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    Playing games both new and old, making music particularly DnB, recording the Ban Hammer Podcast gaming show with Levi. The hardcore nature of being in the army, Pizza's always nice too.

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  1. @Vimster Incidentally Tri Ace (SO team) also made Resonance of Fate which hands everything to you from the off battle wise, but due to it being quite a different style of RPG to most others, there’s an arena you go to and have to do the long tutorial list which I spent about 2 hours on before moving on. It was annoying at the beginning but it was important as the first random battle I got into I had no idea what was going on and died.
  2. I knew this would be Food4dogs before I clicked the link.
  3. Metroid Read The text heavy spin off visual novel that involves a lot of reading.
  4. Bit of an old thread to bump but I thought I’d have a look to see if there was any chat about this game as it’s the first game in a long time I’ve installed on a phone. Can see the appeal and it’s taken a couple of hours away from me tonight. Can’t believe the time has flown. I hardly ever play mobile games (or golf games either)but as I’ve just updated my phone to an iPhone XS Max, I thought I’d have a look for something.
  5. With all that talk about the collectors edition a bit back I thought I’d point out that the second run of collectors editions have gone up on Limited Run today. The hype from back then sucked me in so I’ve just ordered it myself now. Costs just over £80 with taxes and postage.
  6. Blazing Chrome, Celeste, Ziggurat, Ion Fury
  7. This looks great. I remember seeing it a while back briefly and forgot all about it till now. Reminds me of that film on the train where there’s a continuous loop going on and a bomb based on that initial video at the top. Talk about this being an Xbox Exclusive though would mean probably not playing it for a while if ever.
  8. July 9. Ion Fury (PS4) 2019/20 I seem to recall the brief controversy that surrounded this one a while back from the initial title being called Ion Maiden and the lawsuit that followed, down to the questionable naming of their hand soap dispenser bottles. That latter one gained some traction within the Rllmuk walls prompting a few to boycott the game entirely, and whilst I have to agree that the latter issue was a ridiculous inclusion that baffles me as to why it would be acceptable, the core game itself is brilliant. For those who are curious, the game included a product that imitated the Olay brand re-naming it to Ogay. It isn't by any means perfect, and others have pointed out some of the flaws I'd also agree on to some extent, but it's still a very good throw back FPS game which takes you back to a time that Duke Nukem 3D was the latest craze. Firstly I love the way that it has been designed from the ground up using the actual engine that was used to make Duke Nukem 3D in addition to others such as Blood and Shadow Warrior, so when you play this you are bound by the same limitations and accuracies that the old games also had meaning that it's a perfect throwback with zero modernisation. It's also damn well playable and fun with the sole aim of trying to be something along the lines of a new-old version of Duke Nukem in a different guise throwing a female protagonist into the mix. It's got its fair share of slightly crass humour which can sometimes feel a bit on the cringe side, but personally this didn't bother me as I wanted to feel like I was playing a game from the mid 90's but one that didn't exist until now, almost like it belonged in a parallel universe and happened to transfer across the ether via the Mandela Effect. It certainly succeeded and feels very comfortable on the PS4 controller especially when you get fully used to it and properly stuck in the action. It served to remind me that this style of game such as Doom or any of the other games from then are just as fun and playable now as they were then, injecting a fresh change from our modern gaming. I'd obviously get bored if I had to play numerous games of this exact style, but considering it's the first time in years I've done so, it was definitely welcomed. I think the last one I played that was anywhere close to this was maybe Doom 64 around 2001. The graphics go for that 2D enemy sprite look with the occasional side on views that pop in and out as you strafe around, lots of high powered guns, cheesy one liners and plenty of secrets. In fact they seem to hyper focus on the secrets putting them just about everywhere on each stage. There are 30 stages I think in total and these are grouped to make up specific chapters with a boss fight scenario before finishing a chapter and starting the new area, also with a message to let you know how many secrets are left. The music is great and has that futuristic Deus Ex vibe about it with authentic tones that totally fit the bill and are quite catchy. I love the bass tune that plays when you find a secret spot as well. It isn't perfect though as I noticed even on here some people mentioned that there can be a lot of samey enemies. Whilst that is quite true, as you progress deeper in there are quite a lot of types but it takes a while to get to them all. Many aren't designed in the most imaginative ways though and can feel a little bland and sometimes derivative. The boss fights aren't that exciting either and I was certainly disappointed by the final boss, if you can even call it a boss. Some of the environments can also get a bit like that too such as being in the sewers for ages or some of the tech plants, yet there are some cool environments in here too and of course many places have those charming interactive elements to them with destructible environmental objects. Overall though, this was one of those games I picked up because there were physical copies going for a tenner and I put it on as a break from an RPG I'm currently playing, then got so sucked in that I didn't want to leave it at all. In fact I played some of the bonus content when it was over. My run was on the normal difficulty and it definitely gave a bit of a challenge, but I could feel myself getting much better as I progressed. The bonus content turned out to be the demo which was almost like a beta version of one of the stage and I tried it on hard and handled it fine once I'd got enough ammo and weapons. I'd recommend this for anyone who was a fan of these style games in the past and hasn't dipped back into them for a while. It's also made me want to check out a few of the other modern oldskool style boomer-shooters (as they're now known as) which I've seen mentioned. There's one that someone posted on here recently that looks more like a new Unreal Tournament. Earlier this year there was a mention of a new Ion Fury game called Ion Fury Aftershock that I can imagine I'll get at some point when it releases. 8.5/10 Previously completed...
  9. There’s and item needed somewhere in the cathedral like a crystal or something which has a 0.25% drop rate. Even with luck up it took me about 127 kills to get it.
  10. June 8. Tomb Raider (PS3) 2013 I haven't updated my list of finished games for a few months so I've got a couple coming up starting with this, Tomb Raider the start of the current reboot of the franchise. It wasn't particularly one I'd planned to actually play but I'd ended up with it as part of a bundle of PS3 games I got from someone on here a few months ago so thought I'd try it out despite this also being on the PS4. It was fun to see how it played on the older system and despite the obvious short comings of frame rate on occasions, overall the presentation is amongst one of the best I've played on the PS3 so far, bearing in mind I haven't actually played any of the Uncharted games which I can imagine are equally as impactive. It's been a fair while since I've played any Tomb Raider game before this and those have been among the older variety on the PS1 with Legends being the most current and that was at least 17 years ago or so. This game definitely feels a far cry from the days way back but it's quite good overall. Not amazing but pretty good however I'd say that the overall presentation of the game and the many action scenes which are often interactive adding that semi controllable QTE really surprised me and made it forget how good the PS3 can look at times. There's a darker tone and atmosphere going on and a focus on story where you're often isolated on an island after being stranded there following an accident uncovering the sinister activities going on as you try to escape with your crew. For me the story wasn't grabbing me enough and felt quckly forgettable as I just didn't feel as though I cared enough for the characters and when it came to the main antagonist, he also wasn't around much at all. For the most part you'd be reading notes trying to figure out more on the back story but the main bad guy never felt threatening enough because he's rarely there. Even at the end he kind of becomes irrelevant but then I'd often spend the majority of the time simply exploring and trying to pick up all of the collectibles. There are a bunch of them, and often I dislike it when games try to Ubify the experience by adding too much but it just about worked as I got everything done a lot quicker than many others out there. These collectibles come in two forms; the one's which become added to the map after certain conditions are met and the ones which aren't revealed and require patience and perseverance to find. To make it more interesting though each area has its own unique collectible type in this category and fortunately there's one of those Metroid Prime/Assassin's Creed style scanning abilities which let you identify objects easier which can be activated when you're not moving. I actually prefer the less is more approach of the original games where there'd be secret areas and maybe a golden rose in each location but then that's it. Obviously in this day and age we have to add as much content as possible. Fortunately it can all be done in not too much time and still feels a lot lighter than say an Assassin's Creed game. This includes levelling up every single item in the game which is another typical mechanic. The weapons are quite cool, especially the bow and the abilities you get to fire and attach rope to posts so that you can crawl across to an impossible to reach section or sometimes being able to anchor the grapple section of the rope into a post only to pull it collapsing an entire rickety building that's hanging precariously in ruins on the edge of a drop following some explosions. There's a tool that allows you to ride the rope which is great as well. I had a few loose Horizon Zero Dawn moments while playing with the bow and fighting people, mixed in with Assassin's Creed and some Metroid Prime with the scanning and acquiring abilities to make progress. The music is OK in that it serves its purpose to carry the mood but is very generic really and forgettable. Overall Tomb Raider is quite like that typical AAA blockbuster cinema film that you might go and watch and (If you're like me) you'll think, yeah that was pretty good but it's not thought provoking or going to stick around in my mind and make me want to talk about it or cherish it in the long run. The biggest thing for me was just seeing how good it looked for a PS3 game and it really did surprise me, but as I said, I've not actually played an Uncharted game before and I'm going to make the presumption here that from UC2 onwards, they are in a similar league and style. I did play the Last of Us but that was on the PS4 and was the Remaster. Again another amazing game but TR is all about that flashy over the top action that feels largely hand holdey and guided down a path with many stops to allow you to breathe, upgrade things and search for more collectibles. I'm not feeling the rush to jump into the next one of the three...what's it called? Rise of the Tomb Raider or something, but you never know maybe one day. My final score is 7.5 Oh another thing I want to add to this, and I'm not sure if this is more down to the PS3 version being less smooth than say a modern one, but I had moments of nausea when playing this. In fact there was one day I thought I might have had food poisoning and went to work anyway as I felt like utter shit, but there was something about TR that made me feel a bit sickly on a few occasions. I decided to try and look into it a bit and did find some talk from other users stating the same thing about it. Could it be the way the scan thing flashes when you activate it frequently while trying to constantly search, or maybe the way the framerate drops. Not sure but it's not something that often bothers me aside from VR which I've had sickness from the two times I've tried it out. Previously completed...
  11. Ive not played that but Odin Sphere has been making me hungry as of late. Crafting recipes....bloody churros when they come out on a plate and the chocolate covered ones. Then the detailed animations of the main characters eating the food at a table.
  12. Is that real??? That’s so horrendous, that’s a true example of a ridiculous idea.
  13. Most often if it’s about returning to a game then it’s usually about playing something I enjoyed but far enough in the past that it has both nostalgic feels at the same time as a complete fresh perspective. It’s cool seeing things that you can’t remember or things that you completely forgot about but remembered only as you returned to a specific area of a game. Super Metroid was one of my favourite games to return to and Zelda was a decent experience too. These are on my SNES Mini and I’ve still got a few to go back and replay on there at some point. I’m planning on one day playing FF VI again and the Mario titles, however I fear I’ve lost interest in Mario. Tried to play Mario RPG on there for the first time and quickly lost interest after putting it down for a bit. DKC is something I’ve played more than once but haven’t fully played to completion since the 90’s and as that’s also on my Mini, I want to go back again. Definitely want to play Resident Evil 2 at some point as I’ve not been back to that since the 90’s and haven’t yet played the Remake either but would rather check the original out first. Also Silent Hill 1 would probably be something I’d be up for revisiting as I’ve only ever played it once when it first got released. The thing about these games though is that they aren’t overly long, unlike a high number of JRPG’s I’ve played since pretty much after the ps1 era. Generally I enjoy playing older titles I’ve missed entirely and want to experience for the first time. This is even more prevalent since the PS5 has arrived.
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