-
Posts
972 -
Joined
-
Last visited
Content Type
Profiles
Forums
Store
Events
Posts posted by wavey
-
-
Spare keys for
Wasteland 2andI am Bread- PM me if you want one.3 -
26 minutes ago, MarkN said:
Play isn't the whole answer because playing covers toys (action men) and instruments and probably many other things that aren't games.
You have to participate in a game at some level - whether it's just making a decision (heads or tails), or pressing buttons, pushing sticks etc. But there has to be more than that, otherwise turning your telly on each night to watch EastEnders is a game.
There has to be something that stops turning the pages of a book from being a game, and the only thing that fits the bill for me is some measure of how well you performed. Reading Moby Dick becomes a game the moment you race someone to finish it fastest. A quiz about Moby Dick is also a game, as is trying to throw Moby Dick in the bin.
Almost anything can be turned into a game however unpromising it seems at first. Until you've looked to see which one comes out first the game of Pooh Sticks is just dropping twigs in a river.
Is a job interview a game? You participate by playing the version of yourself you think will impress the interviewer the most, and the measure of how well you performed is in the resulting offer, salary, etc.
Is Facebook a game? Twitter? Rllmuk? They all have ways to measure how well you perform, with likes, retweets, etc.
2 -
7 minutes ago, Sng said:
if I'm approaching this one the right way, which I think I am, I am completely stuck - Any pointers? I'm assuming you need to pair the sun with the one of the same colour but I just can't see how that's possible?
Hidden Content
Some increasingly specific hints...
SpoilerThink about the rule that the green blobs need to satisfy
SpoilerAll the same-coloured blobs do NOT need to be in the same section
SpoilerSplit off the two green blobs on the left first
0 -
Thank you! Redeemed 69WT9...
0 -
-
- Popular Post
- Popular Post
Some spare steam keys, PM if you want one: Psychonauts,
Alien: Isolation, Frozen Synapse, Shattered Planet,Titan Souls, Broken Age.Here are some keys I've previously offered but went unclaimed, please post when used to save people time.
Spoilerkey:
? = zero
# = aitch
% = why
$ = cue
~ = ate
Titan Attacks! B89ZV-CQW24-LI9I?
The Bridge H7?GT-7ZZ53-I8AXM
Closure ?9YIQ-RF3ZP-CMY2C
Hostile Waters: Antaeus Rising #ANRG-XG5JD-C8837
Airline Tycoon 2 HI#K7-2G8IG-FG9I5
Soundodger+ Z#H8R-8Z7DY-NBCDA
Thomas Was Alone A4N69-C8MXY-3K%YXElectronic Super Joy GPR6Y-#2LEW-CFWWPWaking Mars XFJRA-J9BD4-?IWRI
Wizorb 8PC5D-D#FK8-PM5J2
Safecracker: The Ultimate Puzzle Adventure TGJJ7-%H9T8-DV34D
Clockwork Tales: Of Glass and Ink 3NR7F-X56AJ-KQB%X
Nightmares from the Deep 2: The Siren's Call 3WE9#-52HPA-K5GPB
Cosmic DJ L$6JN-7MJAA-CP8VK
Dungeon Hearts E27BD-3W9$W-G5K5BQ.U.B.E.: Director's Cut ?HTBE-0HRVV-JN32K
Deponia MWIVA-D55?R-CMK8R
Love K8XJA-PG#ZJ-8W3LK
Insurgency K~394-5FZDM-WJ3IW
Abyss Odyssey CI9~V-I2T8N-Z3KVL
Blackguards B$ZDI-P59WE-BJB5I
Contagion (a) ELC6W-VHX?D-Q0JT5
Contagion (b) M9PLA-GW8B2-R#CZ4
Contagion (c) I5L4%-FEE59-V56WI
Worms Crazy Golf ZVJ?T-HZV6D-286KQAlien Breed: Trilogy 4LZ5M-NZPEA-$964P
Worms Armageddon AP6$Z-WRJ4V-E9JBK
Worms Revolution Gold MNZK2-9XZE?-QFITW
Worms Reloaded GV45W-QT977-E#GNC
Worms Clan Wars (a) QVGI4-WNGID-#BLDB
Worms Clan Wars (b) GJ#T5-6KJKR-WWLWG
Worms Clan Wars (c) 4GEEE-MMLI2-Z?5G7Nightmares from the Deep: The Cursed Heart 3~B7B-ZDDXG-A2GJL
Alien Breed Impact 4LZVF-R3FPA-$L3VC16 -
Interesting - but negative - review by Tom Chick here: http://www.quartertothree.com/fp/2016/01/29/the-witness-is-a-puzzle-wrapped-in-a-puzzle-inside-a-puzzle/
That the game is basically just a series of puzzles - I'm fine with that, and I don't think I was expecting much more. I'd disagree that the game is just teaching you rules though, I think it's doing something more impressive than that - it's letting you induce what the rules might be. For example, I loved the bit in the treehouses when, about twenty puzzles in to a new concept being introduced,
you suddenly have to re-evaluate what you thought the rule was in the first place.
As the puzzles get more and more complex, it's remarkable to think there's not one explicit instruction in the game about how to actually solve any of them.
3 -
I assumed the yellow line was running out of juice and spent ages retracing the route of the cable around that area to see if I could do previous puzzles with shorter lines or something. Dickhead.
My gf glanced up from her book and told me what was actually going on. Then it took 10 seconds to solve it.
I did exactly the same thing, but it was
the audio log near the first puzzle in the sequence
that tipped me off.
0 -
Without spoiling the location, there's apparently a map somewhere on the island that shows you where all the tutorial grids are. I think it's normal that you spend some of the first few hours looking blankly at grids with indecipherable icons on.
Ah! Have found the map now, and I'm a lot happier about things - it has reduced the aimless wandering a lot.
0 -
I actually really like the lack of direction. If I get stuck I just wander off and check out something else.
I mean, I'm not asking for a big Crazy Taxi-style overhead arrow pointing to the next puzzle, but... hmm, actually let me rephrase that. All I'm asking for is a big Crazy Taxi-style overhead arrow.
2 -
Enjoying this so far, about 100 puzzles in and activated the first
two laser tower things.
I get that it's all about exploration (and it does look gorgeous, obviously) but I wish there was more guidance of a good order to do things in. I spent a lot of time wandering aimlessly, never quite sure if I was in a place too early or not.
Can I ask as a general question - are new concepts always introduced with a series of tutorial puzzles next to each other, like at the start? (I mean concepts internal to the puzzles, new symbols and such.) So far I've been ignoring the single puzzles with tetris / star / other shapes in on that basis.
0 -
- Popular Post
- Popular Post
Some duplicate Steam games here, each free to a good home - PM me if you'd like one. (edit: Please, if you could just ask for one at a time, it's fairer that way. Feel free to ask again for any leftovers in a day or two)Steam keys:Company of Heroes Complete EditionCompany of Heroes 2Titan Attacks!VVVVVV (x2)Thomas Was Alone(x2)Waking MarsWorld Of GooQ.U.B.E.: Director's CutSir, You Are Being HuntedDeponiaLegend of Grimrock 2BlackguardsContagion (x3)SpintiresEuro Truck Simulator 2A Story About My UncleBesiegeValkyria ChroniclesSaints Row IVGuacamelee! Super Turbo Championship EditionLumino CityRead Only MemoriesThe Talos PrincipleMushroom 11Grim Fandango RemasteredSpelunky(I'll spoiler some of the less popular ones to keep the post size down)ClosureThe BridgeElectronic Super JoyAbyss OdysseyInsurgencyLoveHostile Waters: Antaeus RisingAirline Tycoon 2Soundodger+WizorbSafecracker: The Ultimate Puzzle AdventureClockwork Tales: Of Glass and InkCosmic DJDungeon HeartsWorms Crazy GolfAlien Breed: TrilogyWorms ArmageddonWorms Revolution GoldWorms ReloadedWorms Clan WarsSchrödinger’s Cat And The Raiders Of The Lost QuarkNightmares from the Deep 1 + 2Alien Breed Impact
Steam gifts (will need your email):Gun MonkeysStarvoidPortal 2Hack n SlashContraption MakerGravity Ghost(this is really good! Just completed it this weekend, short and stays interesting throughout)
36 -
I have a copy of Divine Divinity, free to a good home: https://www.gog.com/redeem/3QJ43F36C24AD5A2CZ
1 -
Can I have nuclear dawn please!
Sent!
1 -
- Popular Post
- Popular Post
Some spare keys of - let's be honest - varying quality here, PM me if you want one.
Steam keys:Endless Space Emperor EditionThe Stanley ParableCrimzon Clover WORLD IGNITIONTrine 2: Complete StoryCompany of Heroes Complete EditionWarhammer 40,000: Dawn of War GOTYWarhammer 40,000: Dawn of War IISkulls of the ShogunDead Space 2Dragon Age: OriginsMass Effect 2Titan Attacks!VVVVVV (x2)The BridgeClosureFairy Bloom FreesiaStar Wars Jedi Knight Dark Forces IIStar Wars Jedi Knight II: Jedi OutcastHostile Waters: Antaeus RisingAirline Tycoon 2Soundodger+Universe SandboxThomas Was Alone (x2)Electronic Super JoyWaking MarsWizorbWorld Of GooSafecracker: The Ultimate Puzzle AdventureSid Meier's Civilization III: CompleteChimeNo Time To Explain RemasteredClockwork Tales: Of Glass and InkNightmares from the Deep 2: The Siren`s CallSteam gifts (I'll need your email address to send these):Nuclear DawnGun MonkeysContraption MakerFrozen Synapse PrimeSpaceChem + 63 Corvi DLCGravity Ghostibb & obbThe ShipStarvoidAerena27 -
Spare Chime key here too, PM me if you'd like it (from this bundle)
1 -
Have you done it wavey, if not I'll do it.
Yes, bought it, just waiting to send ta.
0 -
Can someone do me a massive favour and gift me XCOM The Bureau while its £3 today? My son is after it and I'll happily pay a fiver via PayPal but I can't login at work as I changed my password to something impossible to remember and can't reset it or login until I get home tonight when the offer will be expired. Steam username is choddo
I will (£3 will be fine though)
(edit - have sent a friend request, or PM me your email address)
0 -
Can you download games on GOG Galaxy without installing? It's a right pain in the arse to use. I just want to have the games stored on an external hard drive so I can install them quickly in future without having to download them.
You can - on the game page with the "install" button, click More -> Get backup & extras, and there you can click on the file listed under "Game backup copy". By default this will download to <your gog games folder>/!Downloads/<game name>/ but I think you can configure that to be somewhere else.
But if you're finding GOG Galaxy annoying, you can download the installers straight from the website if that's easier.
1 -
I've got one... but then again, it is my own...
And it's on itch.io now, anyway. For free!
Oh man, I hope you weren't stung out of any dev payments, I know they've been having issues for a while.
This part of the story was actually quite shocking:
Lisa Morrison, head of developer relations at Bad Juju, told Gamasutra she just found out about the bankruptcy on Friday morning, via Twitter.
via Twitter ffs!
0 -
If anyone has any games on Desura (likely via bundles?) it would be a good idea to grab them soon and back them up:
0 -
(it's probably right over my head, I know nothing about programming)
If you can get past how it looks and learn the dozen or so commands available, I think you'll be absolutely fine. Being assembly language, each command does one simple thing, and the manual does a reasonable (if terse) job of explaining them. And there are enough strange concepts and restrictions in here that make the puzzles feel closer to something like SpaceChem than any programming I'm familiar with - the forced parallel processing, no RAM, only one real variable available per mini program, the only maths available is adding and subtraction, etc.
3 -
I love the idea (and the aesthetic) but, yeah, what you said is bit of a bummer. Hopefully the dev(s) have noticed it and will deal with it.
It's looking promising - there have been new builds pushed daily, and a couple of them have specifically improved the default data sets to catch more bugs, so fingers crossed this will be less of an issue.
Core War that tyagi mentioned looks intriguing, will have to give that a go.
0 -
- Popular Post
- Popular Post
Here's a new puzzle game that's so incredibly niche I wonder what on earth the developers were thinking. Don't get me wrong, it's fantastic, but it feels like it is aimed at such a tiny, tiny audience. I'll try to describe it, and if any of the following puts you off, then it probably isn't for you.
TIS-100 is by Zachtronics, the developer of Spacechem and Infinifactory. First off, it looks like this:
You solve programming problems using an invented 8-bit-era assembly language. (You literally have to type in the programs - the only concessions to post-1980 IDEs is that you can copy and paste code.) Up to 12 of these program segments run in parallel nodes, and can pass data to each other. The language is really restrictive - I've only programmed at this level on the C64, and this assembly language is a lot more restrictive than that ever was.
Solving the problems is the easy bit, comparatively speaking. Once you solve a problem, you are shown how your solution holds up to everyone else's in terms of CPU cycles / instructions / nodes used - similar to Spacechem. The meat of the game - for me, at least - is then trying to refactor & optimize your solutions for each of these, to match, or get as close as you can, to the current world best.
It's very evocative of programming back in the day - there's very little in-game help, and no tutorials - you are expected to consult a programming manual supplied as a PDF, which you do really need to read form start to finish.
It's in Early Access at the moment, but pretty much finished. My only problem with the game is that for test runs, it supplies two sets of data - one pre-set, one random. If your solution has a bug in it, it could pass some runs but not others - for a game where you're trying to get as close as you can to global high scores, the danger that you're chasing a score that was achieved via a lucky set of test data is off-putting. Hopefully they'll fix this before release.
Anyway, if any of the above sounds appealing, give it a go: it's under £5, and I'd be fascinated to hear how people without any programming experience get on with the game.
10
HTC Vive - Pro HMD Announced (Wireless, Integrated Audio, Improved Optics, etc)
in Discussion
Posted
Valve have posted a couple of roundtable discussions with VR game developers - I thought they were really quite interesting, but (disclaimer!) I'm a software developer who's dabbled in games so pretty much predisposed to find this interesting anyway, your mileage may vary.
http://steamcommunity.com/games/250820/announcements/detail/666902171294700021