Jump to content


  • Posts

  • Joined

  • Last visited

Everything posted by Garibaldi

  1. Hopefully they keep going and bring out some more shells. As others have said, perhaps some limited edition ones. Not like the PS4 faceplates which Sony released a handful of then forgot about entirely.
  2. It’s also a great series for cementing Chief O’Brien as the Sisyphus of the Star Trek universe. Doomed to forever push that boulder up the hill while Keiko shrieks at him.
  3. I wasn’t entirely convinced in the beginning, but found myself really enjoying this series as it went on. Final episode had a perfect feeling of being both expansive and claustrophobic
  4. Are we talking ‘GOT attack on Winterfell’ levels?
  5. Two things they got rid of on this console that really irritate me (I’m sure there are others, but these keep jumping to the fore): user reviews on the PSN store, and patch notes. Getting rid of user reviews is, obviously, a move that is in no way intended to benefit the customer, especially with only every one in fiftieth game having a demo anymore. I’m sure Sony will waffle something about review bombing, but honestly I never saw a game with a low rating and didn’t think ‘yeah, probably right,’ after checking out the blurb and the trailer. Patch notes were often a bit half assed on PS4, but certainly gave me an idea as to whether I wanted to seek out further details. Even ‘general bug fixes and performance improvements’ was useful, as often if the bugs were notable then those would otherwise be detailed. Removing this feature when most games subsist on a steady stream of patches, having often been released not quite finished, is unhelpful and unnecessary. Getting rid of the web browser isn’t quite as heinous, though certainly another irritation for me, as they listed it as one of the primary methods via which the console can be hacked.
  6. I found Finch to be slick enough, and Hanks does the best he can as a one man show, but it was all so utterly predictable that I could’ve watched the trailer and had almost the same experience. Even now my brain is struggling to hold onto specific details about it all.
  7. But you saying that means it must be awesome. Stop confusing me!
  8. It bought back a small amount of goodwill from me. I can only agree with the comment made earlier in the thread that everything just feels too safe thus far. I know these are the early stages of the invasion, but just seeing random casualties in a military camp isn’t sufficient. At least the plot strands now show signs of going somewhere interesting, but we’ve taken five episodes to get there.
  9. Season 3 will probably be the sweet spot for you. After that, they drafted in two hacks with little experience who slowly but determinedly turned FTWD into the absolute joke it is today.
  10. From what they’re saying on the reddit sub it’s currently a bit wobbly. PS4/5 in particular had a bug which deleted your saves pretty far into the game. Though it’s apparently now been patched, people are still wary.
  11. Pretty much any Kojima game. I used to have time to waste while he farted out exposition, or bearded me with endless codec screens, but the time between when you start his games and when you actually play them has only gotten worse. I mean, I suppose you’re technically playing MGSV by holding forward on an analogue stick as Big Boss staggers his way through a hospital for forty minutes, but only technically. Which is very frustrating to me as when you do get to the gameplay I often quite enjoy it. Death Stranding’s gameplay loop looks intriguing to me, but I’ll never play it as I know it hits you with several hours of waffle before you even get started. If you can blend story and gameplay then I’m there for it. If you can’t, then ffs have enough self awareness to get out of your own way.
  12. Good to hear that some have enjoyed it but I’m also pleased at the news that sales figures on this are way down from Far Cry 5. As we all know that’s the only thing that might make Ubisoft step back and reassess the formula in a more considered manner - as opposed to just chucking in a load of shit nobody asked for to try and keep things ‘fresh.’
  13. Not too surprising. For a series that took so long to be realised, you might’ve expected a fairly strong script but Y just felt really languid. The pentagon scenes were far less interesting than expected, and all the stuff on the road felt like I’d seen it a million times before. I haven’t read the comic so maybe it was one that would always have problems being made into a TV series. Not implying that would be a fault of said comic, however. I’ve read some excellent, ongoing ones in the past that just wouldn’t have worked as a series for one reason or another.
  14. ‘Working closely with Scott Gimple…’ He’s still employed at AMC? The guy single handedly almost killed TWD and FTWD with his breathtaking ineptitude, yet continues to fail upwards.
  15. Perfectly written, as I can just imagine Avery Brooks delivering this line in shouty histrionics.
  16. Yeah, it’s starting to bore me a bit now. I have no problem with slow-burners, but few of the things dwelled on here are that important or interesting. I feel like there’s a more intriguing story going on in this disordered world but I’m not getting to see it.
  17. Same Dev studio, apparently, albeit it looks like they received less assistance from other Ubisoft teams this time around, but FC6 had three game directors, all of them different from the last game. FC5 had two guys who had worked on the last two games in the series before 5, FC6’s leads’ connections are a bit looser. One of them did some narrative work on FC5 and Far Cry Primal, one designed the opening level for Blood Dragon, and one was involved on some level with Far Cry 2 way back when. Not too surprising the result was a bit chaotic, I guess. I can appreciate wanting some fresh blood, but keeping at least one of the old directors on board would’ve been a bit more prudent. If that’d been the case I doubt we would’ve ended up with silly shit like not being able to pick up an enemy’s gun.
  18. Just a new locale, from what I’ve seen. The lion’s share of the changes made seem to be negative, or at least questionable. Keeping the poorly received levelled enemies system from New Dawn; removing the ability to switch between ammo types when not at a workbench (why? New Dawn had this); removing melee weapons apart from close quarter stealth kills; removing the ability to loot weapons from fallen enemies; allowing you to carry ALL of your arsenal at once rather than just three guns; the removal of the skill tree in favour of ability granting clothing; enemies that respawn so fast they’d make Far Cry 2’s checkpoints jealous (to be fair, this one will probably be patched.) With the skill tree one I could kind of see where they were coming from. But that’s only because it had gone too far in past games. In Far Cry 5 you needed to unlock even basic abilities, and it was tedious. The rest feels like changing things for the sake of it, so they can both more easily sell upgrades and handwave criticism that this Far Cry game is just like all the others.
  19. I’m baffled they decided to keep the levelled enemies system from New Dawn. Fair enough in New Dawn, as I just thought they were trying something new and would ditch it for the next game. Yet it appears the overwhelmingly negative feedback made them decide full-steam ahead. What the fuck?
  20. On the other hand, Ubisoft’s sexual misconduct problems have already been established, and are outside a game reviewer’s remit to comment upon. Especially if they’re using them as a reason not to buy a game, rather than finding the game itself to be lacking.
  21. True, albeit it was a gruelling journey. One with moments of pathos, excitement, and unexpected beauty, but all sandwiched between fat slices of coal black nihilism that kept sticking in my throat. I’ve replayed the original three or four times over the years, but just the thought of coming back to TLOU2 makes me really uneasy.
  22. You can (very) safely skip episodes 20 and 21 if it makes you feel better.
  23. Seems pretty solid and has a lot of potential. I know Yorick being a whinging man-child is kind of the point, as in he’s the last last-man anyone would actually choose, but near every time he opens his mouth I want to twat him.
  • Create New...

Important Information

We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue. Use of this website is subject to our Privacy Policy, Terms of Use, and Guidelines.