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  1. Somebody should e-mail Shin'en and ask how well their inspired by/homage to it has done over its various iterations over multiple Nintendo consoles. Both they and Nintendo know the truth, which probably explains why Nintendo haven't given them a blank cheque and the contract to do the next installment of F-Zero. Apart from the rare times when it actually is a creative decision, the usual, unwanted answer is potential reward isn't worth the risk compared to an alternative option.
  2. The Electronic Entertainment Expo has been bleeding from a thousand cuts for several years now. First Electronic Arts said no thanks back in 2016, then Activision-Blizzard did the same, then Sony said bye-bye and even Microsoft can't find some money down the back of the sofa to pay the ESA for a booth. If the two biggest third-party publishers and 2 platform holders aren't willing to give the ESA money to help fund it, it'd only be a matter of time until it was about as useful to visit as TGS is these days. The live game show business must be pretty good as both ReedPop (Eurogamer) and PAX had multiple shows going at one point, so there is a clear desire for punters to want to pay to line up for hours to play the latest games. The ESA were clearly in the process of turning E3 into something like those types of shows to keep it viable.
  3. This is of course complete PR bullshit, the only reason they say that about these failed series is because they can't justify investing in another attempt without finding some new twist to try to make it a hit again. They are perfectly fine churning out Mario Party, Pokémon, etc. If it ain't broke, companies rarely try to reinvent the wheel if they have a successful formula to milk. The really cheap way to do this would be to allow fan games to be developed by unpaid outsiders, wait until they are near completion, evaluate them and then either do a deal to make it official and polish it up for commercial release or set the inhouse lawyers on them if the game doesn't meet the quality criteria, the ROI on that would be pretty good. Square-Enix tried to go down that route officially by allowing some of their dead brands to be used, but after 6 years, the idea doesn't seem to have made much progress commercially.
  4. The ironic thing is Nintendo didn't actually pull out of E3, it's a bizarre myth caused by people's basic misunderstanding of what E3 actually is.... The press briefings are NOT E3, the trade show IS E3. Nintendo only stopped doing the live press conferences, they still spent the money to have a booth at the trade show. https://www.ign.com/articles/2019/06/14/take-a-look-at-nintendos-e3-2019-booth
  5. The biggest simulator game developers got smart and went self-published, why pay some useless publisher a cut if you can do it all yourself and keep all the profit? Both Giants and SCS are going strong with their respective games. https://www.gamesindustry.biz/articles/2021-11-30-farming-simulator-22-breaks-series-records-with-1-5m-sold-in-first-week
  6. If you look at the history of Nintendo created 'famous' game series which they no longer choose to make, they already did that part before throwing in the towel. F-Zero, started as an internal real Nintendo game, had a real Nintendo follow-up by EAD, then it started the path to oblivion with ever lower budget efforts made by mercenaries once Nintendo had better more lucrative things to do with their limited Elite-level internal talent pool. F-Zero F-Zero X F-Zero: Maximum Velocity - NDcube F-Zero AX/GX - Amusement Vision F-Zero: GP Legend - Suzak Inc. F-Zero Climax - Suzak Inc. Star Fox has the same basic trajectory also, Metroid has borderline viability as they do at least keep on trying on a regular basis with that series, even if they don't want to commit their best to doing so anymore.
  7. Apparently they are good simulation of the things game journalists have to sit through sifting for the Gold nuggets so at least they are now giving the public the access to the content we've craved all these years, but maybe we should have not wished for in the first place :P
  8. I remember that when one of their previous films went straight to the bargain bin and some of the people who worked on it lamented the fact, they got some major stick for it. This move was rumoured last year as it seems to boost subscriber numbers for Disney+ which has experienced some slow growth lately. The long term problem is the fact Disney can't keep the budgets for these Pixar films at the same level if they are going to be dumping them for 'free' onto Disney+, the numbers don't add up.
  9. The PR presentations aren't even actually E3 in the first place! as they all took place prior to the actual event. The entire thing was originally a trade show for sellers and buyers of games to meet in person to do business deals. It going digital or being in person doesn't change much for people who never went to the actual multi-day trade show as most people didn't pay much attention to that part, I certainly didn't until after it was over and people who had been to it gave you their post E3 hands on impressions of whatever they managed to see at the show, which is the part which has gone away to a large extent over the last few years with it being cancelled effectively for multiple years now. The interminably long live stream presentations which have attempted to replace it are so boring, if the real trade show was that bad, no wonder it's now dead.
  10. Keighley put out some PR for the Geoffs, whatever he is doing is apparently working pretty well: https://www.hollywoodreporter.com/business/digital/the-game-awards-record-setting-85-million-livestreams-1235064736/ While the traditional awards shows for traditional media are going in the exact opposite direction, The Oscars dropped out of the Top 100 most watched broadcast shows in the US for the first time ever last year: https://variety.com/2021/tv/ratings/top-rated-shows-2021-ncis-yellowstone-squid-game-1235143671/
  11. I only watched this last year, was put off by the reviews and the fact it was a fantasy themed show, but despite all that, I'd say it was a definite watch as parts of it are some of the best genre television ever made, but admittedly the bar is fairly low to clear for that sort of praise I get the disappointment about how it ended, but most of the journey is worth experiencing, even if you loath fantasy, it's like the TV equivalent of LotR, another fantasy epic that managed to reach outside the usual devotees of its genre.
  12. Looking at that spreadsheet and interesting to note the comparison with Epic's attempt at breaking Valve's de facto monopoly. Amazon have given away a similar amount of games in the same timeframe and have also been doing it for longer, but have significantly less mindshare than Epic at this point in time as a place to play PC games. From what I gather, they originally attempted to make Twitch a viable competitor storefront and then gave up and just used it as a front for the Prime masterplan. I think Epic win in terms of quality of releases over the same timeframe as Amazon have relied primarily on also-ran games to bulk out their releases, while Epic have been willing to lose more money by securing higher profile games and more populist big budget games.
  13. It seems more like F2P Battlefront, ex-DICE devs backed by South Korean money, typical Service Game. The trailer makes it look like Star Wars: Battlefront x Monster Hunter x Earth Defense Force, probably fun, but not quite what you seem to be after. Edit - Actually this game might just fit the bill, ex-Team Ninja/Valhalla Game Studios working with some Russian Oligarch money: Wanted: Dead https://110industries.com/wanted-dead The only hope is for something new and unexpected.
  14. Who or what specifically don't you care about? always interesting to hear about this as this show is quite famous for it, though I didn't really have that problem myself. The first 3 series form a nice whole. 4 is a slightly meh side story and 5 is fine, I'm waiting for 6 to finish before speedrunning it.
  15. The only two times their store servers fell over from DDOS were the first and last day of the giveaway, though I assume the allure of Shenmue 3 for free wasn't entirely responsible for why it was unusable that time, unlike today, where I'm entirely sure the allure of 3 top shelf games for free has created a feeding frenzy, despite the games being available for an entire week...
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