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Everything posted by Guan

  1. It's Index blaming the West for not buying their products, not Atlus or video games specifically .
  2. I partially read the press release by Index this morning. It seems they're blaming the Western consumer markets for not buying their products, even after having heavily invested in these developments, leading to severe losses. The investigations regarding their round-tripping aren't over either, so who knows what else might get discovered. Index does, however, seems to be concerned about the future of its daughter companies, like Atlus. At present, the report states, Index is working on recruiting sponsor(ship)s for a business transfer. In other words, they're looking for companies able to take over their IPs or daughter companies as a whole. If anything, Sony's Shuhei Yoshida has cheered on Atlus via Twitter. I guess that's 1 - 0 for Sony versus other companies?
  3. Stories in Fire Emblem's have never been particularly noteworthy. Most of the conversations between the characters in Awakening are far more interesting than the overall plot. That said, I, too, am thoroughly enjoying the game. My Avatar has the habit of easily achieving new levels, making him 15-20 levels ahead of the average other unit. Just finished chapter 11, and it kind of started to break the game for me: just send it into the field, the opposing army jumps unto it yet none will survive. Playing Normal/Classic.
  4. Finished the lovely Etrian Odyssey IV: Legends of the Titan this morning and just started playing Fire Emblem: Awakening, which is great thus far as well.
  5. They better change the name. It sounds spectacular for Japanese audiences and truly captures the essence of the gameplay, but I'm unsure whether they would be able to sell it to English speaking audiences like that.
  6. Great Shiki-Ouji, that one. Apt Pupil remains one of my favourite attacks. Exploiting the fusion system is fun. I managed to get Debilitate, Heat Riser, Mind Charge, Megidolean and Mind Charge on a Trumpeter - the only thing that was missing was Victory Cry.
  7. Solaire of the Sun Arcana, Lautred of the Hanged Man Arcana and Oscar of the Hermit Arcana. Of course, Tarkus would be the Strength and Logan the Magician.
  8. Last time I played was in January and (got) invaded regularly. Only getting summoned or summoning others appears to be rare these days.
  9. Too bad it's delayed, but with Fire Emblem: Awakening just around the corner it might have been delayed for that purpose. I'm currently 30+ hours into Etrian Odyssey IV and it's great. It's also the most accessible in the series thus far, not because of the Casual Mode, but because it feels more balanced than its predecessors. If you're putting off this game because you're expecting a 60 hour grind fest: don't worry. By the time you reach the boss of a particular maze, you are probably underleveled to take on the boss, but there are many FOEs on both the world map and in the labyrinths you should be able to beat by then. Beat 'em, collect whatever they drop, sell it, purchase new weapons and try another FOE. Before long you've assembled the strongest weapons of that particular segment of the game and are able to Auto-Attack FOEs, meaning you're more than ready to take on the boss. Immensely satisfying. Edit: Oh, and the music. Perhaps Koshiro's best in a long time. The battle theme doesn't fully loop until it hits 3:30 or something. Great stuff.
  10. Guan

    Nintendo 3DS

    Agree at all points - plus the fact that the XL is uglier, in my opinion - yet I bought an XL instead of the original 3DS a month ago. Whenever I was intensively playing on the smaller one, I'd always get this pain in my hands within a few minutes because it was just too small for my hands. The XL, however, is excellent in that regard.
  11. As I expected, the game will be released this summer in North American regions: http://www.atlus.com/smt4/index.html I'll hit the pre-order button as soon as VGP has updated its website. Although Strange Journey was superb and Soul Hackers will undoubtedly be great as well, I'm eagerly looking forward to IV. I always imagine the creation of a numbered Shin Megami Tensei as a decennial event at Atlus Japan's development studio, where other franchises just happen in between. All development is halted and the best of each development team is allowed to work on the new MegaTen. Just my imagination, heh. Of course, with Cozy gone, Meguro working on Persona 5 and Kaneko bizarrely absent, it's going to be a unique adventure - for better or worse.
  12. Raise your Social Link with *yip* the fox and the price will drop slowly. At Max toward end-game, you can go on and on in the tv world without having to worry about both money and SP.
  13. January: Platinumised Demon's Souls (PS3) - Nothing new, was the fourth or fifth playthrough. Me and My Katamari (PSP) - My first Katamari. Technical drawbacks, but still fun to play. Civilization IV (PC) - Not sure whether it's finishable, though. February: Suikoden (PS/PSP) - Brilliant. Another RPG that triumphs over Final Fantasy VII. Fire Emblem: Shadow Dragon (DS) - After getting Marth, Ogma, Merric, Caeda and Nabarl to Lv. 20, they could take on every mission with the five of them. Conquered the last mission within one turn. March: Shin Megami Tensei: Strange Journey (DS) - Started off as Law, but ended up taking the Chaos path. My favourite RPG for DS, although I still have to play Radiant Historia. Super Mario Land 3D (3DS) - Waste of money. Mediocre level design at best, overpowered Tanooki suit, even without that suit barely any challenge, a total of three bosses throughout sixteen worlds, lame collectibles, insignificant music and just not fun to play. _ I also re-started my Oblivion playthrough early February, but after painstakingly Mastering the Thieves Guild, I lost the valuable and unique item you get for doing so. That's when I ejected the disc and put it on the pile of games I never want to play again.
  14. Although Mitsuda himself thinks of Chrono Cross' soundtrack as the bigger achievement, I'd have to go with Xenogears (and, of course, Chrono Trigger). Nearly every single track reminds me of a particular moment during the epic.
  15. Since Nintendo - I think - is planning to release Etrian Odyssey IV this Q2 and I've been playing it for 20+ hours now (importing a 3DS has proven to be a wise decision), I decided to bump this topic and answer some questions. Since III is considered a stand-alone instalment, you were only able to transfer your party from I to II. In case of IV, you can instruct the game to write additional data on your sd-card for "future titles," whether that be V or New Etrian Odyssey, which has been leaked/announced yesterday. Basically, going chronologically back lets your appreciate the refinements of the instalment you played before that. The reason why the first one was considered to be a much tougher cookie than the latest one is primarily because it wasn't just as well-balanced and polished (such as selling your loot en masse) as III and IV. I wouldn't say they're impenetrably hard, but it really strongly differs per person. I myself love the dungeon crawling Shin Megami Tensei and both Souls games, therefore Etrian Odyssey was a logical extension of that interest. As long as you are willing to invest in each game, it's sufficiently rewarding.
  16. Based on interviews with Hidetaka Miyazaki from the Dark Souls Design Works book, it seems they had their own way of getting their stuff done: Miyazaki gave abstract directions, so the designers were free to unleash their creativity. Although I've grown extremely fond of Dark Souls (and Demon's Souls, for that matter), I'm quite anxious about Dark Souls II, actually. I'd rather have them working on a third Souls game than a second Dark Souls game, if only for the obvious lack of references to the original. And I'm quite the lore fanatic, so let's see how that's holding up with this internal shuffling.
  17. Oh, wow. It's like the epitome of Japanese hyperpostmoderism (yeah, I just made up that word).
  18. Seriously? Wow, that's pretty hardcore. Maybe I shouldn't feel too bad about having lost my save file (this early).
  19. Catherine. Storywise brilliantly intriging (and awkward), gameplaywise mostly frustrating. I thought spending more than thirty lives on one level was only possible in Demon's Souls, but apparantly not. Reaching the top of each level is thus extremely satisfying. Playing on Normal, by the way.
  20. When I switched to English and heard Reyn, I immediately switched back. But from what I've heard, the English voices aren't horrible. Still, despite the off-sync subs, I prefer Japanese.
  21. Yes, I did! Played a couple of hours, died numerous times, but enjoyed it. I lost my save file when I installed a new Android rom, though.
  22. Xbox 360 and PlayStation 3 only. Glad they included Aegis, too.
  23. How about importing a Super Famicom? I got mine for 40 euro's, including one controller and the necessary cables.
  24. As Persona 5's development will probably take another few years and won´t see a release on Western shores before 2013 (or perhaps 2014), I consider these games as compensation for the long wait. First the anime, starting October, and then P4G and P4U towards the end of next year's summer. I expect them to release the first screenshots of Persona 5 during 2012's Tokyo Game Show to keep fans enthusiastic till the release - whenever that may be.
  25. Shadow of the Colossus. Finally. Disc hasn't been working since I bought it three years ago, but yesterday I finally allowed me to start the game. But now, after having beaten two of the giants, the game freezes on my way to the third colossus (on this path). Every time the same place. If I jump off Agro in time, the poor horse falls through the ground and once I call him, he respawns behind me. Is there any solution to this, or is het smarter to wait until the PS3 rerelease next month?
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