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Nate Dogg III

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  1. I don't think I've ever built a deck around dark orbs. Defect to me is lightning and frost orbs and that's it, really. I've never bothered with the Claw stuff either, though it seems kinda fun.
  2. You should be able to buy a single issue through the iOS app: https://apps.apple.com/in/app/edge-magazine/id451410596 If you’re on Android I believe Pocketmags is the way to go.
  3. Quite cross the topic title isn't Klei The Spire.
  4. Just did the double Dropkick infinite on the Champ so I'm ready to proclaim this the best version yet (on iPad anyway). Annoying really, I've never managed it on PC and the achievement for playing 25 cards in a single turn is one of the few I still haven't got.
  5. Just checked this and I think mine must have been on by default, as the only thing in the menu that I'd touched was Fast Mode.
  6. Was worried this would be too fiddly to play on an iPhone and yeah, it's not ideal. Could at least have thrown in some UI scaling options to offset the tiny text but nope. Really needs a pinch-to-zoom on the map too. I can coast along well enough because I know the game already but even then some stuff is just really awkward. Using potions especially.
  7. It's not chat about settings ffs, we've moved on to RGB cooling
  8. Shoot the men and don’t die. Unless they’ve vaulted that as well, at least.
  9. Yeah I got it last week. It’s very good and the first Spirealike to even come close to the source material imo, but after ten hours or so I lost the itch and haven’t been back to it for a few days. It does some very interesting things with the formula. You defend across three floors, with surviving enemies moving up a floor at the end of the turn. And bad guys attack first each turn, so you really have to think about defence and survivability. To stave off repetition, fights have modifiers attached. And there’s a nice mechanic that lets you bet on yourself, making the fight harder (say, giving enemies thorns, or a fixed amount of armour) in exchange for a bigger reward (gold, maybe, or a card draw). Stores are much more frequent, and you can reroll the stock once for 50 gold, which I like a lot. And after bosses you get a fixed reward, choosing between an extra energy, card draw or unit space on a certain floor, plus stat bonuses. The card upgrade system is really clever too, as is the class setup — you choose a primary and secondary, mixing up two decks. There’s a lot of smart, creative stuff in there. But yeah, it hasn’t quite got under my skin in the way I thought it would during the first few hours. I think one of its main problems is that artifacts, the game’s name for relics, are much rarer than in Slay The Spire. You barely have half a dozen of them by the time the final boss goes down. They’re all very strong, yes, but it just means the game has fewer interesting directions for a run to go in. I’ve still got tons to unlock so it’s not fair to write it off just yet but it does all feel a bit samey quite quickly.
  10. For those of you with 32 hours or so to spare, this Champ fight is exquisite. Starts around 23m30 in case the timestamp doesn't work.
  11. I will gladly pay double that. This is the best news. Some footage of it being played badly by the man on the box, and also Jack Black, with bonus old men on skateboards:
  12. Honestly that's how I've been playing the game for weeks now. I'm still notionally climbing ascensions with Watcher and Silent but I barely play them and instead prefer to just alternate between Ironclad and Defect on A1. It becomes a very chill game all of a sudden and I do think you learn a lot still – while climbing all you're focused on is the thing that's going to get you the win, but in A1 chill mode you become a lot more willing to step out of the comfort zone and let your deck take you where it wants, rather than trying to force it into a winning strategy. I'm quite sure that's what you're supposed to do on A20 as well, but I was always too tightly clenched to even consider it.
  13. I also ordered on the 24th and it arrived today, so should be almost with you. Great issue. Lovely smell to it. Assume all those involved in its creation are pleasantly attractive.
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