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  1. Yes definitely, I have been in dev meetings where people have discussed looking forward to them examining whatever game we've been working on at the time.
  2. Nintendo have gone down hill the last couple of years; they seem to be playing it stupidly safe with everything: relying on remasters and obvious sequels. It's clear this new leadership places more emphasis on the business side rather than creativity. Im-a-sad
  3. What's the difference between playing Hitman 1 through Hitman 3 on PS5 versus playing Hitman 1 PS4 version on the PS5? Are the upgrades worth the newer version?
  4. Other games normally only work using online mode. I share my digital game library with my son and have the Nintendo online family plan ... we can then play online together via the same digital copy installed on both switches. Lan play throws up an error though...
  5. I'm watching this at the same time as catching up on the Expanse and it's just nowhere as gripping. Jean Luc is a shadow of himself which makes me sad and the whole setup has no sense of the mystery or wonder some of the old Trek used to have...it's all so obvious...
  6. Races seem a lot tighter in this... I've rarely seen the player in 1st pull way ahead of the pack as happened often in the Wii u version .. double items or lack of fire hopping? (Both me thinks )
  7. jcee

    Destiny: FIN

    Cheers, will give it a go !
  8. jcee

    Destiny: FIN

    Arrrrgh! Just 3 bloody strange coins short of the supercell, no matter what I try none drop!!! It's almost like it's rigged
  9. jcee

    Destiny: FIN

    So how long is the actual new story line then? I dont wanna get burned by a couple of hours of actual new stuff followed by countless hours of doing it over and over again.
  10. Is this game a better with 3ds new title then? Or is it just the hardware gubbins that enhance it?
  11. jcee

    The Last Of Us

    I've never played this: how's the multiplayer? Up there with the best ( gears 3) or mediocre?
  12. Played some more this morning: it's much more enjoyable with the pro controller. Started to get used to the controls now so it's less frustrating: I still stand by the fact that they've put too many moves in the game. The grab and throw mechanic feels unsatisfying and takes up button space. One thing I'm having to do is train myself to do is not hold down the run button as it does nothing, but it's damn hard to do after all these years of conditioning. The secrets in this are ace.
  13. So far so meh a few levels in. Levels are indeed looong, too long really. Button mappings are poor- it's like they've added too many moves and can't fit them all on the pad in an elegant way. It looks & sounds lush though! Hopefully things get more imaginative as we go...
  14. My main issue with this game is the lack of true analogue control, clearly so they can use the wii dpads as controllers. Unlike the nuanced controls of galaxy or even 3d land, mario and the gang are always limited to going in one of 8 directions. This has clearly impacted both the level design ( stuff needs to be simpler as the characters just aren't as controllable) and the feel is now off compared to previous games. It's such a shame as the ideas that flow throughout this are sublime.
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