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Everything posted by wullie
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Sony appear to sit back with the 'if you build it, they will come' philosophy. Although the free Bond film was nice.
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Oh poo. I got a reply back from the guy who claims in huge letters to have two copies readily available for dispatch; He did offer me an early copy of Heylo For though, so not all bad news.
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I'm getting it six weeks early from this guy. I've got a good feeling about this.
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When was it dispatched? I only got the email yesterday so I'd be surprised to see it this week.
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My Play order still says 'processing' so it'll most likely be Tuesday now...
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I have that entire week off, and then the next Monday's a bank holiday too I believe?
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I just ordered from Play (more of the same suits me nicely) although I'd guess it'll arrive Thursday anyway, removing the exciting naughty feeling of having it early.
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I was told the American version was as if you stumbled in halfway through the statement '(like) I could care less', with probably a 'whatever' thrown in there somewhere for douchebag effect.
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Aye, that's true. I was thinking for general releases, but for the biggies they may put on the effort, like they do with Harry Potter books. The big 24-hour Tesco near me has a Game in the same building, meaning you can save a tenner on games most times by walking for 2 minutes.
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I think with the 24 hour ones they don't exactly start stocking up on the stroke of midnight, but they will have it out back so it's a case of asking one of the zombies.
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That spoilered mission sounds ace. I hope there are a lot more like that, where you're not led by the hand through the game.
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DLC 1: Jetpack DLC 2: Dodo
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I was under the impression that the map won't be as big as SA, but will contain more interiors and vertical area so a similar scope for exploration will be there.
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I pre-ordered the standard edition using that earlier £5 off code from Gameplay. The soundtrack is the only thing that'll probably interest me, and I assume a separate release is planned.
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I've been guilty of observing lights, giving way, generally obeying the rules of the road and so on also. Even the ridiculous idea of running errands ('today I'll get up, get a new outfit, go to Burger Shot, respray my car and then park it up in my house in San Fierro') Another one is making sure I have a flash car saved in every garage I own.
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Oh yeah, I just mean in the leadup to it; it was a good while back, but I don't recall personally looking forward to it as much as the instalments that followed (or even GTA2).
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Did GTA3 benefit from huge build-up at the time? I don't remember counting down the days until release, but I do remember the initial feeling upon playing as being pleasant surprise. I don't know whether this was my own early century 3D scepticism or a lack of gushing previews.
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I'm just going to go sightseeing.
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I'm sure I've read that car modding is gone along with the gym/haircut business. Pay 'n' Spray is a staple of the series though, I'd imagine.
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Liberty City is my favourite single city of the series, but San Andreas packed everything in so well; plus the general gangsta/Boyz N The Hood vibe appealed to me also. I've heard some people say they weren't into SA because they don't like the whole hip-hop culture, but aside from playing as a black guy it's only really Los Santos where that is prevalent anyway.
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Seconded. Vice would be third of the three for me, mainly due to the city itself.
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I've never been more nonplussed, or if I have I can't be bothered recalling it.
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If it gets light during day and dark at night in GTA4 I'll eat some crisps.
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Apparently the Sixaxis will be utilised somehow, for what it's worth. Hopefully it can be turned off also; I tend to forget it even has the functionality.
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With regards the stand-alone games; the only difference I've read between the two versions is that the 360 looks more vibrant, whereas PS3 is 'warmer' and with less aliasing. I have no real idea how any of this would look, but it seems as though differences will be minimal.