expecting to see a few rubbish games in the mix, but no, even the baseball games look sorta fun and it's given me a few games to check out, even just for curiosity sake.
  9. Not launch the GameCube with it, but launch a wiimote on the GameCube, pretty late in it's life. Instead they held it back for the Wii which was the right, if scary move to make at the time. Same for the 3D stuff, they made a screen for the GameCube to play games in 3D but it was tiny and expensive, again held back for the 3DS.
  10. This does have a good amount of good shines in it. The levels themselves are wonderful, the graphics, sounds and atmosphere top notch. But the rough edges are difficult to deal with, there is a bunch of shines that are just pure pain, the blue coins are not fun beyond the obvious ones and whilst we know it was clearly rushed to launch it still has a lot going for it. I do find Mario a little tough to control at times, especially on void levels as he's sometimes a little too slippery in places and momentum plays against fludd in a lot of ways. Mario 64 is a game i can 100% and besides a tiny handful of stars, love every moment. Sunshine is closer to like 60% of the game is pure enjoyment and 40% painful.
  11. What’s the best way to get started as I’ve seen there is emudeck and other options worth considering?
  12. Psone and n64 on emulation sounds fine, but with Dreamcast you’ll be missing the *Beeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeppppppppppppppppppppppp* on every start up and the disc drive scratching its way around the disc. Especially handy during skies of Arcadia as you know a random battle is about to appear.
  13. It does, and that helps ebay out so it is interesting they’ve never tried it.
  14. Yeah there will always be people fascinated with history or older versions of things. I guess this is where games are different though. That spoon is still a spoon at the end of the day. Where as a copy of Silent Hill or some random Nes game will just get worse and worse by age. Potentially they won't have any use either due to bit rot or machines dying. Where as that spoon will always look and work like a spoon. I guess also with games if you want it to just play, there are many other options to purchase or gain access to where as actual antiques have that physical property you can't just replace without the object being different. So i don't think in 40 years these games will be worthless again but perhaps less people will be wanting them on their shelves maybe.
  15. A friend made an interesting point to me recently. Most retro games currently are going to certain age brackets, once those people either stop caring about gaming or pass away will younger generations want those games? Maybe, but certainly there is a lot of nostalgia for say Silent Hill which future generations won't have, or if there is remakes for example. So prices may start going down, look at Star Wars toys or nostalgia, it's a certain generation that loves the original trilogy, another that loves the prequels and so on, but the oldest generation still around who had access to original Star Wars stuff doesn't really care for it. Disney has done a fine job in keeping interest going for that franchise at least. Also look at a lot of facebook groups or even youtubers, they collect for the sake of collecting. They don't enjoy the games, just the hunt or at the very least, the boxes. With a recession perhaps people will sell off their copies of Moho on Dreamcast because it's a crap game worth a fortune than sit in povity looking at the box on the shelf. Certainly some games like Pokemon are stupidly priced and they sold millions upon millions of copies, why is the price so high? Shenmue was worth nearly £100 a few years back, but has now fallen back down to around £20-£30. So i don't think games will always stay high or continue to grow, but it may take a lot of time for prices of certain games to drop back down.
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