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Riven

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  1. Been a few weeks since I've posts as been rather busy, but latest retro videos include a look at Warp & Warp from Namco. It's the game Hudson borrow (ripped off) the concept for the Bomberman series from as the game has two areas of play and the second had a very familiar looking gameplay. Next up got a longplay as Guy on the Sega Saturn version of Final Fight Revenge, which was a rather dated looking arcade game in 1999 when it released on ST-V. Still I really enjoy it and at it's core is a decent fighter, even if this is a bare bones arcade port not worth the
  2. The Deep is a forgotten arcade game from a company called Woodplace Inc, it did however get home ports to the following platforms Amiga, ZX Spectrum, Commodore 64 and Amstrad CPC. MAME is the only way to pay the arcade version however. Underwater unit did get a western release under the name Sub Rebellion and is a pretty decent PS2 title. It's one of those genres that you think there are more games made in it, but it's surprising how limited they are. There is also a game for SNES and Genesis based on the TV series SeaQust D
  3. Downside with the USA version is they censored some of the win art and removed the mini-card match game with the Janet Marshal striptease. All of this is present in the PAL version, bar the vocals in Rent A Hero's Theme. Which was removed from both PAL and NTSC/U more details here: http://gaminghell.co.uk/FightersMegamixSecrets.html and https://tcrf.net/Fighters_Megamix_(Sega_Saturn) Downside with the mini-card game is you can only play it before you complete course I, after that it locks itself out for good and requires you create a fresh save. There were supposedly quite a few bu
  4. Ended up streaming Super Bomberman R online for a couple of hours last night and it was great fun. You have a giant map split up with 16 different mini arenas all linked. After every minute around ends, two of the arenas are destroyed and all the player can move to any of the remaining arenas. It is actually possible for all 64 players to move to the same section, but would get very cramped. In the final arena you get three minutes then blocks start dropping like crazy. Really great fun, really enjoyed, each of the characters have their own abilities and power up levels, some are
  5. I had to raise a few claims with people I know in the industry, some are the real rights holders, but there is a lot of fly by night cowboy music copyright companies. That are doing illegal scams to take ad revenue money. Best one at the moment I need to flag with SEGA is Vectorman 2, guy claiming to own the soundtrack calls himself Dark Orka and is also selling the tracks on amazon I found out here: https://www.amazon.co.uk/s?k=music+dark+orka&ref=nb_sb_noss Here's his soundcloud page also: https://soundcloud.com/darkorkaa Appears to have no links to SEGA and has just uploaded
  6. I still have the few issue I got, but I have all bar one of the Super XS issue (There were only 6) and one Console XS and One Sega XS.
  7. I Agree with Davros sock drawer, Still never got round to doing the DLC for Souls II as it came out so late after the main game. Not a huge fan of the second game myself. The world design wasn't a patch on the previous games and there were far too many bosses that were just giant monsters with sword. Dark Souls III wasn't bad what I played, but it looked like From Software had run out of ideas in the third game. From what I understand the second game was out sourced a lot and it just feel inferior to the original in every way, first Dark Souls is a true masterpiece well worth every pence. Demo
  8. Took a quick look at the PAL demo of Panzer Dragoon on the SEGA Saturn this weekend, short sample of the second stages that ends just as the boss turns up. Comes in a nice sleeve with a rather odd cover with a advert for the video CD and what looks like some London gangster standing outside in the rain :https://www.panzerdragoonlegacy.com/tags/panzer-dragoon-demo-disc-pal (Have a look here, certain doesn't scream SEGA when you first see the sleeve.)
  9. Just out of interest has anyone ever found scans of the early 90s game guide magazines Console XS, Super XS, SEGA XS (Early issues only). Console XS only got 4 issues then got split, Super XS lasted for six issue and SEGA XS had a pretty good run, but slimed down fair quickly. The early issue were thick meaty things backs with guides, screenshots and mapped whole games.
  10. The Lynx is a really nice machine and very powerful for the time and has a great screen, but it only has just under 80 official releases and many aren't great or just cut down arcade ports. There are some great games on it, but just not enough. Game Gear isn't as powerful, but just has so many great titles on it and a far bigger library with a lot better and more original games, so I just have to pick it. Some great original titles like Royal Stone and a Director's cut of Wonder Boy in Dragon's Trap, to name but a few.
  11. My second winner is @Neyo who also gets a Stadia code for MK11 Aftermath. If I have any codes left after today's stream I'll post again. If you can I had to see some of you today at 4pm UK time for my final Crowd Play stream, there will be codes given away on stream. Answers to the questions were: 1. Rain 2. Goro 3. Unreal Championship 2: The Liandri Conflict
  12. Right well done to Sloth who is my first winner, I still have one code to be won.
  13. Took a look at the North American only SEGA Saturn release of MIDWAY Presents Arcade's Greatest Hits (Williams Arcade's Greatest Hits). Unlike the Dreamcast version this has some rather nice extras going into the background of each game.
  14. Right giveaway time, I'll be streaming again on stadia tomorrow at 9:30pm Wednesday and Friday again at 4:00pm. Be great if some of the good people here at rllmuk. If you have the game and Stadia you can use crowd play to battle me. So if you don't have the game, I have two copies to give away. So as long as you are over the age of 18 all you need to do is PM me the answers to the following three questions, first two correct PM I get with the answer to all three questions will win a code for MK11 Aftermath. 1. Which character first appeared as a little joke in the arcad
  15. A track from a lesser known SNES RPG, Solid Runner from 1997. Rif's Garage - Solid Runner Mission Results screen music is ace, but the loops on Youtube are too short for it:
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