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Geoff C

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Posts posted by Geoff C

  1. 5 hours ago, amc said:

    I know it's neither here nor there and totally agree about the poor specs information but that graphics card has USB 3 functionality built into it by way of a USB C port. It can actually be used for connecting USB 3 peripherals too, SSD etc although it's included as a means of connecting VR.

     

    But like I say that's semantics and yup that machine is overpriced. You could get a 2080Ti from a more PC specialised retailer for that amount of money, with more USB 3 ports than you could shake a stick at too I'd imagine.

     

    If you could wait for a few months there will be new cards out that will outperform what's available today. You'd probably be able to get a similar spec with a 3080 for roughly the same money. That card has a rumoured 50% performance increase over a 2080, so whatever that works out to with regards that machine's S iteration.

     

    Avoid.


    Thanks very much everyone for your replies. Sounds like it’s not the one to go for! For the sake of a few months I’ll wait out then. 

  2. On 28/06/2020 at 13:17, Hello Goaty ♥ said:

    See the problem is,  this bugger at nasty old Currys is 1399  https://www.currys.co.uk/gbuk/computing/desktop-pcs/desktop-pcs/pc-specialist-vortex-st-s-gaming-pc-intel-core-i7-rtx-2070-super-2-tb-hdd-256-gb-ssd-10196471-pdt.html

     

    one of Rllmuk or a friends could probaby make that for about 1100


    This one has twice the SSD size and a 10th gen processor for the same price. The clock speed is marginally lower (2.9 vs 3) - don’t know how that all nets out performance wise, but the extra storage space might be nice: https://www.currys.co.uk/gbuk/computing/desktop-pcs/desktop-pcs/pc-specialist-vortex-st-s-gaming-pc-intel-core-i7-rtx-2070-super-2-tb-hdd-512-gb-ssd-10205562-pdt.html

  3. On 30/12/2019 at 17:25, Alex W. said:

    Maybe the reason the next month tease is a giant number 6 is because they expected this conversation. Or not.

     

    I still can’t figure out how last month’s tease fits in to this issue.


    From memory it was the colours of India’s flag. And there is a feature on the Indian gaming scene at the front of the new issue. 

  4. 3 hours ago, deKay said:

    How on earth do you make builders actually build? They’re on a tile with “farm suggested” or “mine suggested” but they’re not building either and my only options are move them or kill them.

     

    There will be an icon just above those two options, either in the top left or right corner of the builder menu, that you need to press. Not very intuitive. 

  5. 4 hours ago, ryodi said:

    Man City are going to steamroller Arsenal when they meet so I see it as two points dropped. It’s good to remain undefeated in the league but Liverpool still haven’t got going while City are winning with room to spare so I’d say this is the end of what was briefly a title race.

     

    City have already played Arsenal at the Emirates and won 2-0, so in that sense it is definitely two points dropped. But who knows - we might not draw away at Wolves like they did. I still think we will have a close title race given our defence is so tight and our strikers still haven’t properly hit top form yet. 

  6. you could potentially get a bit cute with it when double gameweeks roll around

    with some planning it's possible you have a week where you have more than two defenders with no games but more than three attackers with two

    otherwise yea, when you're forced to bench a promising attacker in favour of a less than promising defender

    Yeah, I imagine a generally sensible thing to do is save the 'chips' that can only be played once a season (triple captain, bench boost, all out attack) until the double gameweeks start happening in the new year. Particularly (in the case of bench boost) if you do some canny transfers in the week or two prior to a double game week to maximise the number of players in your squad that do have two games.

  7. My main problem with the game is reading the commentary text. It's a shame its only displayed over the small possession bar at the bottom of the screen. It would be great (in the overview game view) if the commentary could be displayed in a bigger bar in the centre of the screen.

  8. I'm only 2 hours in and I'm enjoying it so far too. Like dazmeister says, there are hints of big things to come in the story, as well as the backstory.

    Although I've still not really got to grips with the battle system properly. But I think I'm almost there.

    I found that getting close to the enemies and continuously jumping and pressing X whilst in the air works very effectively (perhaps too effectively) in the early stages of the game.

  9. I bought this game recently, and am struggling to find the 'Aiming Aid' difficulty option that is mentioned in the manual - has it been removed, or am I just being silly and not spotting it? (its the option that supposedly removes the aiming aid on the Overhead view when you are on a difficulty level above easy etc.)

  10. Erm, because they had them on time, I guess.

    The horse has already bolted well into the distance with HL2. I like Concept's idea of a quick retrospective review six months down the line, taking into account any mods and the like that have been created in the meantime.

    The reason I feel that GamesTM is doing a disservice is that I don't always read a review simply to find out whether I should buy the game in question. If I did, I'd never bother reading the words of any review giving a game less than 50% for instance. But often it's reviews of bad games are the most interesting to read.

    Of course, Half Life 2 isn't a bad game, but the general point remains - if the writing is good enough - if the review is particularly interesting, or entertaining, for instance - readers should still be able to gain satisfaction from reading it regardless of the fact that they may already know that the game is good, and even if they already own the game.

    I already own Half Life 2, but it doesn't mean I wouldn't enjoy reading a really passionately, eloquently written review about it. Sure, it would be redundant in terms of helping me to decide whether to purchase the game, but whatever happened to just reading for sheer pleasure?

    I guess GamesTM's dilema is weighing up the advantages of placing a review in the magazine now, for the benefit of readers who would simply be interested in hearing GamesTM's critique on the game; vs. the potential damage that could be done if a potential new reader flicks through the magazine in WH Smith next month, sees a Half Life 2 review, wonders why on earth the magazine is reviewing it so late, considers the possibility that the magazine might often struggle to get the latest releases, and so decides to buy a different magazine instead. Given this, their decision to place the review on the website seems fair enough.

  11. Videogames have often been described as being “the nightmare before Christmas” (Senator Lieberman - Edge #46)

    Often? Really? Or just the once, by Senator Lieberman, quoted in Edge #46?

    (Sorry to be picky, but it's a genuine question. When writing essays, you really have to be careful with the opening sentence.)

  12. All this bollocks that's starting to spread around the industry about how the second hand market is harming the industry is really starting to piss me off.

    Boo fucking hoo.

    Really, what the fuck are they moaning about???

    Do you see Ford complaining that Garages are selling second hand Fords? No.

    It's a fucking joke and shows just how far up its own arse this industry is. It needs to grow up quickly and adapt to the market, not sit around moaning about how its so fucking hard done by.

    Cars probably aren't the best comparison. Since cars wear out over time / have the potential to get damaged in crashes etc., if I had no need for my Ford car anymore (say I get a wage rise and purchase a Porsche), Ford would much prefer I sold my car to someone else who can use it rather than leaving it doing nothing in my garage (the equivalent of leaving a completed game on my shelf rather than selling it to someone else), because Ford can make money from the new owner, selling him spare parts, servicing the car etc.

    This is in contrast to a videogame publisher, who, on a simple level, will make no future revenue from someone buying a particular second-hand game off me.

    Of course, this probably isn't true when the deeper picture is considered, since I may use the money to purchase a brand new game, which I otherwise wouldn't have afforded, and the buyer of my game may like the game so much he buys the sequel to it at full-price, or purchases an official playing guide for it, etc.

  13. Apparently GAME give all the money they make from 2nd hand games back to the respective publishers.

    Can anyone confirm this? As far as I'm aware, and I could be wrong, they don't have to. For instance, every Xbox game I own has the following message on its box: "Unauthorised copying, reverse engineering, transmission, public performance, rental, pay for play, or circumvention of copy protection is strictly prohibited" - no mention of re-sale whatsoever.

  14. The single is at number 3! How did that happen?

    It is rather surprising isn't it! I've seen them plugged on the last couple of editions of Top of the Pops, which would certainly help, plus a bit of good planning on their record label's behalf to get it released in a week which was rather fallow in terms of big new releases - bar Eric Prydz (never heard of him before) and Girls Aloud who went in at numbers one and two repsectively, the next few new entries were Joss Stone at 9, and - crikey - Status Quo at 14.

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