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  1. Just wanted to pop in here and thank all the forumites who got me hyped for the wii release back in the day. I am such a huge fan of this game and I might have missed out on it but for this forum. Looking forward to friday!
  2. Yes, spine tingling moment that, so many neat references tucked away in this game.
  3. Managed to 100% it yesterday. I was genuinely sad that there was nothing left to do. Pure joy from beginning to end. I'm going to have to figure out a way to play the older games now.
  4. Just wanted to say a huge thank you to the advocates for this game in this thread. I imported a copy and yeah it’s getting challenging now (just finished volcano) but I am absolutely loving it. I’d agree the dragons trap is more challenging, there are more infuriating moments in it than in this. It’s a deceptively large and awesome world to explore.
  5. You got your wish, there is a new story appearing on BBC 4, 10pm on Christmas Eve
  6. Where’s the best place to get a physical copy from? I really enjoyed dragons trap and looking for more.
  7. I'm really enjoying this game, working on the Skell misssions at the moment. The only reason it clicked so quickly was because I'd played Xenoblade Chronicles. As someone else has said that did a great job of explaining it's combat (which is very similar to this games). That said it still took me a couple of hours to get the gist of how the gameworld works. I'm not surprised so many people are baffled. The story is getting interesting too. I guess Monolith Soft have a knack of surprising you, it's not going the way I expected it at all, and slowly they're addressing all the questions and plotholes I have about the game world. Xenoblade Chronciles also had this in spades, JRPG tropes that looked so obvious yet plot twist after plot twist that managed to amaze and surprise. I'm still thinking about that ending years later, can't wait to see what they'll do for this.
  8. I'm enjoying this too - up to the sixth night. It seems a lot easier than previous Project Zero games. First one that I am genuinely eager to explore too, it's a tiny bit less linear too. All the water to wade through is good fun, for some reason the oppressive movement works great (or awfully depending on how you look at it). I can't stand the checkpoints. They're just too infrequent. I know some of the reviews have been middling but they're criticisms that can be levelled at any game in the series. The Wii U controller works beautifully too.
  9. Not got the best impression from the Giant Bomb quick look but perhaps it's the right sort of harmless fun I need right now.
  10. Are there any bricks and mortar stores announced where you'll be able to buy the cards?
  11. Nice to see this thread brought back to life. Will be good to see hunters come back to the game too.
  12. Saw this thread has been bumped, so thought some of you might appreciate my photos from Monster Hunter The Real 2014 in Osaka.
  13. I love Ghostwatch. I wasn't allowed to watch it when it aired at the time, but I've grown to love it many years later on DVD. It's still a great bit of drama and the ideas in it are still very effective and very creepy. Is anyone else planning on taking part in this years ghostwatch national seance? Every year at 9:25pm on Halloween, fans sync their DVDs and watch it at the same time while tweeting about it. It's perhaps as close we get to watching it "live" again, as there still doesn't seem to be any plans to repeat it. There are three different releases of ghostwatch on DVD now so no excuse. Heres some info if you want to take part: http://www.ghostwatchbtc.com/2013/10/well-be-here-with-updates-right-through.html
  14. Don't think you can tell. Except when I first connected to free wifi where I live I got one boom straight away.
  15. Reminds me, can you still only carry two max potions these days?
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