Jump to content

partious

Members
  • Posts

    2,664
  • Joined

Everything posted by partious

  1. Depends how high your expectations are and how much you can tolerate turning down the resolution. I recently played Half Life Alyx on something similar (gtx780ti and an overclocked i7 at 4ghz that's several gens older than your i5 ) and I really enjoyed it and found the experience very impressive. I'm sure it helps that I'm only comparing it to the psvr I've had since launch (it was more impressive than anything I've played on that). I'm sure it was awful compared to what it could be like on a newer PC. Took a bit of messing around with the graphics settings at first. I was using a quest 1 though, so less demanding in terms of fps and resolution than the Quest 2 defaults. I've tried other older and less demanding pc vr games too and they run fine. The oculus app insists on displaying a warning that my PC can't handle vr every time I open it.
  2. I have no idea how accurate these are as they were just what I found when I typed "series x 在庫" or some such into google recently, but I found these two twitter accounts. https://mobile.twitter.com/ps5zaiko https://mobile.twitter.com/xbox_zaiko Which seem to be linked to this website. Anyway, I spotted some of the amazon updates last week about 10 minutes after the tweets went up and when I checked amazon there was nothing. My guess is it's a mixture of a few things. i)Japan is getting a pitiful amount of stock compared to places like the UK, if the Japanese people complaining online are correct. ii)All the shops here (aside from amazon I think)do those awful lotteries which you have to be a member for etc. Becoming a member of 10 electronics chains just to enter raffles for the chance to maybe be able to pay rrp for a console seems like a bit more effort than people in the UK are talking about. iii) Scalping is widespread here unfortunately. A local game shop had a series x for 85,000 recently and one of the big den den town retro shops has a cabinet full of ps5s for around the same price. So yeah, almost no stock plus you get to compete with online scalpers and also everyone's beloved retro shops for whatever there is.
  3. And this thread proves my point. The difference between the new consoles being nonexistent unless you want to pay one of the many many scalpers double the rrp and "you have to spend a few minutes/hours occasionally checking a few websites to get one for rrp"
  4. From reading this forum for the past year I quite envy the relative ease with which people in the UK (and everywhere else that isn't Japan I guess) seem to be able to get the new consoles. Xbox in particular seems like anyone there who wants one can get one at RRP if they make some relatively light effort.
  5. I just finished the Jeff stage.
  6. Was hoping that wasn't going to be the answer since it costs money and was on sale until a day ago. Are there any free alternatives on steam etc?
  7. Also, what are the best virtual cinema apps for both PC and standalone quest? Not for watching VR stuff, just for watching normal videos in a 3d environment.
  8. I'm not much of a fan of online gaming with strangers in general but the online side of this thing is really just particularly awful, isn't it? The average age of the userbase seems to be about 8.
  9. Leaving aside the parts of this post that are just wrong, such as Vive and Oculus controllers being janky shit that can't track and are just as bad as wiimotes, I think this post is a decent illustration of the split between the audience for VR and traditional gaming that I mentioned earlier. Whereas you seem totally content with sitting down playing with a regular controller and dismiss VR motion controls as waving your hands about holding an item that doesn't magically change to the size and weight of what you're holding in the game, I'd be in the group that sees motion controls, even if imperfect, as a whole lot closer to matching the actions your character is performing in the game than just vegging out on the sofa wiggling your fingers and your thumbs around. I find it satisfying in a way that the abstracted traditional controls in 3d games have never been.
  10. To be honest I've been bored by the idea of increased TV/monitor resolutions,better reflections or shadows etc as a justification for hardware upgrades for a good while now. I skipped the entire PS3/360 gen due to just being bored with the whole idea of mainstream gaming, and I'm still there regarding AAA games played on a TV with a regular controller. My return to modern gaming was with the Wii U and the appeal there was local multiplayer and gimmicky wiimote and gamepad stuff. VR is a massive advancement in immersion, which for me is more important than pretty much any of the other things that are being discussed in this thread. The VR missions from Ace Combat vs the regular game on a tv. RE7 psvr vs TV, Half Life Alyx with its motion controls vs any single player fps game played on a tv with a traditional controller. If that isn't progress, I really don't know what would be. I've been reading for decades about how mind blowing Mario 64 was at the time. I played it at the time and sure, I thought it was a fine game, but even as a kid I wasn't in any way blown away by the switch from 2d games on a 2d screen to 3d games on a 2d screen in the way others seem to have been. VR was basically the first time in my life that I really felt like I was experiencing a game changing advancement in gaming. I wonder if it's a matter of imagination or something. I've always gravitated towards arcade style gaming as it's instantly gratifying and based around exciting moment to moment gameplay. Always found story/campaign based games quite boring and never really experienced much in the way of being immersed in a game before VR. Maybe others find it easier to become immersed in non-vr games. I've been wondering if VR and TV gaming will just end up as two distinct things with essentially two separate fanbases with little crossover. It always seemed to be assumed that VR was a natural progression that gamers would embrace but the last few years make me doubtful. I think it will always be too much effort for a lot of people. Even if it's stand alone/light/cheap, you still have to stand up, clear a space, put something on your head and move your body. Its a different proposition to sitting on the couch after a day's work playing a game on the TV using a controller. The split is already noticeable to an extent with the lack of coverage of/interest in the Quest 2 and VR in general among a lot of mainstream gaming media and on the other hand VR centric forums/subreddits where people seem to have largely moved away from TV gaming in favour of VR.
  11. I`ve never played HL2 and only a bit of HL1 in my early teens, but I recently picked up a cheap Oculus Quest 1, so when I saw that Alyx was heavily reduced in the sale I couldn`t resist, despite the fact that my PC is definitely way below recommended specs, overclocked ancient i7 and gtx780ti. Absolutely everything I read online would have given me the impression that it wasn`t going to run at all but I took a chance on it and... a couple of minor graphics settings tweaks later it runs totally acceptably. Smooth enough and massively more impressive graphically than anything I've played on my psvr. I was getting randomly kicked to the Oculus Quest dashboard at first ,which I thought might be a CPU issue (but seemed odd because the game was otherwise running OK) but turns out I was just using the wrong USB port. After years of owning this PC I have discovered that the red USB ports are in fact faster than the blue ones... No issues since figuring that out. I`m about 11 hours in now and I`m sure whatever I could say has already been said many times. Amazing game, manages to make me feel like it will be hard to go back to both flat FPS games and also the vast majority of half baked VR games out there. Also, this is the first VR FPS I can play for hours at a time without the slightest hint of nausea. I`m not sure how they`ve achieved that but it`s certainly promising for the future of VR.
  12. The move controllers are atrocious and were never fit for purpose with VR. The Quest controllers are massively better.
  13. lol, those were the days. What's the going rate for these things in the west these days? In Japan it's about 100,000yen for ones that aren't broken. The fact that most of the ones that come up for sale are broken gives the impression they might be a bit of hassle to maintain, compared to something like an Amiga or C64.
  14. I watched this as a fan of Consolevania/Videogaiden and not the original GamesMaster (never really watched it as a kid). I think I might be in the awkward age bracket of being not quite old enough to be nostalgic about GamesMaster but sufficiently old that the bits that were designed to appeal to teens etc weren't my cup of tea either. Robert Florence did a good job as main presenter, it's just everything else that didn't work for me.
  15. Have you tried Creed and if so, how does Thrill of The Fight compare in terms of exercise? I have Creed for psvr but recently got a quest and was thinking of buying Creed again due to the lack of wires/massively better tracking etc. I've noticed that Thrill of The Fight is quite a bit cheaper. Does Thrill Of The Fight have training activities like Creed does, or is it just fights?
  16. People generally don't expect that because someone likes watching certain movies that they're the audience for every movie that comes out. Same with music, books and basically every form of entertainment that isn't gaming. People like specific genres/artists and there's no expectation that they like all the other things beyond those personal preferences. "Gamer" is still treated like this homogenous thing, whereby if you liked Ridge Racer, then surely you'll love Dark Souls and if you liked Wii Sports well then you must be pretty excited about Halo Infinite. I think it can be hard for people to fully realize that that just don't enjoy certain popular/hyped games and genres, and it results in people buying hyped games that their gaming history would suggest they're highly unlikely to get on with and then complaining about them. A lot of gaming is built on hype and the next big thing is always on the horizon. Often the idea of that next big hyped game is more exciting that the reality of actually sitting down and playing it for 50 hours. Also, I find the idea of dismissing any preference for genres that have declined in popularity (arcade racers vs more simulation heavy racers as a common example) or any criticism of aspects of modern games/design trends as "nostalgia" a particularly shallow conclusion. Is it only games where everything newer is progress and intrinsically superior to what came before, or does this logic apply to everything else too?
  17. I`m buried under so much backlog (even just the stuff I actually want to play) that it's hard to get too excited about any upcoming games. The lists of upcoming AAA titles don't excite me at all, I really feel like I`m almost totally done with that stuff these days. Hardware wise,I`m quite excited by the idea of using a steam deck to play my aforementioned PC backlog on a handheld. Also PSVR2.. PSVR (and any non-Facebook owned VR gaming) is probably the most genuinely exciting part of gaming for me these days. That said, I haven't even managed to get a PS5 yet, so even if PSVR2 comes out next year, I very much doubt I'll get anywhere near one for a long time (have to get in line after all the scalpers). I wouldn't even be too confident about getting a PS5 in 2022, and at some stage enough time will have passed since release that I`m not going to be willing to pay full rrp for a release day model console and will just wait for a discount/hardware refresh. So no, not excited.
  18. Pretty sure you could always keep the games you got from twitch prime and the ones that download with the twitch client don't even have DRM.
  19. I'd never call Mario twee and I strongly prefer colorful/fun games to moody/violent ones but I find the smug/forced twee tone of every media molecule game borderline unbearable right from the opening narration (not saying it gets any better after the intros,it doesn't). So yeah, media molecule games. Sometimes I like the idea behind the game or the look of it but as soon as the smug narrator or narrators start talking down to the player, it's a struggle to keep playing.
  20. Games that forget to even attempt to be fun in their moment to moment gameplay. Open world racing games. Usually I just won`t play them in the first place if I read the words "open world". When I do give them a shot I usually last until the first or second time it asks me to drive 15 km of boring nothingness just to get to a race. Also, when I inevitably take a wrong turn on some city street halfway through a race and realise I`m no longer in first place, but am in fact going the opposite direction from the other cars because I didn`t pay enough attention to the minimap in the corner of the screen.
  21. Currently reading The Talisman. I've read a third of the book and even for a King novel it feels like he really could have done with an editor to cut down on the repetition/bloat. Hopefully something slightly interesting will start happening at some point. Also, I don't know how two authors co-write a novel, but what I've read so far seems like fairly standard King to me.
  22. In my experience, whether or not mister can fully replace original hardware/games depends on how far down the rabbit hole you are. The actual gameplay feels the same on the mister as it does on my megacd, amiga etc, but the overall experience feels different, less satisfying. I speak only for myself here, but part of the fun of playing retro games has always been the sort of time machine effect that you get when you set up the original hardware, play some games on an amiga/snes/ps1 connected to crt, maybe flick through the manual/admire the boxart, the same way you did when the machine was new. It's hard to explain/discuss this side of retro gaming, as it isn't something that can be measured as easily as frames of lag, and it also very much doesn't fit in with the general tone of a lot of this forum's opinion on original hardware/games. I suppose one could either claim it's about the full/real experience of a console/moment in gaming history, or else just dismiss it as nostalgic nonsense. That said, for me there's more of a difference in how I feel about the fullness of the experience/level of enjoyment I get from playing between original hardware and a mister than there is between a mister and a pi 3 running 8/16 bit games on a crt (despite the amazingly huge differences in lag etc that supposedly exist but are in reality barely/not perceptible).
  23. Is this PS5 games price increase a UK/Europe only thing? Returnal is 7000 yen on amazon.co.jp, which converts to 46GBP and I'm pretty sure is roughly what most new PS4 games cost too. I paid 7300yen for Cyberpunk on release day (and didn't regret it).
  24. This subject and the inevitable wheeling out of the word "entitlement" always shows how throwaway a lot of gamers consider games when it comes down to it. As mentioned above, people don't assume that everyone who wants to watch a movie/read a book/listen to a song that came out in the 80s (or any other decade) did so in the 80s etc and anyone who wants to experience it now is clearly suffering from a bad case of entitlement and should enjoy one of the many movies/books/songs we've been blessed with in the past 7 or so years instead. Game studios are uniquely terrible at keeping old works consistently available and that's understandable enough in some cases, because of the difference in effort required to port a game to a new console vs rereleasing a movie on tape/dvd/blu ray/streaming etc. Less understandable with older formats where rereleasing involves drip feeding roms for an emulator. What's harder to understand are posts on a gaming forum that treat gaming history as uniquely disposable/worthless. Sure why would anyone care about games you can't buy/play anymore. Many of them are even "obscure" and therefore of even less value. Just get gamepass and be grateful for what you're given.
  25. Have to agree with this. The setting and basic plot seemed right up my alley but the game has some of the most repetitive and boring gameplay out there combined with a distinct lack of enemy variety. Also, it's been a while but the ending wasn't at all satisfying (maybe they can fix that in a sequel).
×
×
  • Create New...

Important Information

We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue. Use of this website is subject to our Privacy Policy, Terms of Use, and Guidelines.