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phresh

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Everything posted by phresh

  1. Here is the album for the machine I designed and built - https://imgur.com/a/1liQLz8 Id go for a CRT where possible, although a decent plasma is better than an LCD still and pretty cheap if space is tighter. This is under 50 cm deep and goes up to around the equivalent of a 27" 4:3 depending on orientation (it contains a 42" screen rotated vertically).
  2. As jonnyalpha says, that is pretty much it. I like it as a good downtime game where you can just chat shit while you're playing. I've only pleayed the game with adults and really rate it, it does need 5+ players though to give it more of an edge using both spots in Tokyo.
  3. The only OSR game i've played is Mork Borg, which i've absolutely loved. It does fall into the rules light Black Hack style though so it depends what sort of system you want.
  4. Typically used on pocket hole fixings (which that looks like). You need something like this - https://www.amazon.co.uk/Kreg-DDS-3-Inch-Square-Systems/dp/B000BKBYWW. I can't be 100% sure on the size but you need the length as you can't always fit a driver or screwdriver at the right angle to remove it.
  5. ‘I’m mostly a birthday performer’
  6. Played another round* of Spyfall last week and the only time i've laughed harder in the past 5 years** was playing it again the week before. Absolutely in love with it and everyone is already starting to develop their own little strategies. * entire evening ** Men at Work came close though
  7. I forgot that you can download a free edition of Mork Borg that includes only the text and none of the design or images here - https://morkborg.com/content/ (the bare bones edition). It gives you an idea of the rules if nothing else. It really thrives on the random tables, the game i'm running at the moment i'm sort of doing as a spiral campaign but with a lot of elements randomly generated.
  8. While I cancelled my Geforce Now subscription over the summer i'll definitely be getting back on there when winter hits. £20 seems a lot per month (for the 3080 tier) but even buying a 3080 is equivalent to something like a 2-3 year subscription. I imagine most people will be getting a refund big enough to buy a Shield TV (also the best smart app box available) and get a few months subscription. Added bonus is you buy the games via a normal storefront so not locked into the platform. One huge caveat is that game support is still limited, although there is still a lot of choice. More choice than Stadia still, but you're not getting full access to everything on Steam etc.
  9. Played a couple of new games last week - Spyfall - A bit lttp on this but fuck me it was hilarious. Haven't laughed so hard in a while, it's been dubbed the 'awkward date simulator' as that is what every conversation sounds like. Celeste - A reasonably straightforward push your luck game where the captain of the ship changes each (very short) round which adds quite a lot of depth to the tactics which could otherwise be a bit dull. Only played once though so needs to get a few more games in, seems decent though.
  10. https://morkborg.com/ Released in 2020, I imagine anyone who keeps tabs on TTRPG's has heard of this. I bought the book last year but only just started running a few sessions (and got my Kickstarter copy of CY BORG this week). Initially it can look a bit style over substance, being very rules light, but I find the style really helps cement the world in your brain, making it much easier to fill in the gaps when you actually run it. It definitely helped running something crunchier like D&D first, as i'm not sure how i'd really approach this if i'd never played another TTRPG first. It uses a D20 system so should be familiar to anyone who has played D&D. It's brilliant fun - the random tables, whether it be character creation or whatever are just full of great stuff and if you play it with a real gallows humour it can really shine, especially with a group that are into horror comedy. I'm not sure you'd get a long campaign out of it, character development (from a mechanical perspective) is minimal so it feels more suited to short campaigns and characters are very squishy. CY BORG adds some new mechanics, and a completely different setting (although the world as you know it is still ending). It's going to take a bit of work to take it all in I think, but it's a stunning book to just flick through so no problem with that....
  11. If your group is big enough (5+) then Escape from the Aliens in Outer Space is a sort of multiplayer battleships that does a great job of replicating 'the hunt' in a pretty neat and simple format.
  12. Felt much sadder about this than other current affairs. One of the best commentators across sport in general, televised games will genuinely be worse without his commentary.
  13. Played a few new games at the Chances & Counters in Cardiff last night - 1) Cubitos - this was ok, but the mechanics are a bit too close to the much better Quacks of Quedlinburg. 2) Flamme Rouge - absolutely loved this. Incredibly simple rules, didn't even have to reference them again after the first race. The slipstream and exhaustion mechanics are so simple yet give the gameplay a real tactical depth. Going to get this ordered as we only played with two and it looks like it would be absolute chaos with more. 3) Century : Spice Road - decent enough, not sure i'd go out of my way to play it again though.
  14. Yeah fine, because you can adjust the handling for each character you can sort of offset the difference in the pro/n64 analogue sticks (not a perfect solution of course, but it's better than the virtually unplayable F-Zero X)
  15. The way the music faded out the higher you jump in Excite Truck. Such a small feature but massively amplified the feeling of distance from the track.
  16. He's got form for doing stupid shit like that as well, fuck knows what he thought he was doing though. I was watching it with Australian commentary though, which was hilarious, someone even seemed to suggest that Hill's punishment should match that of the player who reacted. Bonkers. Only watched the England game and fuck me it was another tough watch. They are rapidly running out of time for their tactics to click before the world cup, especially as there are no signs it currently will. It seemed like Farrell played 10 the entire game, rather than the much more fluid relationship he had with Ford. I get how you might use Smith to try and find space on the outside but it took away his ability to keep the defence from drifting (or exploiting it when there are gaps). I kind of get most of the selection decisions (even if the players aren't performing), except for Lawes at 6. He's a top class second row and much better than Hill, and England currently have decent strength in depth at 6/7 (albeit lacking in caps). One positive to take from that is Arundell though, yes the game was already won but there is absolutely no way he should score that try. It looks like a poor tackle by the two Australian players that collide but it's the acceleration that catches them out, and then he Jason Robinson's the last defender, just accelerating past them on a curving run. For those that haven't watched is highlight reel it is absolutely worth it, make sure you check his try against Toulon too (ideally with the French commentary). It's far too early to know whether he'll make it, and all the usual boring caution with young players, but his potential is off the charts at the moment.
  17. MAME has a lot of the dipswitch settings detailed where they are available, but not sure there is any easy way of checking them without loading the game up first.
  18. Only went yesterday so it was a pretty tight schedule, didn't play anything but did spend time chatting to people at the stands which was nice. Was bigger than I was expecting and was great to see so many independents there, which suggests the hobby is in a reasonably healthy place. Really enjoyed chatting to some of the ttrpg guys, the scottish guys with the monster hunter-esque game (can't remember the name) and the Senet team too. A lot of big companies (in all sectors) are scaling down expo attendance (either attendance or stand size/complexity) due to the costs so while it felt like the show was maybe missing another one or two big stands i'm not sure it really detracted from it. Only two of us went yesterday (from our regular group of 5) so hoping next year to get the whole group down for two days so we can experience some of the non main hall stuff and play a few more games too. I think my favourite bit was the whiff of panic that started around 3pm when everyone started getting spending fever . Didn't spend much at all - LA Crimes (on sale. expansion for Detective), Rustling Leaves (seen before the show so just convenience) and Fire Tower (A slightly dark subject maybe not executed with much empathy, but always partial to a quick 4 player game!)
  19. Deep Blues (1992) - A documentary by a New York journalist travelling through parts of the US, featuring for the first third that Dave bloke from Eurythmics. If you like the blues then there will be something in this you like, it's not hugely insightful but like any good documentary it gives it's subjects time and should be applauded for that. 4/5 Uncharted - Never quite seems to get the mix right, although I liked the ship fight at the end, however ridiculous it was. 2/5 Hercules in New York (1970) - So low effort it's painful, despite that there is something curiously compelling about Schwarzenegger's belligerent Hercules. I'd probably give this an extra mark if Hercules wasn't dubbed. 2/5
  20. Going to head down to UKGE next week but can only make the Sunday, i'm assuming that Sunday's are still decent (only knowing from other shows that people can start clearing out early)? What is the secret rllmuk handshake?
  21. The 7's thing is fucking stupid, there are so few try saving tackles on the try line they should just adopt a variation of american football touchdowns. It's always annoying seeing players wait to score until an opposition player approaches them at some point, this is just an extreme version of that.
  22. This is more of a 'can't find at a price i'm willing to pay' but keeping an eye out for LNoE Timber Peak at the moment. It's available in the US, and looks like I can get a copy from ebay for ~£65 but it's one thing i'd probably rather not chance it with on global shipping. It's a shame Zombicide seemed to take the mantle of top zombie game as I think LNoE is the better game (with an expansion or two).
  23. Didn't manage to get that game of Quacks in but did play Men at Work again. Can't remember if i've mentioned it before in here but it's a great dexterity game, the handful of games we've played so far have nearly all descended into tears of laughter. Might take a game just to get a feel for the pieces, and games tend to take few rounds to get interesting but the pay off is absolutely worth it. Had our first game of the new Azul (Queen's Garden) last night, and while at first glance it looks a bit complicated, the actual rules are simple - just the way the tiles work can be a bit confusing in the heat of battle gardening. The mechanics are all similar to the other games, with the main difference being that tiles are revealed more gradually in each round This means you don't know what tiles are necessarily coming up and so strategically it feels a bit more on the fly than some of the other versions. Enjoyed it though and will definitely end up in rotation! I have two complaints though - the tiles are in 6 colours, blue, yellow and then dark/light green and dark/light purple, which requires just that little bit too much effort to differentiate, especially as the same colours are printed on some of the card pieces which aren't a perfect match. It's not a game breaker by any means (although anyone with colour blindness around green/purple would have a nightmare I imagine), but seems like an aesthetic decision that does slightly hinder it. Secondly, the boards are now thinner card rather than board so feel a bit cheap, I assume this is a cost decision but they feel a bit cheap compared to all the other components.
  24. I've only played a few games but I think all push your luck games benefit from a group with at least one all or nothing 'wildcard' player to encourage the others. I didn't think the explosions were too bad, you probably only lose out on victory points, and you'll get the rats tail advantage on the next round as well assuming you're not in first. Hoping to get a few games in tonight with 4 of us so interested to see how that plays out.
  25. Played some Quacks of Quedlinburg at the weekend and really enjoyed it. I'm partial to a push your luck game so it's probably taken me longer than it should have done to pick it up. It does a great job of balancing the risk, not making it completely catastrophic if your potion explodes, but with enough of a penalty to make pushing further a non-trivial decision. Really enjoyed this and the variety from the different potion books you can use each game was surprising. Also played Isle of Cats a few nights ago, we love a tetromino-esque game and while I didn't find it as enjoyable as the likes of Patchwork it's got some nice mechanics and enough variability that games should be quite different. It is probably better with more than two players though.
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