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Everything posted by scottcr

  1. I really quite fancy playing Middara but stuff like this just gives me The Fear. It looks like a mountain of stuff and busy work - and a pain to set up and tear down... which is a shame.
  2. It's definitely relatively light and easy - and in the 2 scenarios so far, only one character has ended up with 'major wounds'. On the flip side of that though, is my son really enjoys it - to the point where he'd rather play it with me than a videogame himself, and that's got to be worth it. I'm tempted to start up my own campaign on hard to see how difficult it gets. Really looking forward to how this campaign pans out and what they bring out for this in the future - it looks as though FFG are going to do Terrinoth some justice. As an aside, the artwork is *superb*. Great well designed and diverse characters. I want to see some graphic novels with it!
  3. only 2 quests in and my son and I *love* it. It's so full of surprises and the map reveal just makes it all the more interesting and tactile. quest 2 spoiler The crafting is really well done as well. Managing that without an app would be just a mountain of tokens and busy work - the app just handles it all. Sure, it'd be nice to see a pool of tons of different types of materials, but being able to improve your weapons, add stuff to them without having to bother with extra cards to worry about and extra dice to roll as a result - it's just GOOD. It's the best app driven game I've played so far and genuinely feels like a great combo of video game and board game.
  4. Such a great game this… reckon we’ll play it solid till we’re done
  5. Finished the first scenario - genuinely really impressed. The map kept surprising us with what happened next. If you fancy a story driving dungeon delve I can’t recommend this enough
  6. unfortunately I’m away for the weekend so the best I’ve got is me sitting t my caravan reading the rules
  7. hahaha… it’s about the exact size of a kallax cube. Surprisingly light though as half the box is just a cavity designed to hold all the bits once it’s all built. extreme heroquest vibes when building it
  8. played a solo game of Regicide. It’s VERY GOOD and all you need is a standard deck of cards https://www.badgersfrommars.com/buy-regicide
  9. We've been playing Curse of Strahd since the first lockdown using R20 and DnD Beyond. There's a doofer that connects your DnD Beyond dice rolls to R20 and it makes a *massive* difference. If you have a campaign going, only one person has to buy a book and it's content can be shared - so we all chip in a few quid each to get the content unlocked.
  10. They look like Fighting Fantasy books - which was the exact look they were going for. I've got the Big Box Escape The Dark Castle - it's cracking.
  11. That's pish but. PJ and yer man Chris Scullion are *Very Good* games reviewers
  12. If you like Escape the Dark Castle, get Escape the Dark Sector. It’s even better!
  13. PJ reviewed it for Nintendolife and it’s a 9/10.
  14. If you fancy Gloomhaven - go for Jaws of the Lion. It's a better game. It's introduction is better. It's a much more manageable size and theres less faffing about with side quests and goals and stuff. I hope they release more ones in this format.
  15. incel neck-bears who rant and rave about it using an app and, while not really saying it, are annoyed at more diverse characters...
  16. I really enjoy it - the card play and combat is very nicely done... as Nathan said above, the threat counter is a bit obvious... you've not really got the time to explore and you need to pretty quick an efficient. As a LOTR fan though, I reckon you'd enjoy it.
  17. I've played through all of Gloomahven with my pals - it tooks about a year! I'm currently playing JOTL solo, occasionally my son might join in. I've not played Descent but - Gloomhaven isn't so much a dungeon delve as a tactical strategic battle game with an amazing card puzzle going on. The story in Gloomhaven was utter pish... by the end of it I had no idea what was going on, nor did I care... but the game was *amazing* to play. Descent LoD at least, looks more like a narrative campaign with proper twists and turns, simpler mechanics and less 'faff' - no need to manage monsters AI. The original Descent second edition is a proper 1 v many. Like Imperial Assault or Doom and nothing like Gloomhaven at all. Descent LoD is a big app game - bringing video games and board games together with amazing looking 3D maps. I'm a big fan of Mansions of Madness and Journeys in Middel Earth and I think the apps signficantly improve those games.
  18. I believe so - but it seems a sequel is hinging on whether or not it does well at the box office.
  19. Surely the HBO Max release for this is going to fuck up the box office takings?
  20. various places - most recently Tabletop Gaming magazine (which I really like), but this review was in Rock Paper Shotgun. https://www.rockpapershotgun.com/cardboard-children-descent-legends-of-the-dark
  21. After reading Rab’s review I’ve just gone and bought that massive descent game. Sounds the game.
  22. Empire review is absolutely glowing - really looking forward to this now.
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