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  1. Undone. The Expanse, seconded.
  2. And my report is still my highest number of +1s ever, in here.
  3. Well, just bought this. I think this will be my XMas week treat. 1-3 through again. Morden singing G&S. Garrus totally just a mate and not a man-crush. And maybe poor, tortured Jack will make it this time...
  4. Yeah, 'chewy' is exactly what I was thinking of as an adjective. Wordle 528 5/6
  5. Another 3 from a bag o' nails starter. I'll take that. Wordle 526 3/6
  6. Why? I guess it restricts strategy of trading a known incorrect guess to eliminate specific letters. I just stuck it on from the beginning.
  7. Yeah - keep an eye out and you'll notice both long clam tails on your team-mates, and little numbers by their names when they are hidden in ink. If one has, say, 7, you can throw them one of your clams to make 8 so they can attack the goal with your backup. If you have 7 and want to set up an attack, hide near the target, hit the 'this way' emote and hope your team-mates are wise to that tactic. Or, hide near a known clam spawn point on the level, close to the target, and wait for a set of 3 to spawn; that's one reason I normally don't leave enemy ink near my home turf. Or splat a defender with clams, take theirs that they drop and score. A favourite tactic of paintbrush wielders. Reefslider? Yeah, it's such a good weapon for taking out defenders, I'm not surprised; the old Splashdown that it replaces did the same. Not all specials drop your clams - Crab Tank and the big hammer trail the clam/ball and can be used to take the ball in close (the Tank is a bit slow to be really effective at this, but I've seen it done a fair bit using the hammer, and scored using both methods). I think the super-jump/elastic thingy might also carry the ball in close, but have not seen it used much in attack. Saving your specials for an all-out attack is a primo strategy, natch.
  8. Glad you're enjoying one of the best games out there, still! Persevere with Clam Blitz - it is absolutely the most complex mode, with so many different ways to be successful. It's the ranked mode I play most, because the others seem a bit tame in comparison. Collect small clams by running or swimming into them. Get 8 and they turn into a large football. Which makes you an obvious target. Your team needs to get this to the enemy goal (large sphere) and throw the clam to hit their goal. This opens their goal for a short while - throw clams or footballs in while it is open to score more points. You can keep their goal open by constantly throwing clams into it. Good luck with that. 'A' throws clams and balls. You can throw clams and balls to other players. Clams and balls disappear shortly after they are thrown if not picked up. So you're constantly having to adjust tactics and switch between attack and defence as the game shifts rapidly.
  9. Jeez. Had my first A+ to S Rank 'rank-up' battle today. Won the first two. Lost the second two. Lost the third by one point - nearly getting through for a winning goal in extra time. Gutted! So close! R93F-EHTX-6D3A-091Q Oh, and another of my pet hates? Bunny-hoppers. I know it's a legitimate tactic, and it affects your aim, and there are perks to minimise the effects, but it just annoys the hell out of me. Like this game against a team of four Japanese players - just watch the Classic Squiffer guy in action. Almost balletic: R3RM-E1NK-XSN8-730B
  10. Totally One Of Those. After that first guess, it was basically random as to what turn I would get it on. Although I think I was guaranteed to get it by turn 6 - I can think of only one more letter that would fit. Wordle 521 5/6*
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