Well I think this is pretty interesting... (and if you don't, maybe you could post in another forum where there is something that interests you...)
It says a lot about how the people who put together Gamestm (which I do like) view themselves and their readership. I can understand being hurt by poor treatment by a publisher/developer but it does feel a little as if the magazine is depriving both itself and it's readers by treating a tremendously important (and good) game as if it doesn't exist, in a kind of Stalinist revision-of-history stylee.
Are they not going to mention it in the retrospective 'Essentials' section for instance? Ever? That would be a bit silly.
Also, the reasons given for not reviewing it, which seem important and matter of principle now, will become less relevant as time goes by, with only the irritating gap in the magazine's coverage to show for the whole business when all's said and done a couple of years down the line. And if I worked for the magazine I'd already be getting bored with explaining the rationalisation for this, as well as irritated by the attention the decision has given to a part of the games industry that the magazine seems to have sucessfully risen above.
That's not even to reiterate the point make elsewhere that readers would like to know what GamesTM think of the game.
It's a bit odd that the audience, who, like the magazine itself, value the lineage and history of videogames beyond the day-to-day tittletattle and spats that are a part of the industry should miss out because the magazine decides to be drawn into a fight. LIke I say, this is a bit at odds with the grasp of the bigger picture that I found so appealing about the magaine.
Moreover, I think that as another poster wrote, doing a review which includes the 'history' here and takes into consideration the amount of time that's passed - perhaps looking at the modding and deathmatch content that's now beginning to appear, would be unique, interesting, and leave Gamestm looking like the good guys.
Anyway...