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Posts posted by Padaxes

  1. 16 hours ago, LaveDisco said:

    I’m half way through Qntm’s new collection and I think it’s fantastic. Such good ideas in such easy reading fashion. Thanks for the recommendations. 

    For those looking for similar - once again I would recommend Greg Egan - he’s got a similar physics first approach, but it’s even harder scifi. 

    Quarantine, and Computation City and super accessible and fantastic. 


    Do you mean  Permutation City ? 

  2. I thought this was great, but I do love the first one mind you. I watched it again last week in preparation fully expecting not to watch it all the way through as I've seen it a bunch of times and found it flew by.


    I was a bit worried at the start of the sequel, the opening scenes were a bit fuzzy, I think the focus might have been off. And the family scenes had a worrying hokieness. 


    But I was soon immersed in Pandora once again and glued to it till the end. The CG is spectacular, it's incredible, almost flawless. I would love to see it on the big iMax in 3d. 


    The story was a bit samey and it's not without its flaws , and it skirts that cheesy hokieness line on a couple of occasions. But overall I loved it. 


    I must say however I found that one protracted section really distressing and as a result am not sure I want to sit through it again.


    I was also expecting a couple of the story arcs to deliver more, but it's obviously being saved for the sequels. 


    I thought they should have avoided the 



    Ship landing scene, I thought that was overkill but it's not the most subtle story telling on the whole.


    Wasn't sure they needed the magic whale juice either. 


    Overall I thought it was fantastic.

    An ok story , some great action and stunning visuals.


    Really looking forward to the next one.

  3. 28 minutes ago, moosegrinder said:

    Yeah DMZ sounds like fun but I'm just inherently adverse to voice comes with people I don't know. I hate grouping with randoms. I don't know why.


    Its a mix of good and bad obviously. A pleasant suprise when you get a good group though. But the proximity chat is great, people begging for their lives, asking to be friends, shouting intel to their team mates. Really fun. reminds me of the old days in DayZ a bit.


  4. I'm still loving DMZ. 


    I had a phase where I was getting very annoyed with the randoms. but I've found that just asking enemy teams to help or join up has changed the game for me.

    I've had two games in a row where my rando teammates have gone off in opposite directions and died, in the first one i see a lone guy driving by in a car and a shout "hey guy in the car , give me a lift to the exfil?" and he lets me hop on his car, when we get there he adds me to his group and off we go. 

    In another game we get to the exfil site despite no comms and it turns into a 4 team fight, I get punted off a cliff by an armoured jeep and my squad mates die and quit, I self revive in a bush and just ask the winners if we can be friends, "Sure they" say, I come out from cover fully expecting to be excecutred , but no they add me to the group and give me some loot and off we exfil. 

    I like the new exfil streak system as well. Im on a 4 streak atm and so have 4 perks to help out.

    Ive nearly done the teir 2 missions for the 1st two catagories, but some of the teir 3 ones seem to be getting a bit complicated. Like find a locked room in a specififc hotel and find a specififc gun. Feels like it might be starting to need a proper team effort to complete some of them. 


  5. Here's my last game, had some real fun in here, though the ending is a bit weak.

    TLDR: PvP at 8 till 14 minues.


    Joined up with 2 randos. It didnt capture my voice in this, so you can't hear me talking to them , but they were unresponsive, only using pings to communicate so you are not missing much.

    We head off and have some battles with the AI that get pretty intense as we get towards the UAV tower.  Once we trigger the UAV I notice some players (the solid dots on the HUD) and engage. This is about 8.00 minutes in so skip to there.  I snipe a two man squad , the voices you hear are proximity chat , so its the enemy team :) 

    But while Im distracted my two rnadom compadres are taken out by a third squad. I return and drop a bomb drone on them which gave me a proper chuckle, especially their reactions, Then start sniping them. But then they reactivate the UAV tower and the tables are turned its now a 3 v 1 hunt, and I am the prey, My teammates log off and im left to run and gun. I end up on an island sniping and down one and decide to flee. i wonder if I could have stuck around with the range advantage, but I wanted to Exfil. 

    The rest is speeded up and not that interesting, just a couple of AI jumping me at the chopper site.

    Such good fun though!

  6. Some of the shit that goes down in DMZ is hilarious.

    I spawned in with two decent sounding guys and we helped each other do a couple of missions and shared information, they help me get 13 headshot with the revolver which is very kind of them. One of our squad runs off to get a nearby car and dies to another team. So we remaining two push in, I take a roof top and my compadre revives our downed buddy. At this point the team re-engagebut Ive got them flanked and have the high ground and take down the remaining two from above. Very satisfying. Now we are all geared up and they decide we should go for the weapons case. Ordinarliy this would be my moment to exfil but we were doing well, communicating and having fun so i thought why not lets do it. 

    We head up the hill and very easily kill the juggernaut and grab the case. We hop back in our car and at this point we start taking heavy fire from across the canyon. We burn off acorss the bridge weaving madly getting lit up lmg fire from the other squad. 

    Our driver opines that they will be following us to get the case as we round the corned heading for the Exfil zone. The plan is call in the chopper and assume defensive positions to kill our pursuers. We hurtle into the canyon towards the green smoke, unfortunalty there is a squad waiting for us. Two of us are downed instantly out of the vehicle in the crossfire , the vehicle coasts to a stop and our one remaning team memeber dives for cover. At this point the third sqaud show up, our team mate shouts for peace, kills the last of our ambushers who is IN the exfil helicopter and grabs the weapons case. Only to be shot in the back by another guy emerging from the cave behind him.  4 squads ? 

    Absoloute carnage.

  7. I'm loving DMZ , sure it's hit and miss with randoms , but when it's good it's great fun. I'm levelling up guns I wouldn't touch, and having fun exploring and doing the missions. 


    It can be frustrating but it's lightweight enough it's not too bothersome. Gotta know when to leave the randoms to die though ! 



  8. 36 minutes ago, JohnC said:
      Hide contents

    These are people who won’t even bother putting rails on the sides of infinitely high walkways. Safety isn’t a concern. 




    It doesnt have to be that, they could hijack one bringing in a new prisoner , I dont know. Im just spitballing because I didnt think what happened was remotely believable . tbh it looked like the height was probably enough to kill or injure them.


     Its not a big deal I am really enjoying the show , just a minor niggle. 

  9. 1 minute ago, JohnC said:
      Hide contents

    I think there’s nearly 5,000 in the prison. A shuttle isn’t going to do much good. 

    And is there even one there? Shuttles could just be occasionally dropping off a few prisoners and leaving immediately, gone before the new guys are even processed  




    You would think there would be some sort of emergency craft. 
    Lets face it its all made up so they could have done anything.

    Id have found it much more satisfying that a limited number escaped in a shuttle and ol Andy stayed behind as a noble gesture than 
    "i cant swim"  


  10. Like everyone else I am loving this, the best Star Wars since the original trilogy without a doubt. It has kindled some interest in the franchise for me again. Of course Im sure those hopes will be dashed.

    That being said:


    There were some things about thee escape that didnt hold up for me. 

    The gaurds shooting from above scenes were a bit naff i thought, Id have made the barage of metal hitting them more effective looking as I wasnt convinced that the whole lot of prisinors wouldnt have been butchered there. I think that part of the escape could have been handled a little better. Im pretty sure they would have or should have killed the guys in the control room as well. There is no way they didnt call for backup from home base or the other prisons at that point.

    Which leads me to the swimming. That was just straight up stupid. Give them a shuttle to escape in, the idea that they all swam miles to shore and got away before they were hoovered up or shot like ducks in a barrel by the cavalry is frankly unbelievable.  Never mind having the stamina to swim alll that way.


  11. I've taken a punt on this, I wasn't really enjoying it to begin with, somehting just feels .... off. And the menus are an abomination.  No new flag on the weapon customisation screen is mental as well.

    However I've found that groundwar suits me much better and am enjoying that considerably more.

    That being said I am getting horrible desync a lot of the time. Games that start fine suddenly turn into lag fests half way through and become unplayable. This is with a decent ping of 20 or so. Very frustrating.

  12. I decided to go back to this and tried starting again so I could get my eye back in. It's bloody gorgeous isn't it! After I felt like I knew what I was doing I decided to load up my old save and try and finish the story. 


    It wasn't as far as I thought ! Ended up 





    Rather sadly committing suicide which was a little unsatisfactory. 


    But I have a save as I'll go back and do side quests for a bit then get on for one of the presumably better endings.


    It's sublime just exploring the city , and I think it's def improved with all the patches. Though I did see some bugs, and the parade sectioned tanked my FPS completely.


    Makes me long for a 4090.

  13. On 29/09/2022 at 11:43, K said:



    Also, and this is probably a slightly unfair criticism but whatever, some of the nomenclature is very bad. One of the central locations, a ring of orbiting space stations, is called the Glitter Band, which just makes me think of Gary Glitter. I suspect this may be an in-joke for British readers, but it's a bit distracting and doesn't really work with the tone of the novel.


    I suggest you have a stern word with your brain. 

    Chasm city is not without its faults, but the Inhibitor series is overall a fantastic piece of hard sci fi, far reaching in scope with really dark, interesting ideas, some great characters and some good science as well. I think if your reading something like this and thinking there are jokes about Gary Glitter in there you are doing it and yourself a diservice. 

    Also @jimmyrazor



    All I remember about it now is that there was some ok world building involving a wealthy upper world and a grimy lower world that felt like it might have been borrowed from a dozen other works

    Someone else mentioned and Ian M Banks influence as well. All sci fi is influenced and inspired by earlier works. You can find plenty of sci fi that influence Ian M Banks as well , and the books those guys riffed off and on it goes. Building on and expanding is what sci fi does. I was always very happy with how the Inhibitor series mashed old and new ideas into something very much its own.

  14. The night stuff was indeed really badly done. I also can see passed the white wool dreads. Terrible. 


    It's also really weird the way they are using st Michael's mount. They keep doing panning shots with the background out of focus , but you can see it's Cornwall , then in other shots it's CG with a different coastline 


    Minor gripes though I'm enjoying it 

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