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Posts posted by catinthehat

  1. I bought it, even after saying I would never buy it, and I hate myself a little bit more each time I turn it on.  One of my friends said it was good after the first few hours of bullshit, but I just can't bring myself to wade through that. I'm trying to get my son to play it for me, but even he can't be bothered.


  2. 24 minutes ago, Thor said:

    Tempted to get the upgrade for this in the sale...


    Is the upgrade in the sale?  It's showing as full price on my phone, but I hate the app and don't trust it at all.


    I'm also tempted to drive back in.  I adored it and platinumed it on release on PS4, but I've been itching to get back in for a while.  A price drop would do it for me, I think.



  3. 14 hours ago, Mortis said:

    if you’re looking at your phone during the actual story then punt the game on - 90% of what makes this game brilliant is the chat and storyline. 


    Yep, traded already.  Shame, because it does look nice, it's just not for me.


  4. Just now, Thor said:

    Give up now, trade it if you bought the disc version. This game is definitely 100% not for you, or pretty much anyone who only want to play a game for the actual shooty gameplay. 


    That's a shame, but I fear you might be right.  Disk version, luckily.


    I was hoping it'd be something closer to Jedi: Fallen Order.

  5. This hasn’t really clicked with me yet. Just finished chapter 4, and it’s so incredibly linear, and the combat is dull. It’s buggy, too. Needs a decent patch asap.   Too many cut scenes as well.

    Definitely giving me interactive movie feels, which isn’t really what I’d hoped for. 

    Edit: and I hate the time limit on giving responses.  I'm normally looking at my phone during the talky bits, so miss actually answering when they ask me stuff.


    2 minutes ago, T Pot said:


    To be fair, right from the very first initial announcement video it's been big on the 50 player races on bikes / skiing / wing suits etc. If you ever expected it to be anything other than what's in the screenshot above, then that's on you.


    Oh god yeah, completely agree.  See...


    On 21/10/2021 at 15:01, catinthehat said:

    There was this one bit in one of the early trailers for the game, that got me so excited for it.  Like, proper anticipation that it could finally be the game I wanted.  And it was like a 1 second clip in the trailer. 


    Those couple of seconds of first person riding on that ridge.  HYPE.


    Everything else in that trailer was everything I hate about the game.


  7. Still kinda gutted about how bad this turned out.  If only they could have given it to a team who had a real passion for the subject matter, or perhaps weren't forced to Ubify it in every possible way, this could have been really special.


    I agree with @amc that there is a core of something good in there.  Is the Zen mode open from the start in the retail version?  It was still locked in the trial last week.

  8. I finished the story last night.  Sure, the ending takes it sweet, sweet time to get there, but I still found it really moving (again).


    Spoilered screenshot, because y'know, it's a massive spoiler for the ending.  Don't click if you haven't finished it.





    Death Stranding has secured its spot as one of my favourite games of all time.  Which is quite the achievement considering I've never had much time for anything else Kojima has done.  


    I went back in this morning, and immediately discovered a chunk of mission stuff that I guess is new in the Director's Cut.  Plus I still have a bunch of locations to get on the network. And there are parcels to deliver.


    No plans to stop playing any time soon.


  9. 32 minutes ago, KartoffelKopf said:

    I had an epic session yesterday just trying to climb a mountain. My shoes were wearing out, my stamina was down to a slither and the timefall snow was battering my gear but I could see ladders and ropes in the distance so knew there had to be a way. It was tense and an epic battle against the elements. Emerging over the top and seeing the lush fields ahead was a great gaming moment. The story beats that followed were well done and beautifully acted.


    These are exactly the moments I play it for. 


    As for how to play it, I really don't think it matters.  I walk almost everywhere (with the occasional use of some of the later tech, if I know it's going to be a route I travel regularly), I've barely spent any time on the roads, I don't build my own vehicles, and I rarely bother to fight any Mules.  I just do the things I enjoy.  I only pick up secondary quests if I happen to be heading in that direction, or if I'm trying to add a specific location to the network.


    I think there's probably a super efficient way to map all of this out and play it perfectly, but I really just don't care.  I'm not chasing trophies, and because it's a solo experience I don't need to impress anybody with my epic (lack of) skills.


    I'm also playing on Easy mode, because I don't need the stress of the boss fights or anything.  It's lovely.



  10. This is just so good.  I'm about 40 hours in to my PS5 playthrough, having not played it since completing it on release on PS4.  It's been amazing getting back into it, and it's become one of my favourite games of all time. 


    I'm nearing the end of the story now, so planning to just spend some time getting everybody on to the Chiral network before I finish.  I got the First Prepper connected over the weekend.  Somehow I'd missed him completely during my first playthrough, so never did that epic climb up to his base.  So good.



  11. I played again for a bit this morning, just in case I was having a particularly bad day during the beta.  Obviously I played the beta for a lot longer, but as soon as I got into it today all of the same shit came flooding back.


    The unskippable phone calls on the map screen are so frustrating.  Nobody wants to hear what that guy has to say.  Nobody.  


    You get a constant stream of new and better bikes, meaning you never even remotely get used to any of them or form any kind of attachment to them, making them all completely worthless.  It's just "here, have this new bike that's 50 points better than the one we gave you a minute ago".  Why?


    But the main issue is that there’s just no sense of tension or excitement of any kind.  In all of the events I played, but particularly the flying ones, you're just moving around a bit to get through some checkpoints.  It's mind-numbing, and the exact opposite of the adrenaline rush you would hope for.


    Uninstalled with less than 30 minutes on the clock.  Thank heavens for free trials.


  12. Are we out of the NDA for the beta now?  I fucking hated it.


    There was this one bit in one of the early trailers for the game, that got me so excited for it.  Like, proper anticipation that it could finally be the game I wanted.  And it was like a 1 second clip in the trailer.  I'll try and dig it out.  Hang on.


    Ok, here...




    From 3:29.


    Those couple of seconds of first person riding on that ridge.  HYPE.


    But 3:36 it had already ruined it again, but I still had hope.


    Then it turned out to be your average dudebro extreme sports game with terrible handling and terrible everything else.


    Plus all the usual Ubisoft shit piled on top.


    Hated it.


  13. I played through this with my son (12) over the past few weeks.  We absolutely loved it.  So inventive all the way through, and a real breath of fresh air when compared to the other co-op games we've played.


     Sooo many little things to find and do everywhere as well, it's pretty much impossible to get bored.


    Lovely game.


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