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CarloOos

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  1. Also I still think Nintendo's port of 64 is piss-poor, particularly when compared to Rare's ports of the Banjo games from over 10 years ago.
  2. Funny you've just posted that, I was coming on to say the same. Besides the occasional short go on a mates copy back in the day, I'd never owned or finished any of these. And I've got to say, without the benefit of nostalgia, I found SM64 a real slog to finish. Clumsy controls, a stodgy camera and obtuse objectives which occasionally require pure luck to solve. I crawled my way to 70 stars and couldn't fathom going back for any more. There's one star in particular that highlighted my issues with it, it's the elevator ride in the volcano. What you actually have to do is incredibly s
  3. Yeah, beat me to it. In relation to the games of the time, HL2 was staggering in so many ways. It might not have had the combat loop of Halo (what does?) but it was massively influential in almost every other area. Arguably it was the original Half Life that started the whole 'heavily scripted, highly cinematic odyssey' thing but HL2 really took the characters, storytelling and world building up a level. Easy to forget how mind-blowing the entire physics engine (not just the gravity gun) and the material shaders were at the time, too. Wood that floated, metal that sank, different w
  4. Shame about Soho, do they have Carnaby Street? Like seemingly everyone else I just want to wander past where I work.
  5. Butcher is definitely the new watermark for can’t-quite-tell-if-it’s-unintentional faux-British hilarity, although they’ve definitely started leaning into it with his similarly ludicrous family tree.
  6. My main concern is that the last few levels of the main game were unbelievably difficult and I‘ll be unable to pick up where I left off six months later.
  7. I'd never seen this before, fucking hell.
  8. All the Watch Dogs games seem have the same ugly sparseness during their daytime sections, it’s like they’re missing all the hazy sunlight, distance fog and post-processing effects other open world games have. I remember people saying the second game looked better than the first and I’m not sure I agree, it had a more colourful setting but was quite ugly technically. At least the original looked great at night, in the rain (which I’m sure we’ll plenty of in Legion).
  9. Yeah, WD2 only runs at 900p on One X. You’d think a patch for that would be a marketing open-goal with the sequel on its way. The patched version of The Division looks better than The Division 2 (imo).
  10. Is there actually any functional difference between the 'Tempest 3D Audio Engine' and the Dolby Atmos/Windows Sonic headphone drivers on the Xbox? Aren't they all just simulating surround sound in stereo or have I missed something? It seems weird that it's touted as such a selling point.
  11. Witcher 3 does this for the main quest during loading screens. Since I’ve been playing it off and on for five years without ever actually finishing it (as I do with all RPGs) it’s been a godsend.
  12. It’s worse than that I think. It was 900p on PS4 and 720p on Xbox One if my memory serves.
  13. Didn’t think there was a current gen version of Vanquish? It’s just the 360 game.
  14. NMS is still being actively updated so I expect it’ll just get a normal next-gen patch soon enough.
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