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HarMGM

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  1. New numbers early this week. You won't hear me complaining though. +-------+------------+------------+------------+------------+------------+-------------+ |System | This Week | Last Week | Last Year | YTD | Last YTD | LTD | +-------+------------+------------+------------+------------+------------+-------------+ | NSW # | 156.127 | 170.693 | 122.573 | 4.157.517 | 4.808.969 | 27.077.018 | | PS5 # | 50.920 | 31.858 | 8.987 | 968.082 | 931.082 | 2.191.417 | | XBS # | 11.939 | 1.527 | 633 | 264.340 | 91.346 | 392.998 | | PS4 # | 2.220 | 5.803 | 84 | 9.140 | 103.730 | 9.404.084 | | 3DS # | 65 | 34 | 477 | 9.954 | 27.074 | 24.597.402 | +-------+------------+------------+------------+------------+------------+-------------+ | ALL | 221.271 | 209.915 | 132.754 | 5.409.033 | 5.962.201 | 64.852.169 | +-------+------------+------------+------------+------------+------------+-------------+ | PS5 | 45.530 | 26.946 | 7.391 | 865.053 | 789.169 | 1.894.179 | | PS5DE | 5.390 | 4.912 | 1.596 | 103.029 | 141.913 | 297.238 | | XBS X | 2.908 | 1.373 | 435 | 98.257 | 45.478 | 171.548 | | XBS S | 9.031 | 154 | 198 | 166.083 | 45.868 | 221.450 | |NSWOLED| 99.863 | 102.605 | 15.976 | 2.411.574 | 392.977 | 3.183.702 | | NSW L | 23.338 | 40.432 | 39.586 | 583.083 | 1.162.803 | 4.993.867 | | NSW | 32.926 | 27.656 | 67.011 | 1.162.860 | 3.253.189 | 18.899.449 | | PS4 | 2.220 | 5.803 | 84 | 9.140 | 103.506 | 7.828.361 | |n-2DSLL| 65 | 34 | 477 | 9.954 | 27.074 | 1.202.457 | +-------+------------+------------+------------+------------+------------+-------------+ Whatever technical issues people are having with Scarlett and Violet, the general audience don't seem to care too much considering the games had a fairly typical drop for a Pokémon game in its second week of release. Only Black/White and X/Y had a bigger second week then S/V Switch hardware also remains quite high and the PS5 is now pretty much going to crash through the 1 million units sold for the year. When all is said and done it'll reach 1,2 million or 1,3 million for the year. A number that's in line with the PS4's better years. EDIT: For reference, the last few second week sales for earlier Pokémon games since the 3DS.
  2. This sort of content is why I still adore the series and GF. Technical problems be damned.
  3. Posts like these remind how shitty the ignore feature is on this forum.
  4. Full numbers for Japan are out: +-------+------------+------------+------------+------------+------------+-------------+ |System | This Week | Last Week | Last Year | YTD | Last YTD | LTD | +-------+------------+------------+------------+------------+------------+-------------+ | NSW # | 170.693 | 97.542 | 167.778 | 4.001.390 | 4.686.396 | 26.920.891 | | PS5 # | 31.858 | 28.716 | 4.307 | 917.162 | 922.095 | 2.140.497 | | PS4 # | 5.803 | 138 | 188 | 6.920 | 103.646 | 9.401.864 | | XBS # | 1.527 | 748 | 3.422 | 252.401 | 90.713 | 381.059 | | 3DS # | 34 | 32 | 365 | 9.889 | 26.597 | 24.597.337 | +-------+------------+------------+------------+------------+------------+-------------+ | ALL | 209.915 | 127.176 | 176.060 | 5.187.762 | 5.829.447 | 64.630.833 | +-------+------------+------------+------------+------------+------------+-------------+ | PS5 | 26.946 | 25.665 | 4.134 | 819.523 | 781.778 | 1.848.649 | | PS5DE | 4.912 | 3.051 | 173 | 97.639 | 140.317 | 291.848 | | XBS X | 1.373 | 261 | 2.203 | 95.349 | 45.043 | 168.640 | | XBS S | 154 | 487 | 1.219 | 157.052 | 45.670 | 212.419 | |NSWOLED| 102.605 | 58.171 | 68.796 | 2.311.711 | 377.001 | 3.083.839 | | NSW L | 40.432 | 25.050 | 38.470 | 559.745 | 1.123.217 | 4.970.529 | | NSW | 27.656 | 14.321 | 60.512 | 1.129.934 | 3.186.178 | 18.866.523 | | PS4 | 5.803 | 138 | 188 | 6.920 | 103.422 | 7.826.141 | |n-2DSLL| 34 | 32 | 365 | 9.889 | 26.597 | 1.202.392 | +-------+------------+------------+------------+------------+------------+-------------+ Keep in mind that these numbers reflect sales at retail only. S/V full number had digital downloads included. Sales wise there's nothing stopping them from continuing on with the same amount of bugs. But Game Freak have shown to be pretty eager to chase their fans desires. A lot of S/V features were implemented due to fan demand. But GF's lack of skill at creating 3D games in general is really tripping them up combined with an insane release schedule that had them thinking they could release this and Legends Arcues in the span of 12 months and everything would turn out fine. I'd say at this point they'd need help from a second developer with the creation of the mainline series. Bandai Namco or Monolith seem good candidates to me.
  5. Well, there goes Splatoon 3's record. Nintendo has announced that Pokémon Scarlet and Violet have sold 10 million copies in their first 3 days on the market. In Japan alone, S/V crossed the 4 million units mark at 4,05 units sold. Outselling the entirety of Sun/Moon on the 3DS. For comparison, Splatoon 3 sold 3,45 million in its first 3 days in Japan. The worldwide number is also the biggest software opening ever for a software title on a Nintendo system and the biggest opening Nintendo has ever had. The numbers include both physical sales as well as digital versions. https://www.nintendo.co.jp/corporate/release/2022/221124.html?utm_source=twitter&utm_medium=social&utm_content=20221124&utm_campaign=ir (the announcement is in Japanese) EDIT: The current list of big openings for Switch software: -Pokémon Scarlet/Violet - 10.000.000 units -Pokémon Legends: Arceus - 6.500.000 units -Pokémon BD/SP - 6.000.000 units -Pokémon Sword/Shield - 6.000.000 units -Super Smash Bros. Ultimate - 5.000.000 units -Pokémon Let's Go Pikachu/Eevee - 3.000.000 units -Super Mario Odyssey - 2.000.000 units
  6. You could always turn it upside down and claim it'll start selling negative amounts of units.
  7. Well, that was a bit shit. A plot that makes really weird shifts out of the blue, new characters that just appear and we're supposed to care, the film is all over the place. Shame, especially as everyone is giving some outstanding performances.
  8. The reason I highlighted the PS5 performance has a lot to do with where Playstation was as a brand last year. It came dangerously close to selling less then 1 million units of hardware over the entire calendar year. That has only happened twice in the entire history of the Playstation brand. There were severe questions going into 2022 if the PS5 could sell 1 million on its own considering how it performed in '21. Now that were heading into the holiday however, the stock seems to be there and the PS5 seems to be in a much healthier position then last year. But yes, you're correct in saying that Xbox is now in a much stronger position then the Xbox One. Microsoft still has a lot of work left to do though. As evidenced by this graph: And here's the current outlook for the PS5 in Japan: Finally, the Switch:
  9. New week, new numbers from Japan +-------+------------+------------+------------+------------+------------+-------------+ |System | This Week | Last Week | Last Year | YTD | Last YTD | LTD | +-------+------------+------------+------------+------------+------------+-------------+ | NSW # | 97.542 | 90.478 | 87.267 | 3.830.697 | 4.518.618 | 26.750.198 | | PS5 # | 28.716 | 13.274 | 4.910 | 885.304 | 917.788 | 2.108.639 | | XBS # | 748 | 3.113 | 2.593 | 250.874 | 87.291 | 379.532 | | PS4 # | 138 | 257 | 1.399 | 1.117 | 103.458 | 9.396.061 | | 3DS # | 32 | 31 | 417 | 9.855 | 26.232 | 24.597.303 | +-------+------------+------------+------------+------------+------------+-------------+ | ALL | 127.176 | 107.153 | 96.586 | 4.977.847 | 5.653.387 | 64.420.884 | +-------+------------+------------+------------+------------+------------+-------------+ | PS5 | 25.665 | 12.014 | 4.606 | 792.577 | 777.644 | 1.821.703 | | PS5DE | 3.051 | 1.260 | 304 | 92.727 | 140.144 | 286.936 | | XBS X | 261 | 450 | 350 | 93.976 | 42.840 | 167.267 | | XBS S | 487 | 2.663 | 2.243 | 156.898 | 44.451 | 212.265 | |NSWOLED| 58.171 | 74.895 | 23.708 | 2.209.106 | 308.205 | 2.981.234 | | NSW L | 25.050 | 1.714 | 17.012 | 519.313 | 1.084.747 | 4.930.097 | | NSW | 14.321 | 13.869 | 46.547 | 1.102.278 | 3.125.666 | 18.838.867 | | PS4 | 138 | 257 | 1.399 | 1.117 | 103.234 | 7.820.338 | |n-2DSLL| 32 | 31 | 417 | 9.855 | 26.232 | 1.202.358 | +-------+------------+------------+------------+------------+------------+-------------+ -The Switch is getting back into the usual swing of things right before Pokémon becomes the biggest launch of all time in Japan, it seems. -Playstation 5 has improved its performance from last week and last year by quite a few numbers. Looks like Sony will have a better end of year result then last year. -Xbox seems to have slipped away by quite a bit though, sadly. -If you want to get a decent feel of where the Japanese market is right now, then the performance of Tactics Ogre and Sonic should be seen as instructive. Both titles on Switch outsold the PS4 & PS5 versions combined. Tactics Ogre on Switch almost doubled the performance compared to the other versions. A year ago that wasn't the case with many a multi-platform release.
  10. New week, new news from Japan! +-------+------------+------------+------------+------------+------------+-------------+ |System | This Week | Last Week | Last Year | YTD | Last YTD | LTD | +-------+------------+------------+------------+------------+------------+-------------+ | NSW # | 90.478 | 38.634 | 90.517 | 3.733.155 | 4.431.351 | 26.652.656 | | PS5 # | 13.274 | 38.866 | 10.120 | 856.588 | 912.878 | 2.079.923 | | XBS # | 3.113 | 3.674 | 2.593 | 250.126 | 84.698 | 378.784 | | PS4 # | 257 | 11 | 709 | 979 | 102.059 | 9.395.923 | | 3DS # | 31 | 56 | 433 | 9.823 | 25.815 | 24.597.271 | +-------+------------+------------+------------+------------+------------+-------------+ | ALL | 107.153 | 81.241 | 104.372 | 4.850.671 | 5.556.801 | 64.293.676 | +-------+------------+------------+------------+------------+------------+-------------+ | PS5 | 12.014 | 34.287 | 8.520 | 766.912 | 773.038 | 1.796.038 | | PS5DE | 1.260 | 4.579 | 1.600 | 89.676 | 139.840 | 283.885 | | XBS X | 450 | 1.753 | 1.023 | 93.715 | 42.490 | 167.006 | | XBS S | 2.663 | 1.921 | 1.570 | 156.411 | 42.208 | 211.778 | |NSWOLED| 74.895 | 23.399 | 21.620 | 2.150.935 | 284.497 | 2.923.063 | | NSW L | 1.714 | 973 | 23.017 | 494.263 | 1.067.735 | 4.905.047 | | NSW | 13.869 | 14.262 | 45.880 | 1.087.957 | 3.079.119 | 18.824.546 | | PS4 | 257 | 11 | 709 | 979 | 101.835 | 7.820.200 | |n-2DSLL| 31 | 56 | 433 | 9.823 | 25.815 | 1.202.326 | +-------+------------+------------+------------+------------+------------+-------------+ Switch rebounds and PS5 goes down again. Just in time for the holidays. We'll have Pokémon in 2 weeks time. We're heading for another record launch for that one it seems.
  11. Sony getting rid of their indie outreach team more like. There was a story a few years back before the PS5 launched that they had done so. They've reformed it more recently but that team has had to effectively start from square one.
  12. *ahem* Today we have more news from Japan. It's time for the weekly Famitsu numbers. Put on your sweaters folks, 'cause Hell seems to have frozen over. +-------+------------+------------+------------+------------+------------+-------------+ |System | This Week | Last Week | Last Year | YTD | Last YTD | LTD | +-------+------------+------------+------------+------------+------------+-------------+ | PS5 # | 38.866 | 28.661 | 24.016 | 843.314 | 902.758 | 2.066.649 | | NSW # | 38.634 | 54.637 | 74.803 | 3.642.677 | 4.340.834 | 26.562.178 | | XBS # | 3.674 | 4.158 | 2.862 | 247.013 | 82.105 | 375.671 | | 3DS # | 56 | 57 | 366 | 9.792 | 25.382 | 24.597.240 | | PS4 # | 11 | 13 | 1.975 | 722 | 101.350 | 9.395.666 | +-------+------------+------------+------------+------------+------------+-------------+ | ALL | 81.241 | 87.526 | 104.022 | 4.743.518 | 5.452.429 | 64.186.492 | +-------+------------+------------+------------+------------+------------+-------------+ | PS5 | 34.287 | 26.238 | 20.105 | 754.898 | 764.518 | 1.784.024 | | PS5DE | 4.579 | 2.423 | 3.911 | 88.416 | 138.240 | 282.625 | | XBS X | 1.753 | 207 | 1.351 | 93.265 | 41.467 | 166.556 | | XBS S | 1.921 | 3.951 | 1.511 | 153.748 | 40.638 | 209.115 | |NSWOLED| 23.399 | 38.079 | 30.805 | 2.076.040 | 262.877 | 2.848.168 | | NSW L | 973 | 1.186 | 10.150 | 492.549 | 1.044.718 | 4.903.333 | | NSW | 14.262 | 15.372 | 33.848 | 1.074.088 | 3.033.239 | 18.810.677 | | PS4 | 11 | 13 | 1.975 | 722 | 101.126 | 7.819.943 | |n-2DSLL| 56 | 57 | 366 | 9.792 | 25.382 | 1.202.295 | +-------+------------+------------+------------+------------+------------+-------------+ It's been a while since the PS5 outsold the Switch, last time that happened was back in its launch week. But it looks like Sony is going in with much better supply for the Holidays. Nintendo, on the other hand, seems to be having difficulty getting enough Switches to stores. In particular the Switch Lite seems to be completely gone from store shelves. This week marks the launch of the Pokemon Switch OLED for Scarlett/Violet so that should help.
  13. New week. +-------+------------+------------+------------+------------+------------+-------------+ |System | This Week | Last Week | Last Year | YTD | Last YTD | LTD | +-------+------------+------------+------------+------------+------------+-------------+ | NSW # | 54.637 | 43.329 | 108.122 | 3.604.043 | 4.266.031 | 26.523.544 | | PS5 # | 28.661 | 20.297 | 14.280 | 804.448 | 878.742 | 2.027.783 | | XBS # | 4.158 | 3.551 | 3.889 | 243.339 | 79.243 | 371.997 | | 3DS # | 57 | 113 | 449 | 9.736 | 25.016 | 24.597.184 | | PS4 # | 13 | 11 | 462 | 711 | 99.375 | 9.395.655 | +-------+------------+------------+------------+------------+------------+-------------+ | ALL | 87.526 | 67.301 | 127.202 | 4.662.277 | 5.348.407 | 64.105.195 | +-------+------------+------------+------------+------------+------------+-------------+ | PS5 | 26.238 | 18.691 | 11.526 | 720.611 | 744.413 | 1.749.737 | | PS5DE | 2.423 | 1.606 | 2.754 | 83.837 | 134.329 | 278.046 | | XBS X | 207 | 469 | 74 | 91.512 | 40.116 | 164.803 | | XBS S | 3.951 | 3.082 | 3.815 | 151.827 | 39.127 | 207.194 | |NSWOLED| 38.079 | 24.229 | 61.169 | 2.052.641 | 232.072 | 2.824.769 | | NSW L | 1.186 | 1.490 | 8.295 | 491.576 | 1.034.568 | 4.902.360 | | NSW | 15.372 | 17.610 | 38.658 | 1.059.826 | 2.999.391 | 18.796.415 | | PS4 | 13 | 11 | 462 | 711 | 99.151 | 7.819.932 | |n-2DSLL| 57 | 113 | 449 | 9.736 | 25.016 | 1.202.239 | +-------+------------+------------+------------+------------+------------+-------------+ The Switch seems to have gotten some more stock this week and has gone up. PS5 as well which is pretty significant seeing as Sony last year didn't seem able to ship enough PS5's to Japan which lead to some dreadfull sales numbers. These numbers show that won't be the case for this Christmas.
  14. Your best bet to play on better hardware would be getting a Steam Deck and emulate it. Otherwise, you're stuck with the fact Nintendo funded development and is taking on publishing duties with this one.
  15. +-------+------------+------------+------------+------------+------------+-------------+ |System | This Week | Last Week | Last Year | YTD | Last YTD | LTD | +-------+------------+------------+------------+------------+------------+-------------+ | NSW # | 43.329 | 62.100 | 72.944 | 3.549.406 | 4.157.909 | 26.468.907 | | PS5 # | 20.297 | 5.546 | 18.709 | 775.787 | 864.462 | 1.999.122 | | XBS # | 3.551 | 797 | 4.187 | 239.181 | 75.354 | 367.839 | | 3DS # | 113 | 85 | 373 | 9.679 | 24.567 | 24.597.127 | | PS4 # | 11 | 12 | 613 | 698 | 98.913 | 9.395.642 | +-------+------------+------------+------------+------------+------------+-------------+ | ALL | 67.301 | 68.540 | 96.826 | 4.574.751 | 5.221.205 | 64.017.612 | +-------+------------+------------+------------+------------+------------+-------------+ | PS5 | 18.691 | 4.897 | 16.580 | 694.373 | 732.887 | 1.723.499 | | PS5DE | 1.606 | 649 | 2.129 | 81.414 | 131.575 | 275.623 | | XBS X | 469 | 391 | 634 | 91.305 | 40.042 | 164.596 | | XBS S | 3.082 | 406 | 3.553 | 147.876 | 35.312 | 203.243 | |NSWOLED| 24.229 | 36.923 | 32.494 | 2.014.562 | 170.903 | 2.786.690 | | NSW L | 1.490 | 1.925 | 9.581 | 490.390 | 1.026.273 | 4.901.174 | | NSW | 17.610 | 23.252 | 30.869 | 1.044.454 | 2.960.733 | 18.781.043 | | PS4 | 11 | 12 | 613 | 698 | 98.689 | 7.819.919 | |n-2DSLL| 113 | 85 | 373 | 9.679 | 24.567 | 1.202.182 | +-------+------------+------------+------------+------------+------------+-------------+ New week and it seems the Switch is suffering hardware shortages according to quite a few reports. Meanwhile the PS5 is up once more but while it passed sales of the Wii U some time ago, it is now beginning to lag behind the Vita. Let's see how the Christmas season goes this year for Sony.
  16. Apparantly, she wasn't offered $4000 for the whole gig, but $3000/$4000 per session. So for a total of 5 voice sessions, that would've amounted to $15000-20.000 for the whole gig. Taylor however, asked for a six figure sum+ getting paid residuals. That changes things a little bit and im wondering why she wasn't more upfront about this.
  17. I want it to be something that isn't a Switch 2. -Let it be a Switch Pro, similar to the PS4 Pro and Xbox One X -Let it extend the Switch lifespan by an extra 3-5 years. -Let it play older Switch titles at an improved framerate -Give it a few additional exclusives that eventually make it the defacto version of the Switch. -Make smaller and cheaper versions of the original hardware launched in 2017. Gimme a Switch the size of the Game Boy Micro you idiots! Let an proper succesor be what Nintendo has done very well since the Wii: a completely new brand identity rather then frankensteining their way to a Switch U/2 like they did with the 3DS and Wii U.
  18. Good to see that video she recorded blow up all over the socials. They deserve to squirm over this. Kamiya's response also seemed a bit dick-ish.
  19. Closest thing I can think of is Danger 5, sort of. Although that goes completely bananas in ways Naked Gun never quite did.
  20. I doubt this is true. Lots of that proprietary tech is the type that winds up being licensed from other companies like Nvidia. Eventually, those licenses expire or the company owning them goes bankrupt, putting those licenses in limbo. As an example: the N64 and the NGC were technically developed by the same people but under different corporate names, so the licensing and trademarks of a lot of the tech is with different rights holders despite having been made by exactly the same people. As a result Nintendo cannot easily re-release the original hardware as is because they'd have to draw up new agreements. It also mean that when certain agreements expire, the platform holder will have to find different ways around bringing over older games from that system. Pilotwings 64 being an example of this as well because its co-developer went bankrupt and helped keep it of of other platforms alongside the earlier mentioned tech issues.
  21. Lot's of N64 games still haven't been emulated properly. It's one of the big reasons so many N64 games never made it to the Virtual Console. People act as if you can brute force any game on more powerfull hardware these days but the configuration of the N64 was so specific that many games on it have to be retooled in order to work properly on different systems.
  22. Japan sales Update +-------+------------+------------+------------+------------+------------+-------------+ |System | This Week | Last Week | Last Year | YTD | Last YTD | LTD | +-------+------------+------------+------------+------------+------------+-------------+ | NSW # | 62.100 | 70.385 | 179.851 | 3.506.077 | 4.084.965 | 26.425.578 | | PS5 # | 5.546 | 18.076 | 15.885 | 755.490 | 845.753 | 1.978.825 | | XBS # | 797 | 13.064 | 3.447 | 235.630 | 71.167 | 364.288 | | 3DS # | 85 | 27 | 405 | 9.566 | 24.194 | 24.597.014 | | PS4 # | 12 | 14 | 961 | 687 | 98.300 | 9.395.631 | +-------+------------+------------+------------+------------+------------+-------------+ | ALL | 68.540 | 101.566 | 200.549 | 4.507.450 | 5.124.379 | 63.950.198 | +-------+------------+------------+------------+------------+------------+-------------+ | PS5 | 4.897 | 15.101 | 13.786 | 675.682 | 716.307 | 1.704.808 | | PS5DE | 649 | 2.975 | 2.099 | 79.808 | 129.446 | 274.017 | | XBS X | 391 | 3.401 | 527 | 90.836 | 39.408 | 164.127 | | XBS S | 406 | 9.663 | 2.920 | 144.794 | 31.759 | 200.161 | |NSWOLED| 36.923 | 47.042 | 138.409 | 1.990.333 | 138.409 | 2.762.461 | | NSW L | 1.925 | 2.549 | 8.650 | 488.900 | 1.016.692 | 4.899.684 | | NSW | 23.252 | 20.794 | 32.792 | 1.026.844 | 2.929.864 | 18.763.433 | | PS4 | 12 | 14 | 961 | 687 | 98.076 | 7.819.908 | |n-2DSLL| 85 | 27 | 405 | 9.566 | 24.194 | 1.202.069 | +-------+------------+------------+------------+------------+------------+-------------+ Splatoon 3 still on top and solid sales for the Switch port of Automata. Meanwhile hardware sales are coming back down to earth for everyone before we head into the Christmas rush in a few weeks time.
  23. Pilotwings having close to 60 fps makes me look forward to Goldeneye. Both games ran on an uncapped framerate on the N64 so it'll be nice to have a much more playable version of the latter in portable format.
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