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rllmuk

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  1. Not a fan of the hog changes. The shooting speed now is painful.
  2. Well the nerf to Sigma and Orisa will definitely help with that. Or at least Sigma, anyway. And to be fair he did need it. Sigma just wrecks face with minimal support. Although I see me taking Orisa less without Halt shenanigans. The effect will be a slight side nerf for Sym though as well, given her spot as the best shield breaker in the game (IMO). Thing is I think Overwatch is the first FPS that's enabled melee combat right and made it fun. Seeing Brig get the nerf bat this way feels like a step int he wrog direction. I think they could have sorted some the issues with her by reducing her healing a little less and also reducing her damage a little too.
  3. Watching videos of people playing the nerfed Brig on test realms is depressing. There is no reason to take her anymore
  4. I can't speak for Xbox, but OW is very much a team game and benefits from communication. Competitive matches, when you get there, almost require it to win.
  5. Reading Lavondyss by Robert Holdstock on dead tree. Book two of the Mythago cycle. The first, Mythago Wood, really grabbed me so I'm hoping this does the same. Only just started it so can't comment yet. And I'm listening to The Aeronauts Windlass by Jim Butcher, the first in a new series from him. It's steampunkish in what appears to be far future post apoc earth where the surface is uninhabitable and everyone lives in massive spires. So far it's OK. Competently delivered as you'd expect from someone of Butcher's ability, but there's little in the story to actually grab you, and the ensamble protagonists are too disparate and unconnected o draw you emotionally, but I am only haldway through.
  6. yeah, just for the test server. I could see the Sym and Pharah changes changes going through. Sym is just so much of a glass cannon, she goes down so easily. Giving her a bit more punch allows her to potentially stay up longer. And Pharah is one of the most easily countered heroes. Giving her more mobility will be huge.
  7. Mahoosive nerf on the way for Brig's healing in exhcnge for a bit more self sustain. Big nerf to Sigma's shield and absorption, but he probably needed it. Big boost to Road hog's damage capability (looking forward to this one). Boost for Pharah's mobility (also looking forward to this one). Boost to Sym's damage capability too (this will be fun). And Oris's Halt nerfed to the point they may as well just take it out of the game.
  8. Wrecking can be as annoying as Mei was back in the day, but that you don't see him in many wrecking (ha!) matchups shows he's pretty balanced IMO. The way he plays - running in and disrupting then getting our - is annoying, but it deprives the the team of one tank. Sure, if the player is skilled with him it can swing a game, but you can say that about any character. My onlt issue with Wrecking Ball is how his roll destroys Junk's traps.
  9. Did someone say Wolf Guard Terminators? Can't wait to get these stripped and painted.
  10. AMA with the devs over the weekend. Highlights (for me) were: - The talks of an Overwatch series with Netflix - Looking into cross platform play for OW2 And there was a lot of talk around playing around with character roles and team roles. It seems they're very much open to trying everything out. Jeff Kaplan said they'd thought around brining back the 'offensive DPS' and 'defensive' dps roles and only allowing you to choose from each applicable pool when attacking or defending. This would allow them to further refine a specific character's abilities to that role, rather than trying to balance them for attack and defence. Another was the possibility of shifting specific characters around. Such as moving Rein to an offtank by boosting his damage and reducing his shield, making Sym's turrets heal rather than damage, and making Mei a tank. And one ability they mentioned of Mei's they tested but couldn't get to work was her being able to slide along her own ice path a la Frozone. I miss that and it never happened. What I didn't like was the talk of reducing the effect of both tanking/shielding and healing to make the game more regular FPS-y. IMO OW is the best FPS ever because of the way it mixes up how the genre is played. If you'd have told me 10 years ago the most fun you could have in a PvP FPS was putting down a barrier your team could shoot through I wouldn't have believed you.
  11. The only way this will happen is by supporting the alternatives. The reason the costs for Audible are so low and the added freebies like podcasts is because of the awful and predatory tactics of Amazon. If you want to see change you may have to inconvenience yourself a little.
  12. What do we do when we have an unexpected day off? We write.
  13. Added bonus I just found out about - Libro doesn't seem to have an upper limit on how many credits you can have in reserve. Audible limits them to five.
  14. I've been an Audible costumer for around 12 years now, when after becoming a father my reading time diminished and continued to shrink, until now around 80% of my reading is through Audible. I've not zero issue with the service or app, but that fact it was Amazon akway niggled to me. Because, well, Amazon, and I pledged to swap the moment I found a viable alternative. Well, it looks like I have, and at the same time of finding out Audible is more hamrful to the book industry than I'd previously thought, thanks to Cory Doctrow: A long but worth while thread, and an endorsement of Libro.fm. Not as comprehensive a library as Audible, but still bloody impressive, and good enough I've already cancelled my Audible account and swapped over.
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