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rllmuk

Broken Thumbs

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  1. The cover feels nice, too, it’s quite tactile. /feels cover mmm.
  2. Yup, checked and it’s a DualShock. Worth checking though. Looking online, one comment suggested the rumble is so light that you can’t feel it. Anyway, never mind, I’m still glad I have it.
  3. I have OutRun Online Arcade downloaded for the PS3, and whilst it is absolutely beautiful, it doesn't seem to have any rumble, something which really adds to the game and feels missing. Wish I'd bought it on 360. My Xbox original games seem to struggle on my 360. The first game plays, but has framerate problems, and the second game (Coast to Coast) has horrific loading times, so much so there's obviously a problem there. I end up plugging in my Xbox Original when I want to play them. If anything, the rumble is actually too powerful. Anyway, my 360 has had a new lease of life during lockdown. I've finally beaten Zuma after twelve years of trying (terrible game, i know) and I've just beaten my mates Pacifism score in Geometry Wars 2. Again, only took me twelve years. It was around 250 million, if you're curious. For me, that mode is the perfect game. Gave Child of Eden another go and was left with the same feelings as first time around - the game's music just isn't as catchy as Rez, and suffers for it. Been playing Forza 4 and its just a lovely game, really like dipping in and out of that. The handling feels lovely, and when the assists are off (including the rewind) it really pushes me to concentrate. Just got hold of Forza Horizon 2, so looking forward to giving that a go. I know its different from the Xbone game but I won't know any better so its all good.
  4. I was 12 in 1987, and the only game I had eyes for was released the year before: However, being a city boy, the only time I got to play this was during the summer holidays, when we'd spend a week in a static caravan by the sea. And as Jake Gyllenhaal says in Brokeback Mountain, a couple of high altitude fucks once or twice a year just isn't enough. It's interesting that the age we're looking at is 12. We've recently changed schools, so our world perspective should be wider, more contact with other kids who play games, and yet at 12 you may have very little control over what you get to play at home. My friends had Amstrads, mostly (one bright lad had a Spectrum, another a C64, but back then you just want what the other kids have). So I asked my parents for a home computer, mentioned the Amstrad (CPC 464), they passed this information on to my Grandfather, who turned up from Hong Kong with the most basic PC you can possibly imagine. At the time, 12 year old me was like /sigh 'thanks Grandpa'. It did, however, come with a typing tutor, which had a game in it where you had to type the words as the fell down the screen, so I played that a lot. I can touch type really fast, so I'm grateful. So that's my favourite game when I was 12 - a typing tutor.
  5. This is pretty much exactly what I remember. The Dreamcast was out, a really cute machine with a host of novel games, but no-one in the mass-market was interested - the PS2 had already won before it even launched. It's like they only had eyes for the PS2; the Dreamcast wasn't even an option. It was so comprehensive, my gut feeling is even a DVD drive would have made little difference. As for bearing a grudge...I remember seeing a PS2 pod in the Virgin Megastore. At the time my I could feel my anger building at how everyone was so focused on the PS2, with its launch lineup of crap, and just couldn't understand why the Dreamcast had so little love. I was staring at this demo pod, about to walk away, when I realised I was gripping my lip balm tin in my pocket, possibly in anger, and had somehow managed to cover my hand in Vaseline. I still feel a sense of shame about what I did next. I grabbed a PS2 joypad, smeared, and walked away.
  6. Yeah, I remember weirdness like that with older versions. I'm guessing the restart point is done on points scored, rather than number of lives. Hopefully someone who knows what they're talking about will answer.
  7. Not sure; but try tilting the controller the opposite way that you want to go. Not sure if it’s deliberately unintuitive...that would be weird, right?
  8. I was quite disappointed by this issue's Chillout Games advert. Usually they have at least one title advertised at a ridiculous price that's still way below market value, but nothing this time. Oh well. Thankfully the rest of the magazine is excellent. I particularly liked the rainbow effect on the pages as you flick through. Nice touch. Edge could of just skipped the issue, but instead they've done something to help. Well done.
  9. For goodness sake. The console has a handle on it, there's no excuse.
  10. https://rover.ebay.com/rover/0/0/0?mpre=https%3A%2F%2Fwww.ebay.co.uk%2Fulk%2Fitm%2F280463068429 would this work?
  11. Used to love this back in its day (playing it in the Yohan Plaza in Colindale, London, when I should have been in sixth form). Got decent at it, but never really mastered it. When I got the Dreamcast version (JP), I remember plugging in the wheel and getting the same feeling for control as the arcade (never really tried it with the joypad), but it only felt like half a game - it was great to try the time trials and race for 1st, and practice the crazy expert course, but the game really came alive when there were eight cabs linked together. Unlike 8 player Virtua Racing, where even the slightest contact would send you into a spin, and there just didn't seem to be room on the track, eight player Daytona was like a driving/fighting game. You could grind on the other cars as you jockey for position, and the closeness of the racing was just great. I remember playing an 8-player race, and I was in 2nd the entire time, as I was racing a master of the game, always ahead of me. To my eternal shame, I decided on the last lap that I'd had enough of this master, and straight-lined the last corner and took us both out. I remember my mate from school (who'd been 3rd the whole race) yelling 'I've won!' and sneaking a look across the cabs. I heard someone say 'what happened?' and someone else saying 'just got taken out'. I still get mixed feelings about it. I'm probably not a nice person. Gave the Dreamcast game a go just now, and it still looks great, but my old wheel is knackered, and I struggled to get the same precision with the pad (can sort of do it, but its just not the same) and like everyone else has said, can't do the expert course to save my life. Grabbed the PS3 version, and its a little easier to handle...but I think i've been spoiled by all those 8 player games. I guess you can't always go back. Also, the Dreamcast version has a bunch of new tracks which I seem to have completely missed the first time around. I just never checked.
  12. I gave a couple of pinball tables a go (Addams Family I think?). I could have just played that all day. I’m crap at them, mind. Also had my first ever VR experience, playing Dirt Rally and Gran Turismo. I just played as many different games as possible. Was quite overwhelming. @Gord yes, I’m saying it wrong. Old habit.
  13. So I went last weekend to the Bury arcade. Its a ridiculously long journey from London; took about 4 hours one way, door to door. Still, i got to spend almost 6 hours in the arcade, so the journey was worth it, just as a one-off. First, the bad: its advertised as 3 floors, but I'd prefer it if they stated 'two floors of arcades'. Of course, some of the arcades were faulty, but unfortunately they were my favourites (Daytona unplayable, Outrun very muddy, and both Chase HQ and Outrun didn't have spring loaded steering wheels). Now, the good. It was amazing. Mad Japanese rhythm action, a Super Monkey Ball with authentic banana joystick, four player Mario Kart on a projector, Time Crisis 2, some VR stuff to try, and that was just the first floor. The floor above was full of older arcades, and just playing some of these things with the correct control mechanism was a revelation. Tempest with a spinning wheel, Xybots with its weird rotating joystick, loads of stuff, and it didn't feel like there was much filler arcades, either - really felt like a carefully curated collection of the top arcades through history. It says a lot that even though my favourites were faulty, I felt no disappointment at all, as there was just so much great stuff to play.
  14. Just finished watching S3. Enjoyed it immensely. My favourite bit is
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