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Grey Fox

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Everything posted by Grey Fox

  1. I think the thing for me was having a consistent frame rate. I found it much more jarring if a game chopped and changed between frame rates during game play than if it was a lower frame rate that was consistent/stable. So playing something like Virtua Racing on Megadrive which I think is perhaps 15 frames per second but fairly consistent was a lot easier to adapt to than stuff that was sometimes 30 but sometimes 20 ;even though even at the lower frame rate it is more frames per second than VR if that makes sense) Bit like how art direction (and perhaps more specifically animation) can make up for a lack of polygons in the 32bit era especially
  2. Yeah The Point always had some brilliant machines - from The Simpson’s through to Model 3 stuff like Star Wars Trilogy and The Lost World etc
  3. That was the lovely Louise Nurding/Redknapp and featured her playing Parappa the Rapper. Good times!
  4. Interesting! Didn’t think this would ever see the light of day. Obviously early but would love to see more of it.
  5. Difficult to tell from the screen shot. It might be the RF cable. I did have a Dreamcast a few years back that had horizontal lines on the image and almost smears/smudges like your first pic. The cause was a cold soldier joint on the video which a quick reflow sorted. RF is not going to give you the best image but looks pretty decent in the second pic although I am on my phone so I may be missing something?
  6. In fairness the opening of Batman Vs Superman when you see that battle from the perspective of the people in the street is spectacular
  7. The NEC monitors are ace. I mentioned earlier that I still have one that I’ve used for about 20 years. Cracking picture.
  8. Best output for SFC is RGB. Bear in mind that if it is a Japanese console it may look like Scart but will be likely wired as JP21 (the connector looks the same as Euro Scart but the pin out is different) Most PVM’s and BVM’s have BNC style connectors on the back. This is easy enough to sort as you can buy adaptors that adapt a RCA/Phono type plug (the ones you see on Composite cables or Component Cables) to BNC. Most people use RGB Scart from the SFC/SNES plug the Scart into a Scart to BNC cable and hook up the BNC cable to the PVM. Sounds complicated but it isn’t. I suppose you could get a SNES Component Cable (can’t vouch for them myself but reviews seem favourable - HD Retrovision I think are the ones) these plug into your SNES at one end and terminate in the 5 Phono plugs (1 each for Red, Green and Blue and then left and right audio) then simply convert the Phono to BNC to connect to PVM. If you go for a consumer set it will likely have a SCART socket on it so simply a case of plugging in. Hope that helps. Not an expert on SNES stuff so if anyone can jump in and confirm/correct (berate me for being an idiot) that would be ace.
  9. For sure. I have a Sony Net MD player that I got on a car boot about 15 years ago (maybe more?) It still feels like the future There is a reason so many people in the music industry use them. Definitely - there is something about CRT’s and especially how good a Dreamcast looks on them. Daytona, Under Defeat a d so many more look astonishing on a good screen. Possibly the way the light spills over from the phosphor or something. So it is both sharp but also feels more natural. I think the same when I see film being projected compared to on a screen. There is just something about the way the light “reflects” or something’s it is hard to pin down. I think I’m terms of VGA on LCD that it is often down to scaling. Many LCD screens were that weird 768 resolution so unless you enable Full Pixel (or equivalent) or scale the image properly then it is detrimental to it. DC always had that weird 640x480 but in a 720x480 signal and some LCD screens really struggle with that. I’ve seen LCD’s that cut the sides of the picture off for example. Whereas a VGA CRT’s just handle it like a champ. I think you should be ok with pretty much any half decent Scart to VGA convertor these days. I’ve not looked recently as I’ve still got all my XRGB scalers but if you check the reviews you should be able to find something decent without spending a fortune I would think.
  10. Just a further anecdote - I used to play my Japanese DC back in the day on an NEC PC CRT (still have it in fact) and paired up with a good set of speakers it really did feel like your own arcade machine. The speakers I had were powered by plugging them in-line with the power for the monitor so it was a really neat solution. 1 plug for the monitor and speakers and 1 plug for the Dreamcast. Literally everyone I showed Soul Calibur to pretty much instantly wanted to go out and buy a Dreamcast. Please Note: the below paragraph is not a “Sony Sucks - they killed the Dreamcast and I haven’t ever forgiven them” type post (although they did and we will never forget. UK Resistance Forever!) Anecdotally I remember when PS2 first launched the guys in a local shop got an import one and I was in there when they were feverishly and excitedly unboxing it and hooking it up. They plugged in the composite cables into the TV in the shop, fired up Ridge Racer V and after a lap were openly expressing disappointment with the graphics. It made sense as the Dreamcast in the shop was hooked up to a good PC monitor and looked incredible. Obviously PS2 went on to have some incredible graphical displays in its games and they eliminated much of the issue with Jaggies etc but it can’t be overstated what a leap in graphical fidelity a Dreamcast hooked up to a PC Monitor was especially when compared to existing consoles such as PS1 and N64 which many people were playing via Composite. Also I remember a shop annoyingly having Wacky Races on DC via VGA monitor in the window with a large PlayStation 2 point of sale material and logos etc above the monitor. It wasn’t deliberate misdirection - the window had all sorts of stuff in it - however the obvious leap for people to make was that it was a PS2 game running. I do think Sega should get a lot of credit for being one of the first companies to make an effort optimising 50Hz games and not only that but properly supporting 60Hz gaming (for all but a handful of games where the flag was left out of the code) I also think they were genius to spot the opportunity of VGA monitors. There was practically one in every home. So not only did it offer the opportunity to game on another screen in the house, it strengthened the Internet aspirations, lent the DC the air of a legitimate PC contender (with keyboard, mouse, internet browsing and gaming etc) but also allowed people to play at glorious 640x480 resolution merely by buying a VGA box and hooking up to a screen they already owned. Brilliant exploitation of an opportunity. Shame it wasn’t made more of a thing and I remember being disappointed that subsequent systems didn’t follow suit (apart from the 360 which is also glorious via VGA)
  11. I have a Sony GDM F520 too. Astonishing monitor. The DC looks utterly amazing on it. It’s such a shame more people didn’t give DC on. VGA CRT a try back in the day. So clean and vibrant. Bleemcast on it also blows away the backwards compatibility in PS2. So sharp! Just to input on this topic - and I say this as someone who has multiple CRT screens including various sizes of PVM currently taking up wardrobe space, spare room space and space in my front room!) There is this weird big demand/push for PVM’s and BVM’s which has happened over the last few years. While there is no denying that they are some of the best CRT sets ever made and the pinnacle of the tech (alongside equivalents from JVC and Ikegami which never seem to get the same headlines) I think the reason for this is due to gamers in the US. In the US they didn’t have SCART and they don’t seem to have had RGB on their sets in the same way that we did in Europe. So most of their consumer sets had S-Video or Composite. Then some later sets had Component inputs but I think a lot of these came after flat screens were beginning to become a thing. The vast majority of them seemed to use RF and Composite and nothing else. So they are discovering RGB on a CRT very recently. I suspect these sets (PVM’s and BVM’s) may actually be easier for them to find in the US than good consumer sets with RGB in. Plus the jump is huge as they are going from RF /Composite to top level RGB on a top end monitor. Whereas in Europe any half decent consumer set had RGB Scart connections on it. I remember the magazines of the time running features on 60Hz and RGB (with comparison screen shots etc) I got an RGB Scart cable for my Model 1 Megadrive in 1991 (or 1992) which was a massive step up from RF and made Batman look super sharp. Still have and use that cable. Then Saturn came with RGB Scart as default. Used to play on a Somy 13-14 inch screen and it looked ace. Point is that while PVM’s and BVM’s are the top of the range you’ll likely pay a pretty penny for them. Any good Sony consumer level CRT will be more than good enough for 99% of people and can be picked up for literal pennies. I seem to remember Phillips and Panasonic screens looking brilliant too. Even cheaper brands like Aiwa and Bush etc usually had good RGB inputs. Equally pretty much any PC CRT will be a brilliant screen (although you’ll need to pair with an adaptor if your device doesn’t support VGA) In fact when we ran BritMeet back in the day we often used PC CRT’s along with an XRGB 2 (or XRGB 2 Plus) as we would lug our TV’s and our PC monitors along You can get cheaper adaptors these days that do the job absolutely fine. If you are thinking of getting a CRT and don’t currently have one and are considering taking the plunge it is absolutely worth dipping your toe in the water by picking up a cheap (or even free) consumer grade CRT. You’ll get a feel for whether you want to take the plunge into paying out more forma PVM and cables and the like. Be warned though - it is a slippery slope TL:DR - don’t overlook picking up a half decent consumer level CRT TV or PC monitor
  12. Was a really good guy and great to work for. I remember he used to let the guys from the pizza place borrow the odd game in return for free pizza. He once paid me to watch the England World Cup Match (which I wanted to watch anyway) while eating said free pizza. One of the more enjoyable days of work to be fair. The shops were pretty successful for a while too. I worked for him for a couple of years. Still have one of the branded carrier bags (would upload a pic of I could work out how) I remember he absolutely loved Red Alert on PS1 via Link Up
  13. There were some absolute gems of games on mobile phone back in the day. Obviously lots of dross and a lot that didn’t work well due to the handset but there really were some crackers and some lovely pixel art in some of them
  14. Pretty much all playable on Dreamcast now too.....
  15. Enjoyed this video for a couple of reasons 1) It’s always nice to see the Master System getting some love 2) Nostalgia but not what you think - I used to work in the Teddington branch of Mad Andy’s - great times!
  16. If you do only have HDMI ports in your TV and are reasonably handy with a soldering Iron you can hack up a WII2HDMI adaptor and a cheap XBox cable to make an HDMI adaptor yourself for a few quid. If you already have Component Cables and a TV with Component Ports then just stick with that. there is a guide here - not done it myself and this isn’t my video but it may be of use for some here:
  17. I loved Rodland (so much so I own the Jamma board - always loved the code to change the enemies to robots which made it feel like a whole different game) Intrigued to know if the port/emulation in Switch includes the slowdown. In some ways the Amiga port was actually superior. Shout out to the port to the original GameBoy too - brilliant conversion!
  18. Sounds like my PC Engine from back in the day that had a RGB Scart hard wired into the side of the console. Nicely done too so it still fits in the CD expansion briefcase. Good times! Sega were really good at supporting RGB to be fair and the output was always super sharp and vibrant.
  19. Again it is interesting to try to break down and obviously we tend to think I “Generations” e.g. the 4th Gen, the 7th Gen etc or in Era’s e.g. 8 bit era, 16 bit era etc but it always gets murky. If you go by dates then you get weird anomalies like the Wii being released two years after the 360 but having more in common with the previous generation of machines (in terms of hardware specs than the other machines released in its “generation” So I guess it does come down more to a combination of game design / hardware and media perhaps. I remember when the Dreamcast was first out that so broadly thought of: Vintage - 2600 era Classic - roughly 8 bit era Neo Classic - roughly 16 bit era Current - 32bit and 64bit era Next-Gen - Dreamcast onwards (even though it was out) Obviously this doesn’t work now. I guess you could break into broad sections based on Cartridge Era Disk Era Digital Era (or Digital Plus era to account for disks still being a thing) Could then have Digital only or Streaming era Of course it all breaks down as N64 is cartridge based. Some cartridge systems had CD add-one etc Let alone home computers Or you could break into rough decades: Up to 85 - Vintage/Classic 85 to 94/95 - Retro 95 to 2005 - Neo Retro 2005 to now - Digital Plus So effectively not breaking stuff into categories is the way forward and just call it all Gaming I guess.
  20. Actually Satellaview stuff has a few of these such as: F-Zero 2 Mario ExciteBike Plus the various Chrono Trigger sequels/spin offs/tie ins: Radical Dreamers, the jet bike mini game plus some other bits The whole area of sequels (and prequels) gets really murky with the way not all games are released with the same naming conventions. So things like Secret of Mana being Seiken Densetsu 2 in Japan. It is certainly an interesting and twisty/turny topic. In some ways you stray into games set in the same universe or same set of characters or that have a cross over or are a spin off or are a spiritual sequel. Then muddled further by how the games are named/marketed in different regions. interesting to think about though.
  21. It all gets a bit difficult to classify as people have mentioned. Especially when games have different naming conventions in other countries - as mentioned maybe that is what makes them secret sequels. So I think someone mentioned Shinobi, Shadow Dancer and Shinobi 3 but If I remember (and I am likely wrong) but wasn’t it Shinobi - Shadow Dancer (in the arcade as the sequel) - Revenge of Shinobi (Megadrive - known as The Super Shinobi in Japan) - Shadow Dancer on Megadrive (different to the arcade) - Shinobi 3: Return of the Ninja Master (known as The Super Shinobi II in Japan) so in some ways almost two different strands of the timeline? (Not including Master System games like The Cyber Shinobi Or Alex Kidd in Shinobi World) Also what about D -> Enemy Zero -> D2 Not set in the same universe but broadly shared characters (although with some naming differences) - clearly set up as a digital actress though Presumably these would be classified more as Spin Offs though. Same with Zero the Kamikaze Squirrel (in relation to the two Aero the Acrobat games) Heart of the Alien on Mega CD perhaps which is the sequel to Another World (or Out of this World depending on region) although I’m pretty sure it mentions that on the box. Perhaps not one people would realise by browsing through a list of fame names though.
  22. It is definitely one of the the better FMV games and had surprisingly good video quality for the system - more colours, bigger window, less blocky etc Really playable game and surprisingly involving - captures the vibe it is going for perfectly too. Played it a lot back in the day - in fact so think I still have 2 copies of it. Definitely up for a new remaster.
  23. Saturn came with RGB Scart cable in the box (which caused a problem for anyone without an RGB Scart capable TV - articles about hooking it up via your VCR) I loved it though as it saved me needing to buy a RGB Scart cable in fairness anyone into Megadrive (in particular) there were lots of articles in the early 90’s about how much better RGB Scart was and also about 50Hz vs 60Hz in the magazines if the time. Most people with a Sony portable tv would have had RGB Scart. However - agreed that most people would just use RF or Composite. I seem to remember even PS3 coming with composite as standard (with HDMI extra?) 360 had that awesome Composite/Component switchable cable which I thought was a brilliant idea. Seeing Dreamcast running on a good CRT PC monitor via VGA was a true show-stopping moment. So much visual fidelity!
  24. Also I guess the logic is that if they do nothing and make it easy and it becomes more mainstream with the public then it encourages more piracy (which could impact their current systems)
  25. I would guess to keep the Developers and retail on side? There is still money to be made from digital downloads (developers) and 2nd hand sales (retail)
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