Jump to content

Space Renegade Ulala

  • Posts

  • Joined

Everything posted by Space Renegade Ulala

  1. Been away for a week else would have fixed the previous post y'all lost your shit over despite nothing properly plot revealing being in - shit like that, wanting to turn threads into goddamn CIA documents, whining about trivial stuff is why I near enough gave up on this place and the negative reaction to something as innocuous as that post (KALLO SAID SOMETHING FUNNY AT THE END, OH NO DON'T TELL ANYONE!) just affirms that this board is probably no longer for me. Mass Effect Andromeda is sadly flawed in parts but I truly, honestly believe if you have any love for the series, you will find that - after that interminable opening act - it is an enjoyable experience and most definitely not the abomination and worst in the series some would have you believe. And Ryder is something of a delight as protags in these things go. If they can pull off the kind of jump in quality between the first and second games here as they did with the opening trilogy, then we could be in for something truly spectacular in a few years. Peace and love and farewell, y'all. Enjoy exploring the final frontier. Mods - delete the account, yo. I'm done here.
  2. Can I just add that I really loved that moment on the last mission where all hell's breaking loose in space around the Tempest and Sara on the bridge goes: "KALLO! How close can you get us to the Scourge?" "Um...too close?" It's just the way Kallo's VA and model combine to say it, followed by his ridiculously happy grin after he pulls it off. Going through the screenies folder, and I got one of the Archon with a surprisingly good trollface:
  3. In my defence, I would say there were times I channelled the young and impulsive, devil may care, get stabbed in the back through the frickin' heart Picard instead of smart, thoughtful old man Picard. Re: the other thing - hmmm. Actually, now that you say that, I can see the sense in how it might work: Probably could have been depicted clearer but I think that's probably it.
  4. Re: Ending Chat In short, lots of good work and one little spur of the moment decision made in the arse end of Eos is probably going to bite Sara in the arse so hard, she'll never be able to sit down again.
  5. Reminds me when people would post horror stories about playing the original on Insanity and it sounded like the most miserable, unfun load of bobbins imaginable, pinging away at Geth Primes, or Krogan Battlemasters with near perma immunity on. I find life's too short such nonsense.
  6. Re: The Milky Way That's a real shame, @Oz. Like LeChuck, I have no time or patience for bulletsponge nonsense so just played through on Normal and never really had any issues in combat apart from one encounter on Eos where a seemingly infinite number of Kett spawned to a point even Drack couldn't keep up. Had to dash inside their outpost, finish the quest and leg it in the Nomad with about a hundred of the bastards shooting away at us... Other than that, the bugs I got were mild. Quest/Inventory/Codex not clearing the new item notification, Pelessaria dying on one mission and not reviving, then becoming invisible on the ship until a restart, helmets being perma on after the Turian ark mission, again until a restart.
  7. And that's that. Worst Game of All Time, All Involved Must Suffer A Thousand Torments, etc. Need to digest properly but honestly? The first game has the best story and a finale better than most games in their entirety but plays like a dog, the second has the best cast and overall experience, the third has the best combat/mechanics but - Tuchanka apart - is a largely joyless and disjointed chore. Andromeda just has to make do with being the second best in most areas, which puts it behind ME2 as the best in the series. It's a buggy, unoptimised mess at times, that first act is woeful, the glacial pace of the galaxy map is infuriating (admittedly, pretty tho) and all those fetch quests are lame as but it picks up, builds momentum, the characters grow into their roles and actually shine, and its themes on the importance of family, community, hope and optimism are, frankly, something of a godsend in these miserable, cynical times. That final section, everything coming together as it does, was a delight. And to repeat what I said earlier, Sara Ryder is as good a player character as they've ever done, the Tempest gang feel like a proper family in the grand old Star Trek tradition, much more so than the Normandy. Hopefully most of them will stick around on board in some form if there's a continuation. (I'd also suggest the subtext of the recurring instances of new, inexperienced and unprepared 3rd and 4th rate understudies having to step up and take the reins in the absence of leaders and visionaries in situations where they are totally in over their head and out of their depth is hilariously apt, and on the nose) I can totally understand someone not feeling inclined to carry on after those first few hours, especially with all the technical issues but in the end, I only enjoyed ME2 more. They really need to bring back Jack Wall and Sam Hulick back though as the music was - main theme apart - utterly unmemorable. Criminally so. Anyway, here's to the finest crew in Heleus. It was a rocky road but they got there in the end.
  8. Not really, though there was talk of a salarian teammate who was dropped from the final roster. Speaking of salarians, oh man - I am stuck on what can only be described as a peak salarian mission. I'm so confused and conflicted I genuinely have no idea which way to turn. Bloody Tinker, Techie, Soldier, STG shit. This could backfire horribly...yet once again I shall use Cap'n Picard as my guide. Sod it. Then again, what if...arrrrrrg.
  9. Just pootling about on one of the seemingly innocuous sidequests that I don't even recall where I picked up and, er, something rather unexpected happened at the end of it. There is, of course, absolutely no way at all that this will bite either of us on the arse.
  10. Yeah, sniping is harder yet I guess it is more rewarding now when you do head shot some sucker 70m away who's darting across the field like Usain Bolt thinking he's hot shit and then his head explodes and Jaal yells "EXCELLENT SHOT!" and it's time to spill drinks on the Cita- Nexus. Still can't stop taking pictures.
  11. I crafted an M8 Avenger last night. Vintage heat sink, bunch of bonuses, 2 extra mod slots. I don't even care that it's a crappy rifle when it comes down to it, it's not like I'm gonna use it when I've a Black Widow with 60 odd shots to hand. I just wanted one for its sheer iconic status.
  12. Still got to finish off Elaaden, Pelessaria's loyalty mission, and Addison's missing friend (it only took almost the entire game but she delivers a good line: "FUCKING HELL") then it's off to the finale. Alas, I finished the memories quest and now poor Sara's innocence has been shattered somewhat. Anyway, between that and a meeting with Drack in the medbay, last session was something of a downer. I almost get the feeling a follow up game could open with the old man's funeral, all that talk of replacement prosthesis and failing redundant organs didn't sound very promising. Which would be a shame because he's just a lovely, lovely space frog murder grandpa. Getting into trouble in bars, telling Ryder about how Kesh changed his outlook, dispensing family advice to Vetra, laughing at finding out PB's dad not being a krogan...he should get to have a nice, long, leisurely retirement. Then again, he's a bloody krogan, maybe this is his perfect idea of retirement. Between Drack, the Ryders, Jaal, Vetra and Sid, there is something of a strong focus on family here. I'm already pre-emptively resenting the videogame conventions that demand a follow up will replace nearly everyone and mess around with the Tempest - I could quite happily take these guys and ship as is off exploring other clusters, they feel like a proper starship crew*. Obviously Drack's probably going, Pelessaria's too flighty to stay, Jaal isn't the explorer type but I can see the rest sticking around. * Yes, even Suvi.
  13. I will never stop laughing at how Cora is basically this guy. Never. I'm only surprised she didn't get a haircut where her hair sweeps back into a set of tentacle approximations.
  14. Until last night, my thoughts on him were this: i) His intro scene where he's watching Dad Ryder interact with the Remnant interface, trying to copy it and failing, then just silently staring at Ryder with the coldest, most envious and slightly sad glare was actually kind of cool; But then nothing else happened for the longest time so it became more like: ii) Who the fuck is this guy? What does he want? Does he have anything approaching a personality in the slightest? Is he just gonna silently fume the entire game? Are all these dudes just mindless killers? After finishing Voeld and last night's mission though, I've have warmed to him. It reminded me of that scene from Dr No where it turns out No's spent most of the film trying to get a bead on Bond and what kind of threat he presents until now, finally, he's seen enough to say "[oh] you're just a stupid policeman." It's that same level of confusion the Archon has over Ryder giving way to "hmmm, you're not really anything special, are you?" except this goes both ways between them. I kind of wrote them off in the first few hours as puttymen machine gun fodder but since getting to explore a lot more, the Kett have become far more intriguing. Playing off the body horror aspects of the Borg while clearly having a kind of structure, culture and degree of manipulation at all levels that wasn't immediately apparent. Do they ever say who the mysterious benefactor who helped bankroll Garson was?
  15. Wiper gets it. I don't want any more of those things in the Archon's room running around than is absolutely necessary. Speaking of, Drack's attempts to talk it down were proper "awwwww". Generally speaking, the idea of Krogans setting up home in an already inhabited cluster sets off a load of alarm bells because they're one of the ultimate example of a invasive species nightmare in the making. On the other hand, Krogan are typically always awesome and loveable space frog buddies to a point I find it almost impossible to side against them. I could understand it if any Angaran who spends five minutes reading up on them is shitting themselves, though.
  16. Just done Drack's mission. It's official: Drack is the Best Krogan. Brogan. Fight me on this and I will cut you. I feel a bit bad that I denied him the John Matrix moment at the end there but damn it, I'm totally Captain Picard'ing this shit. Well, mostly. And Cap, actually no. Photo of the Day. I call it 'Peak Liam'
  17. Awwww, that poor Krogan who's desperate for more gingerbread cookies. Wonder if anyone did bother to bring some roots with them... In other news, I screwed up on Kadara in ways so shockingly shameful, I'm not even sure I dare send Sara back to that system ever again. Or, as the Mammoth Penguins once sang, I got played, I got plaaaaaaaaaayed.
  18. Cora's too much of a weeablu to hang out with. Plus I can tell she's still salty af about the job thing, which I can empathise with to be fair. Liam Costa's loyalty mission beautifully nails that old LotSB/Citadel screwball farce feel, it wouldn't have been a surprise if Sara ignored everything just to boot him in the balls repeatedly but hey, at least she got to do a Han Solo.
  19. Carfted Black Widow with 4 mod slots + the outlaw set with head/weakpoint bonuses I was mad about losing the sniper slomo effect from ME2 & ME3, now I just straight up take a breath and murder fools anyway while they're busy panicking at the 1000lbs of angry Krogan about to headbutt them and Vetra lays down suppressing fire like a Turian Vasquez with whatever the hell that thing is she's packing.
  20. Truth bomb: Sara Ryder is a better and more interesting and likable character than Shepard was in their first, or any other lead/PC they've done to date, with the arguable exception of DA:O's Kill Bill City Elf. She's a complete dork, out of her depth and in over her head, making it up as she goes yet endearingly hopeful and optimistic in the best Star Trek way and grows into her role after understandably being almost ignored/dismissed at the start (that first crew meeting, ha). For all the game's problems (and even so at 2/3s through, I'd still rate it above the last one), I will happily admit I was wrong about how she'd measure up - she's great. And more real talk: Drack is the best Krogan/grandpa you never had. Despite falling for the ol' Nigerian Asari 419 scam.
  21. "Oh my god, they've found me. I don't know how but they've found me...RUN FOR IT, GUYS!" "Who, who???" "WHO DO YOU THINK? T.V. LICENSING! I'll hold them off!" "You, er, you have no legal authority to board my ship, and furthermore you have no proof whatsoever that I have anything capable of receiving television signals on board. My ship is 600 years old! We can't even pick up FM radio!"
  22. "So, let's talk about you bringing this diseased, reeking, bug infested, piece of shit couch on my nice, clean ship..." "Can you please stop putting copies of The Watchtower in the rec room?" "Dad's fine, kiddo! He's just, um, busy. On a mission. A long mission. But he totally asked about you. And told me to buy you some grapes and Lucozade." "No, I do not accept Jesus Christ as my lord and saviour, we've already been over this. Just find me some gaseous anomalies to kill or something."
  23. High five, Asian Sara buddy. All hail the Philomena Cunk of the 29th Century
  24. Ted Faro is literally the single most detestable fictional character creation in recent memory. A full on megafash like Emperor Palpatine was more likeable and had more redeeming qualities than this sack of shit and it were announced tomorrow that the DLC costs £20 just for reused bunker assets full of Ted clones in stasis tubes, I would happily pay it and punch them all in the balls for months. What a pathetic prick. Horizon Zero Dawn is simply an excellent, wonderful game, I can't praise it enough. Aloy owns, the gameplay owns, the robots own, and the backstory to the apocalypse is probably the most depressingly plausible and terrifying in a long while - at least, for example, Skynet only nuked everything in desperation and was only concerned with humans. This was just utterly horrific in pure conceptual terms any way you look at it. Even The Thing reaching mainland would be less appalling. Best comedy moment: having spent most of it as the Predator, the absolute highlight was coming out of [somewhere] and finding the bad dudes all cowering in the long grass. Feeling good at the fact I now clearly scare them shitless, I go over to batter one only for one to hear "for pity's sake, they'll see you!" at which point I realised there was a big shimmery/glitchy area several yards away and the penny dropped. Oh. Oh dear. Oh and proper lol @ any chumps who didn't choose the aggressive option in the final meeting with the Eclipse dude. Aloy's a good person in the main but sometimes, you just gotta tell it like it really is. Stone. Cold.
  25. *seeking shelter from the storm, you enter a cave, its entrance draped with vines. Inside, you find a skeleton, a scroll gripped tightly in its hand...* *you turn to leave and find scores of fierce looking murlocs at the cave entrance. Nervously, one holds up a bottle of grog to you. This could be a long night...*
  • Create New...

Important Information

We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue. Use of this website is subject to our Privacy Policy, Terms of Use, and Guidelines.