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pulsemyne

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    Creating great works of science fiction.

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  1. It's wierd because it can look really, really nice with RTX on etc but then it can also look really bloody ugly in parts as well.
  2. Suggestion going around that the game maybe a bit fucked with 3000 series cards. Even on my 2000 series though there were some belting graphical bugs when talking with people as they appeared to have massive amounts of depth of field applied to them or were covered in some sort of wierd hazy ball. Good job Ubisoft. Another quality product.
  3. Well so far performance is actually not to bad. My 2070 plays this at around 45-60fps with ray tracing on high and DLSS on balanced. I am playing it at 3440x1440 as well so if I knocked it down to 1440p then I could probably hit 50-60 at all times.
  4. That's actually very good of them. I think we could see more cloud based games coming to switch if the tech does hold up.
  5. You can actually give control a try before you buy. Very curious to see how it runs.
  6. Apparently this has bricked some reviewers machines. It's also reported that the game would just randomly crash pc's when using ray tracing. Personally I'm going to join the ubi club thing for a month and then just tell it to get fucked.
  7. One major problem with resetera is that people there try to "out holy" each other. The constant screaming at one another saying "This offends me!" followed by "This offends me even more!" and if someone isn't quite as offended then they get dog piled and told that they should be more offended. It's like an ideological purity test.
  8. Keepstar number five fight started and end quickly. The enemy has figured out a way of stopping us using our ravens to kill the keeps. They simply dropped over 150 bubbles on the grid around the keep and that stopped us warping in. Clever but we can just do the same to them when they have to try and attack us.
  9. Seems like we will be hitting it. God alive. Time to lose another load of ships. By what the hell. Sundays are boring anyway.
  10. Keepstar number 5 has now been anchoured and comes out tomorrow evening. Rumours say we may actually let this one come online and not try and kill it. Will we? Won't we? I have no idea. There are some advanatges for us to actually let them online a keep. Firstly it shift us from attacking them to defending our own and we have an awful lot of them in Delve. Defending a keep can be very bloody for the attackers (as we have found out) and there are three timers to kill an online keep, not the one when it's coming online. The enemy would have to chew through 130 timers if they wi
  11. It died at 4 o'clock this morning. Another successful defence of the motherland. We did start running low on ships at some points but the fires of Delve started belching out smoke and ships were produced to replace those lost. I personally lost 3 battleships and a bomber but hey we get the cost of them back so who cares.
  12. 50 percent down but we are struggling with ship replacement.
  13. So far the keep is down to about 80 percent and the fight has been going about an hour. Pretty much as we expect so far but the enemy have altered their tactics slightly and are using small ships to try and damp our ships down so they cannot fire at the keep at range.
  14. And it's on! Keepstar number four is being fought over. Will it die?
  15. Ah well...we let them anchour it so that it comes out for repair in 24 hours time. This means another 12 to 14 hour slugfest to try and kill it. Good thing it's a friday evening for it though and it's euro prime time for us.
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