Jump to content


  • Posts

  • Joined

  • Last visited

Recent Profile Visitors

The recent visitors block is disabled and is not being shown to other users.

  1. I don't really like Bill Murray. I'm sure he's a perfectly nice bloke, I just don't find him funny or likeable in films. I watched Ghostbusters recently and, to me, Ray played by Dan Ackroyd is the real heart of the film and also the funniest character. I hate Groundhog Day. I like the premise but I find the execution simultaneously boring and irritating (I don't like Andy MacDowall very much either - she's like a block of wood). Scrooged is one of the least fun Christmas Carol stories. I'll take The Muppets or Blackadder any day. I just don't like his films.
  2. The Rocketeer One of my all time favourites and one of the best adventure films ever made. Just about perfect. 5/5
  3. Revenge of Shinobi is a game that didn't click with me for a while but once it did, it clicked hard! The double jump becomes second nature after a while.
  4. I don't play any online games at all, it just doesn't interest me. I like local multiplayer games though. Generally there's at least one game from each genre I enjoy but my favourite games are single player adventure games, Metroidvanias, 'clear the map' style open world games, 16bit shmups (that's the sweet spot for me - not too much bullet hell but still plenty of speed and variety) 2d action games (like Shinobi or Ninja Gaiden or Strider) and 2d classic platformers. I tend to get fed up with RPGs before I reach the end and I won't touch any 'anime little girl' type stuff. I once picked up Xenoblade Chronicles for the WiiU and gave up very soon after a giggly, infantilised (but stil sexualised) female character was introduced.
  5. There was a sort of indoor market thing in Yarmouth that had one of these and my mate would often play it. The small cafe in the market didn't even serve beer (you were supposed to win a glass of Ice Cold Beer if you got the ball to the top) but the bloke said he could have a can of coke instead. I don't think he ever beat it. Actually they had a Circus Charlie machine in there too and we'd quite often play that, despite it being pretty old at the time (early 90s).
  6. Here's lookin' at Ryu kid.
  7. All the Yarmouth arcades are like this now. You still get the odd driving game and light gun game but they're few and far between and really expensive to play.
  8. Well I was generalising (and I did say there are probably exceptions) but I still don't think it's a great medium for storytelling. That's not to say, you can't tell a story, just that there are better methods for doing that. I personally didn't enjoy TLOU at all. I found it all rather dull and frustrating - give me The Road (book or film) any day! If I look back on my 40 years of playing games, my favourite moments are gameplay moments, not story moments. Edit - thinking about this some more, I think as technology progresses we probably will get to a point where story telling in games can equal that in film, novels etc. Storytelling in games has improved hugely in the last 10-15 years so, while there's currently no video game equivalent of Casablanca, perhaps one day there will be.
  9. I spent half my childhood in Great Yarmouth arcades. All the big deluxe Sega cabinets were super popular, especially Space Harrier when that first arrived. Street Fighter 2 and Mortal Kombat were something else though. I don't think anything was ever as popular as those two games at their height. I remember when we had Dance Paradise in Yarmouth, headlined by The Prodigy (about 93/94 I think) and Poison spent an afternoon playing local kids at Mortal Kombat. Other games I remember being huge were Pac Land, Wonder Boy, Spy Hunter and Gauntlet.
  10. I'm just not sure that games are a great medium for telling a story. To me, the more a game tries to serve a story (rather than the other way around) it seems the less likely I am to enjoy it (though there are probably exceptions to that). What games really excel at it is putting the player in interesting situations. If they can do that and have the bones of a narrative context, then that's about as story-driven as I want my games to be I think. A good example would be the first Silent Hill game. It has a pretty thin plot, which is really just a reason to put the player in the creepy game environment and give them a reason to explore. I think one of my favourite games, in terms of the way they handled the story, was Enslaved: Odyssey to the West. It manages to tell the Monkey legend pretty effectively but mainly through gameplay and in-game dialogue, without too many cut scenes.
  11. I've put this on my Xmas list. I think it looks really fun and I'd get a big kick out of getting a Sonic game for Xmas in 2022 (at age 46).
  12. Yeah, I think the Square Enix store was the only place to get it. I was a bit worried when the steelbook turned up on its own! I wonder if my copy will be wating for me when I get home. Hope so!
  13. My physical edition has been dispatched. The steelbook arrived separately, weeks ago. I'm please to see it's been well received. I've never played the original but I generally like these tactics games.
  14. I don't mind the image but I hate the logo.
  • Create New...

Important Information

We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue. Use of this website is subject to our Privacy Policy, Terms of Use, and Guidelines.