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Everything posted by Janski

  1. I've got a Series X and Santa got my son a Series S for Christmas. I've set his all up using Xbox family settings with his Series S set as the Home console so he can use my Live/Game pass sub and all works well. If he buys a digital game from the store on his account can I as the Organising family member play it or is it tied to his profile? Previously I would just buy it on my Account and grant him access to it via permissions.
  2. Not for the first offence in Ranked I don't think, but for multiples yes. Not sure about quick play or BTB.
  3. People quit in droves when oddball comes up now. The scoreboard still shows players who've quit out during matches, it just greys them out and there's always loads.
  4. If it's to get rid of those dratted weekly challenges there are some you can complete in the bot mode i.e get 10 kills with Commando. The challenges that state "in PvP" do need to be done with real people though
  5. Here's an effort of mine https://gamerdvr.com/gamer/apollo-cerberus/gif/elaboratemiserlygalapagosdove
  6. Nah, each battle pass level will give you 2 rewards now instead of just the one. But you'll need to hit level 1 first
  7. I hadn't realised but more free DLC is on the way for this. Coming next month.
  8. Onto NG+ now and the one hit kill debuff. The Spanish dialogue audio is really good too.
  9. Its unlimited as I think there's no score limit. There are options when you pause (and the game proper pauses) where you can change the enemy difficulty, pick which weapons you have equipped, change number of AI players but the training seems to be endless.
  10. It's great fun and although it's perhaps a little on the slight side at launch it could be fleshed out a lot as the seasonal content comes online. The biggest issue at the moment is the matchmaking as it really needs both a Quick Play option and Join in Progress. At the moment the 12 separate missions each with 5 different difficulty levels shrinks the player matching pool.
  11. So if you've only got the current S15 season pass you don't get to play overide/battlegrounds/hunts?
  12. I think the Xbox matchmaking has been totally screwed since launch, it needs a patch urgently.
  13. Can't find the link but I'm sure I read that they've delayed the official release indefinitely, so seems it'll stay in open beta for some time yet. You can get some free skins through Xbox perks this month too.
  14. Yep, I don't think it tells you anywhere you are at the cap too so do need to keep an eye on it. Doesn't seem as many sources to get pinnacle drops this season, unless I'm missing something. Not sure yet on the Ascendant activity really, seems a bit overlong but at least we're not banking motes.
  15. December 8th release date is the current Twitter rumour.
  16. Yep, could well be before they vault it . If that does happen when Witch Queen launches I won't be sorry to see the back of the Corrupted strike but the seasonal run of diminishing strikes and both Crucible and Gambit maps is getting a bit much. Maybe they could add the Battleground missions into the Strike playlist or something. I'm guessing the story will be us finally breaking the curse, which could work quite well with the existing weekly cycle of the dreaming city. Scorn champions incoming from next week too.
  17. Video highlights summarised from ERA - Next flight will have 4v4 PvP and BTB, have all of the same content as the first flight as well, and be open to even more people - Split-screen is Day 1 on Xbox devices, will be explored on PC post-launch - Acknowledge co-op and Forge are fundamental to the Halo experience - Co-op will come in Season 2 (~3 months), Forge will come out in Season 2 (~6 months after launch), #1 priority is meeting quality and stability across all platforms, many technical complexities with Forge, for example - Still working out details of the specific release day, but absolutely releasing this Holiday, will know release date soon - Insiders will get an opportunity to get hands on Forge in an upcoming flight - Talked about delaying the game again, made the decision that it's a live game and wanted to get it out and continue to evolve the game from there - Current state of development is shutdown/polish period, focus is on reviewing, bugfixing - More campaign gameplay to come after shutdown mode is over, where they will shift focus to more gameplay capture I'm pretty hyped for this and have been playing Halo 5 MP loads in anticipation, but Infinite having no Campaign co-op nor Forge mode at launch seems a bit of a letdown.
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