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Seamonster

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  1. Killing the Phalanx, then going back to the Nexus and talking to the Maiden and the Monumental has got to be one of the most atmospheric sequences in any game I’ve played. And holy shit, the graphicks!
  2. Well I replied last time you asked that question, but here we go again: While you're in the game, double tap the PS button and in the window that pops up, click on the current objective. It will bring up 3 videos that relate to the location you're in.
  3. You need to be right up close to the enemy and can’t be pushing any direction (I.e. the left stick needs to be in the neutral position) when you attack. On a separate topic, can you just run past the two dragons on 1-1 down that little side path without getting roasted? I’ve forgotten and don’t want to risk it...
  4. While you’re in the game, double tap the PS button. If you click on the current objective it brings up the relevant hint videos.
  5. People seem to be reporting different amounts of noise, but I’ve got the Digital edition, placed horizontally and the fan is effectively silent. I can hear the sound of the air it’s displacing, rather than any mechanical noise from the fan itself.
  6. That's true but if it comes to it, you could just run through the level again killing the more minor enemies in order to pick up more firebombs.
  7. @Chadruharazzeb I believe so. I used the Sony WH-1000XM3’s with noise cancelling on and plugged in to the controller and they sounded great. Not audiophile great, or ‘oh my god if I close my eyes I’d believe I was standing outside a castle’ great, but you can hear every effect/groan/rustle/scream (and there are a lot) and can tell which direction they’re coming from. The audio calibration in the settings just asks you to listen to the sound of running water and change the level so that it sounds like it’s at ear height. The default was too high for me so I changed it to level 4.
  8. With headphones on, and having calibrated the 3D audio, the sound on this is really quite something. The environmental sound effects are incredibly atmospheric. Re the online settings, is everyone else’s (in the UK at least) defaulting to the servers in Ohio? Seems odd that it reports much higher latency to the server in London, when I live in... London.
  9. How big is the day 1 dis patch? And is it the same as the day 1 des patch? Do I need both?
  10. In-progress review from Gamecentral: https://metro.co.uk/2020/11/12/demons-souls-ps5-review-in-progress-prepare-to-die-again-13581444/
  11. Ah I see people have started the 'hilarious' trolling thing early today.
  12. Speaking of which..... I'm 2 mins in and it looks amazing
  13. Ah sorry - I thought you were asking about ray tracing. It does have a 4k60 mode, but DF were saying they hadn't seen anything either way as to whether that mode had any ray tracing or not (but it seems unlikely).
  14. I don’t think anyone knows for sure at the moment. DigitalFoundry mentioned in a video last week that Insomniac haven’t said either way so far, but 4k60 with RT sounds a little like wishful thinking for an open world launch game.
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