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  1. Yeah, it was utter dog shit. I didn’t code such a fancy ending for M&M though.
  2. Spoilers if you haven’t completed it yet
  3. I Tweeted similar when Gorby went. The only other person in the game is Sylvester Stallone. Edit: Misread previous post.
  4. Same guy did both, kind of. To be honest most of our graphics were drawn on an Amstrad and then converted down by the junior artist.
  5. Touché. In our defence that is a desert level set in the Middle East. I always thought the criticism of blocky graphics was much more valid.
  6. I never got this joke. Here’s a little picture I made for Twitter with the C64 games I’ve coded over 30-odd years. Not especially brown. One explanation I have heard is that the VICE emulator palette is quite wrong and makes everybody think colours were muted.
  7. This looks great, never heard of it so thanks for pointing me in its direction. Bought it without even trying the demo, I only seem to be replaying my older games these day so it's nice to get something new.
  8. Wind Waker was excellent on the WiiU because of the second screen on the pad. I think the Switch version might be a step backwards from that. I'll probably still buy it.
  9. Yeah, doesn't appear to be the same person. However when we worked together Software Creations were doing the N64 version of Carmageddon which is either a coincidence or bad data on Mobygames. Which is entirely possible, my entry on there is patchy. More so for missing games than incorrect credits though.
  10. I've worked with a Jim Bagley and still have him as a friend on Facebook. It's not the same spelling and it's not the sort of thing I'd imagine him doing so I'm loathe to ask. He was also more of a Spectrum programmer.
  11. The Amiga version of Star Wars Domark did was excellent. I think the same coder also converted Hard Drivin' pretty well for them. Looking at Spore I did play that but had no idea what was going on.
  12. I thought I was an avid C64 game but not many of these titles are ringing a bell. I'm sure it's still too early for me to have an Amiga.
  13. It's so sad. The covers really stood out on the newsagents shelf in the 80s and it was always an exciting time when a new issue was out. I mentioned it in another thread but not only am I lucky enough to have an original Oli painting as my avatar but my game APB was used as a Zzap front cover painted by Oli.
  14. I saw the Oli Frey news on FB and it is really sad, those covers were such a memorable part of my childhood and a big part of Zzap. My friend bought an original Frey Zzap reviewer style avatar painting of me for my 50th. It was also provided it in digital format which I use on here and elsewhere. I was also lucky enough to have two of my games as the cover games on Zzap the first of which was painted by Oli. I got in touch a few years back to try and buy the original or a print but apparently it's one of his lost works. Apparently a few went in prizes and auctions etc.
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