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Everything posted by Halo

  1. The lack of positive tests in football is a red flag in itself - it lacks credibility to think that there are so many footballers, and so much money at the top, that basically no-one is doping when the incentives to do so are so high.
  2. Sequels, remakes and microtransactions/10. They know their audience, but it's a bit of an indictment on the state of the games industry as a whole.
  3. GI.biz: Sony buying Bungie for $3.6 billion Destiny studio will remain multiplatform, able "to self-publish and reach players wherever they choose to play"
  4. Reports that Sony has bought Bungie. Edit: Thread here
  5. Sony’s stock has been suspended due to news, something big coming?
  6. Is there a way to make this so it isn’t completely hand-crippling to play in handheld mode? I’ve never had a major problem with any other controller or device but I’m finding this painful to use after a relatively short period of time.
  7. Halo

    Stream Deck

    Elgato has announced Stream Deck Pedal: I know these are aimed at streaming but I really like the idea of these as general purpose PC input devices. £80 takes it out of impulse purchase territory, though.
  8. Holy crap. Just seen this. Ridiculous. Wouldn’t have thought in a million years Activision would be a viable acquisition target.
  9. I don’t think it was just that but it didn’t help. I think they fundamentally didn’t understand the market and the difficulty of building a platform and an audience, arrogantly assuming the tech and ports of some of the same games as other platforms would be sufficient. To my mind, it would be akin to Microsoft releasing the Xbox with no exclusives 20 years ago then being baffled when nobody bought it. Anyway, publishers handing over PC gaming to Valve, especially Activision with Modern Warfare 2. Likely seemed like a good idea at the time, especially given the status of PC gaming, comparing the cut to traditional retail, the focus on short-term revenue and the relative ease of doing so, but giving them a perpetual cut of revenue for absolute minimal effort compared with the other platforms was obviously a huge mistake in retrospect. Microsoft and EA later realised what they had done but it was too late to make an impact. Apple’s pricing policy on iOS driving anything but F2P off the platform. Probably crying themselves to death with dollar bills given the profitability of the App Store and devices but still - it’s a complete wasteland for paid software at this point and it didn’t have to be.
  10. Mason & Dixon by Thomas Pynchon is £3.99
  11. Sadly, the Retrobit controllers are superficial imitations - they share the same outward design but have very different materials (and presumably internal design) meaning they don't feel 'right' and seem far less robust than the original controllers.
  12. The DualShock/Analogue and Saturn 3D pads were both released as peripherals, at least initially, while the N64 shipped with its pad. Also, the DualShock design is terrible. It took a genuinely great 2D pad and awkwardly bolted on two analogue sticks in a way that makes them aggressively uncomfortable to use.
  13. The N64 controller makes sense if you consider it as a hedge against whether analogue controls, along with 3D games, would really take off and supplant 2D games - it’s a controller that can support both control schemes. In retrospect, that seems a bit silly, but it wouldn’t have been as clearcut when it was originally designed.
  14. I’m fascinated that people seem to want to hate Chris Pratt. As far as I can tell, the extent of it is that he occasionally mentions his Christianity and has made some very vague allusions to right-wing stuff. You’d have to go out of your way to find it and have a problem with it.
  15. I think the Xbox team is super-sensitive about anything negative that may erode trust and goodwill in their brand following the Xbone debacle. Not a bad thing.
  16. The worst people on television are people who say “I would never go for the lower offer” or “I could never take a minus” on The Chase. Also, I Literally Just Told You and The Weakest Link are probably the best two new game shows of the past year. ILJTY’s first episode wasn’t really representative of the other episodes of the show, which have been funnier, and The Weakest Link with a softer and less shticky host has refreshed the format.
  17. Nvidia thinks we all want cars to have avatars which will tell us if there’s a Michelin starred restaurant nearby. I guess if you can afford their graphics cards…
  18. FYI, this is a ghost kitchen for Frankie & Benny's.
  19. It seems likely it was delayed but whether that results in a good finished product is a different question entirely. It seems like a giant red flag when, after 4 years of development and a year from release, they have only shown a (weirdly low frame rate) cinematic trailer and no gameplay. My guess is they are having major development issues - if the game was in a good place then they would have shown more by now.
  20. Chortle: Taskmaster might move away from comedians As long as they don’t scrape the barrel with tedious reality stars, which I can’t see them doing and they have avoided doing with the specials, then this would be positive. I think the specials have proven that anyone with the right attitude can be good, even people you wouldn’t expect.
  21. Given Steam collapsed when they put up pre-orders for their handheld that seems like a strange assumption to make.
  22. Yes, you could buy games through Games for Windows Live for many years until they discontinued the service. And, yes, the Direct2Drive brand still remains, but has little to do with the original storefront, having been sold at least twice. The games purchased way back when are no-longer available. I think you're being disingenuous. I do think there's a genuine problem that digital licenses are tied to individual platforms. A mechanism for digital licenses to be shared across platforms would be genuinely useful for a variety of reasons for end-users, including help mitigate the discontinuation of individual services and enable people to move between digital download services in a way they cannot currently do. A blockchain would be a potential mechanism for delivering it. If you disagree with that, that's fine. Edit: I also believe digital licenses being tied to individual platforms helps entrench large "trusted" digital sellers by creating a high barrier to entry, reducing innovation and keeping retailer margins artificially high.
  23. Direct2Drive was the big one before Steam and all their downloads are long gone even if the brand remains. Games for Windows Live is also long dead and I had purchases in that too. It’s also not just about that, it’s the flexibility to move to different platforms based on their features rather than being locked-in. We’ve seen a repeated pattern where these centralised tech monoliths become increasingly user-hostile, greedy or simply lazy. This would help prevent that. Generally, I’m sceptical of blockchain bro bullshit, but distributed trust-free proof of ownership akin to software licenses is basically a case study for it.
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