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Varnsen

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Posts posted by Varnsen

  1. 1 hour ago, JPR said:

     

    I'll give it a go thanks, I was stuck at looking on the left for some reason. I tend to be overcautious now, lose time but better than putting it in the gravel, that's what I need to pressure the CLK drivers to do.

     

    It's just one of those corners that seems to give me problems no matter what the game.

    I was historically struggling on this corner as well until I did the CE for LeMans and picked pretty much the exact same marker that Kiroquai has annotated. I think I was doing what you were before, looking to the left which is really hard imo. The Gant marker is a great ref. 

  2. "Also in Sport Mode, players can now choose to enter any race with either their own garage cars or to “rent” a vehicle for the event. That means you no longer need to own a car in order to take part, and you can even rent a different vehicle for events where you already own one of the eligible machines."

    and

    "There’s two changes under the hood too, one of which will come as more welcome news than the other. PD notes it has “adjusted the geometry calculations” which caused a lack of rear-end grip particularly on rear-wheel drive cars, and this should now be improved. "

    in the patch today apparently this is. 

  3. 3 minutes ago, RFT said:

    I think there's a wierd wildcard in that race - a red Mini with a wing and airdam that's 3-4s a lap faster then the rest of the field in clear air, but starts right at the back. 

     

    My first attempt at the race last night, I took the lead at the exit of Lavant with no trouble, but then a lap later going down the straight, this thing blows past like I'm standing still and I can;t hold on to it through the last corner and chicane.

     

    Second attempt, I think it had more trouble passing the other cars and only cleared 2nd place half way round lap 2, (Instead of at the start of lap 2 in the previous race) by which time it didn;t have time to catch me - but it was still gaining fast by the line and probably took 1.5-2s out of me after it cleared second.

     

    In terms of racing I'm tryoing to beat the Gr.4 10-lap race at Laguna Seca but the fricking Suzuki Swift does the whole thing without stopping and I can;t beat it either on an economy run or flat-out maximum attack - both of them are about 15s slower at the flag. I tried building a DC2 Integra into a similar spec (on the grounds that a lightweight/low power approach might be more fuel efficient at the same PP than the Cayman I'd been using) but still not there. 

    it's worth noting that there's some bugs in the races with pitstops/tyre wear etc where depending on what difficulty you've set the game, (easy, medium, hard) the AI can do lap times that are literally impossible, like lapping 3 seconds faster on softs in heavy rain and they don't do pit stops etc. 

     

     

  4. 1 hour ago, Fretnoise said:

    So rare that we'd lose 2 or 3 people at every race start...

     

    Edit - but they're paying some attention to the online lobby mode, so I'm actually pleased about that.  Really wish they'd fix the lag though.  I'm on wired 30Mbps broadband, and the online races nearly always show me with 3 yellow bars, with everyone in the race the same. It goes up to 5 green bars now and again, but quickly back down to 3 (and everyone gets the 5 bars at the same time as me).  Something server-side I'd say...

    Yeah...

     

    The online lobbies are terrible atm. The lag making close racing pretty uncomfortable not to mention the lack of host functionality. It'll get there eventually but it's a bit annoying to take such a big step back from GT Sport in that regard. By a bit annoying, it's killing my interest pretty hard because unlike most of the posters in this thread, I pretty much loathe the single player in this. 

  5. 39 minutes ago, marsh said:

     

    Well, I think somebody somewhere sat down and went 'you do realize this blokes got five GR4 Mustang's in rally spec that have covered the grand total of 0 miles between them?'

     

    I'm not defending the fact they've gone too far the other way, because ultimately no-one is going to buy that Mclaren at 160 odd quid (or at least they shouldn't) but there's a case where gt sport threw cars at you and you never really got the one you wanted. It's your birthday, here's that aborted Ben Bowlby Nissan LMP1 abomination as a gift!!

     

    And yes I've also had Tesla model S sports suspension and a racing exhaust for an aventador, neither of which will ever see the light of day. 

    yeh but from a simple credits point of view, you'd get duplicates of cars you'd bought, you could sell the one you bought with credits. Wasn't perfect but a long way from this. 

     

    Also, car roulette was kinda crap as you say but I got most of the GT3/GT4 cars from it which would be a monumental grind in GT7. Don't forget you gotta spend close to 100k on a full set of tyres for EACH ONE in GT7 and the cars themselves are 450k. 

     

  6. 25 minutes ago, marsh said:

     I mean some of the micro transactions seem like absolute bollocks, but then they were in gt sport, so is it really any different?

    yeah it's pretty different. You got a new car every day in GT sport from the roulette and it even let you hide the option to buy cars with real money. I seemed to get good money even from our Monday night races, or a decent chunk when time trialing sport mode. Most cars weren't that pricey except for a small amount of unicorn cars. Oh and you could sell cars. And there were loaners for some daily races. 

     

     

     

  7. On 12/03/2022 at 08:45, Shimmyhill said:

     

    I defi want one My friend is very interested but wonders about the psu upgrade option and what kind of setup you need to have to get the most from it - would a play seat evo be ok or do you need something more substantial etc.

     

    I used to have a Fanatec GT3 + Clubsport pedals with a wheel stand pro and loved that setup, I imagine any of the modern wheels from Fanatec / Thrustmaster and poss even Logitech would be a big upgrade from that but direct drive sounds like another jump again?

    To follow up on Corranga's reply, I got the DD Pro and the Sim Lab Wheel Stand Pro for it. The stand is ridiculously heavy so the wheel base is totally fine on that but I concur with Corranga, the wheel base would be fine I think on most stands. I also have the boost pack so it's at 9nm.

     

    However, the loadcell brake pedal is a different story. If you just use the standard brake pedal that the DD Pro comes with, you'll be fine but the loadcell really needs your rig to be very firm and not move. 

     

  8. I posted this in the PSN thread and there's no denying I'm feeling pretty smug about it but it might help anyone going for the gold in the final Super License test. I did one full lap on my wheel for silver then had a quick blast on controller yesterday.

     

    I put traction control back to 3 and turned counter steering assistance to strong and narrowly golded it first full lap i completed. I did watch a track guide video and the main tips were the racing line isn't where you think it is and to up shift into second mid corner on the slow hairpin corners and you get way better traction.  

     

    Two hardest bits are Eau Rouge/Radillon (there's a nasty bump that if you don't lift a bit you'll spin and I recommend 3rd gear for that) and Blanchimont. Blanchimont in these conditions can go fuck itself. Hard to see the dry line, I lost most of my time on this section rolling around in the wrong gear squinting at the track looking for puddles. 

     

    *full disclosure - my 'full lap' on the wheel took me like 15/20 attempts. Spin city.

  9. 3 hours ago, spatular said:

    That rally one for the last license is stupidly hard, been on it for 2 hours or so, the guy keeps telling me to watch the demonstration. I dont like him.

     

    The rest of them are really good because you get to drive cars with brakes and that go round corners, in a big deviation from the cafe thing.

    You should check if that bug where it gives you road tyres is affecting you

  10. 4 hours ago, marsh said:

     

    Oh a car I can relate to! Used to like sending that round there. So the big gain is had in braking just over the crest as it turns into the hard left and then nailing it past the apex and making sure you don't cuff the wall on the way out. Massive, massive gains to be had when you get it right.

     

    @Junkercan probably explain it better tbf, his times ended up pissing all over mine in the end.

    😠
     

     I didn’t do 100s of laps to beat you at bathurst to be mistaken for Junker!!!

  11. On 21/02/2022 at 21:56, kiroquai said:

    Thanks for the races tonight guys - sorry to those who my haphazard antics (especially in Race 1) caused any issues.

     

    First race, never been to that version of Sardegna and had only done about 20 laps of any track in the 911 RSR so it was a pretty steep learning curve… and I fell off it. A lot. But, when I did get going I was actually reasonably quick. I know Junker and Mexos were struggling for various reasons during the race, but I was able to tag happily along behind you guys for a bit (before I dropped it one last time).

     

    Second race, felt like I could have started a bit further up but didn’t maximise qualifying. 11th on the grid was okay, though! Had a messy first lap (I always am the guy finding himself shuffling backwards because he causes problems by trying to avoid problems). Sorry to Scarliley who had nowhere to go but into my boot when I tagged the wall at the penultimate corner on lap one.

     

    Had some nice fights with Badger and fighterdj after that - was gutted when the latter made a small mistake to let me through finally as we had a pretty fun tussle through the first few corners :). Made a few errors here and there but was happily circulating bout 0.7s off the front pace so that was enough to make me happy. You’re all bloody good at this game!

     

    Until we meet again on track (I’ll be a little less wayward, promise).

     

    32DCE8F6-5603-457C-891E-66C2A631F552.thumb.jpeg.83df5b9aca32c0499abb9adaddc6ac88.jpeg

     Welcome aboard! and that was me who ran into you in the second race! no worries, these things happen!

     

    I had a mare on Monday night in the races. From 2nd to last on the first lap of that race. Ian did a false start which made me do one and then the famously lightning mclaren launches I'm famous for finished it up nicely. Annoying cos my race pace until I weirdly binned it with the old GT Sport one wheel touches not the tarmac spin out physics moment, i was only a tenth off FL.

     

    Great battles at the back though with Ian and I think Kiroquai until I did my spin.

    Still getting used to the new loadcell brake pedal and not entirely dialled in with the rig setup. More discussions with Mexos are in progress with additional supervision from Corranga. 

  12. 3 hours ago, Grobbelboy said:

     

    🤨

     

    I'm more hyped after that State of play than before. Love how the elegance and classiness GT has always been aiming for is coming to the fore more than ever before.

    Sorry, I don't wanna kill anyones buzz. What I'm looking for in the game is almost completely about the multiplayer racing part of it aka GT Sport 2 is what Mexos and I are really after. 

     

    Also I'm disappointed about no RTX in gameplay. Had the PS5 for a year and only Ratchet and Clank has given me the whole 'oooh' next gen shineys. Tbf it looks good in gameplay but I guess i had unreasonable expectations for what they could achieve on the hardware at 60fps 4k. (Personally, 4k isn't important for me but I know for some folks it is). 

     

    Also, 400 cars is a lot but I hope there's some more recent cars in it? I saw all the usual Gr3 suspects in the footage but like no new Aston etc. 

     

    In conclusion, will only play it for 500 hrs this year. 

     

    worst game ever. 

  13. 1 hour ago, Strafe said:

     

    RTX is PS5 only, reserved for replays and photo mode rather than gameplay.

     

    Is that right? I could see raytraced reflections on the cars during gameplay. Maybe there's no proper reflections of other cars? Disappointing if that's right.

    EDIT:

    https://www.psu.com/news/gran-turismo-7-reportedly-has-ray-tracing-mode-for-actual-races-not-just-replays/

     

    This suggests a performance mode and a higher fidelity mode...which couldn't target 60fps...

     

     

  14. I was going to order the McLaren GT3 rim anyway but Junker made me use the 650S in our mini GT3 championship and now I can't bring myself to (so bad in GT Sport). What other Fanatec rims are any good? I want the formula style rim but Mexos reckons they bring out a variant every year and is waiting on this years one...

  15. 44 minutes ago, Junker said:

    Note to @Varnsen and @Corranga I spent most time doing laps in the McLaren. I swapped back from Audi which I did my best time in to the Porsche, NSX and McLaren. Within 2 laps I was within 0.5 in the Porsche. I then jumped into the NSX and was 0.2 off on my first lap. Went back to the McLaren and even after 10 laps I couldn’t get within 1 second.
    TLDR - good luck tonight. 

    😂 I didn't even do 1 lap of practice. Glad I didn't now!

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