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Ayton

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Everything posted by Ayton

  1. Ayton

    Just Cause 2

    It would be beautiful. I remember finding a code (or unlocking it?) on the old Perfect Dark that let you play in slow motion. I played it for fucking hours at a stretch like that, murdering bots. Graceful magic. Perfectly placed throwing knives from across the room, time to press mines onto the backs of passing enemies, falling and shooting, all with that filmic flow, it was glorious. Something with ragdoll and physics like this would just be unending tantric ecstasy. Oh well. At least I've learned that the best Scorpion choruses all start with "Here I am."
  2. Ayton

    Just Cause 2

    Weighed into this lately with much more intent to make progress, battering mission after mission instead of dawdling, and have now done all faction missions and all but maybe one or two for the agency. The missions are mostly just a few minutes long, and never unfairly hard. One distraction I did allow myself was to scoop up all faction collectibles in areas I passed through, particularly in cities where they're all clustered together, thinking well this will need done at some point anyway. I'd intentionally done this the old fashioned way, without reading on the internet exactly what reward I'd get from each faction, to make it a nice surprise. Fortunately I was finding it a bit of a slog and got curious, fired up Google while playing one afternoon, and discovered that apparently you get fuck all. 300 tiny pick-ups spread across 400 square miles of hostile terrain gets you nothing. An achievement/trophy is meant to drop halfway, at 150, but there are no in-game rewards. I think by that point in the game we'd be ready for infinite ammo/health or something, but you don't get so much as a silly hat. So I've stopped doing that. If anyone knows different, please let us know, but this seemed to be the consensus across the webbles. Looks like I'm now way ahead of schedule to finish this off before Redemption. Oops.
  3. Yes, sorry, that's the one. I thought I was the last one to read it. Well that's me busy for the next 90 minutes, cheers. (Larry Fishburne is amazing in part 2!)
  4. Reading over the Rockstar Wives thing has given me some concern about how this will all come together. Or indeed about it being sabotaged to brick our machines on level 2. If it does turn out to be the solid gold amaze we're hoping for, it will at least be strange to know it came out of confusion and misery.
  5. Ayton

    Just Cause 2

    Co-ordinates would be better.
  6. Ayton

    Just Cause 2

    This eats my days. I'm only just realizing though, ~30 hours in, that I should have gone for Casual, too. I thought you were all just being girls, that once I'd beefed up something formidable like the revolver I'd be one-shotting bitches all over. Now that I've ramped up the guns I've realized this isn't the case, and the enemies are being pretty dickish about sharing their playground. I find I don't really want to get into a big fight with them every time I destroy something or go looking in the wrong area, that I'm not really here for them and they're just sort of an annoyance that I wish to spend minimal time dispatching, but there's tons of them, and they're accurate, and it's those ones with the flack jackets on that are the problem. Those dudes get back up from a grenade launcher to the chest. I can't be dealing with beefcakes like that when I'm looking for one of 950 somethings.
  7. Ayton

    Just Cause 2

    I had a similar ammoless encounter, and was similarly peeved, until I remembered the grapple is the key to everything. Given the generous auto-aim, it's not actually as hard as it might seem to heave the passenger out (when he stands on the skid to shoot at you) with the grapple, then just reel off a second grapple and hijack the chopper. Having been chased around like a rat with no means to fight back, I found the mighty wrath of the copter's miniguns quite satisfying once the tables were turned, in a how-you-like-me-now-bitches kind of way.
  8. Ayton

    Just Cause 2

    Why haven't I done this?! I use to hang out at high speed bends in the Crackdown highway system, just to shoot tires out and enjoy the carnage. I will be a ropin' some speeding trucks into the warm sea this eve.
  9. Ayton

    Just Cause 2

    They've got to be kidding, they have. When your black market guy gets in touch to offer a bit of intel now and then, and he's all super hoarse Batman growly, and emphasizing, each, hammy, overdone, word, it's got to be a joke. Hasn't it? The only voice acting that bugs me is the pair of samples that trigger each time you attract heat, you know, the "hostayos repoated in de areeya" ones, as I'm constantly getting into trouble — being the point of the game — and hearing them too much. A little radio static or the colored gauge itself would be enough. The ammo thing is confusing, for a game so eager to please. I feel like if I paid $40,000 for a revolver, I'd want more than 35 bullets with it. Really I feel like I wouldn't pay $40,000 for a revolver, so I'll say the economic system is confusing too. I have difficulty gauging value when a plane and a pistol cost the same. Is this a lot to spend, or hardly anything? How much more will I get? I seem to be moaning. I actually really like it. It's full of surprises and you can chain together an absurd five hour long Jason Stratham action sequence just by being easily distracted and well equipped. Was the demo fixed on Casual? I felt like a total bullet sponge in that. Now I get killed a lot if I stay in one zone.
  10. Sustained! They might use some funny physics, but they get it. I wouldn't trust anyone else to.
  11. Ayton

    Battlefield 1843

    Coincidentally I was looking at this earlier today: Darkest of Days Which is I suppose a sort of a Battlefield 79 A.D. & 1918 & 1876 & 1942 & 1862. Perhaps as close as you'll get on the 360? Definitely should be some musket action in 1862. A bit let down you can smuggle in present day SMGs to these battles as well, due to a time travel story, but the real flintlock stuff's there too.
  12. Ayton

    Rock Band!

    I roared this the first time I had the house to myself after getting the game. By the end I was laughing so much that many points were lost. On top of the absurdity of singing really loudly by yourself, into a video game, I just can't help creasing up when slipping horribly out of key and seeing the little box of judgement go from "AWESOME! AWESOME! AWESOME!" to "okay". You can practically feel the game going I've been trying to look for this. Is it possible that everything is moving at the same fps, but the notes appear smoother because they're sliding down a straight path, whereas the background is all wooshing cameras and flailing dancing limbs? Like waving your hand in front of a CRT: slow looks smooth, fast looks choppy.
  13. Ayton

    Rock Band!

    Of all the random shit, Harmonix has just told us that the reason some of us couldn't get the fancy new auto-calibration working was that we had Vibration switched off in our Xbox Guide profiles. I've had that switched off for years to preserve battery power in the wireless pad. Sure enough, just put it back on, and the Strat finally heard my 5.1 system in the calibration screen, settling at 31ms of audio lag. For two weeks it'd been unable to sense anything. Was starting to think it was a bad guitar. Some guys on the official forums have returned their Strats three times trying to solve this. Presumably this'll be patched into obscurity by the time RB2 reaches the Old World.
  14. Ayton

    Rock Band!

    November for Britain? Excellent! I'm the only one playing this on my friends list at the moment, and one mediocre guitarist does not a band make. The Mrs does have a go at singing now and again, but I need a drummer. Some of the challenges and gigs require a drummer/singer/whatever, and it seems some online battles are heavily in favor of full bands, if they're combining points/stars from each player as I think they are. What is this about the background not moving at the same frame rate as the musicky bit? I don't notice anything funny, but then I've never played RB1 so don't quite know what to look for.
  15. Ayton

    Rock Band!

    I has teh startumcaster. And I maded teh Jikal Maxxonz. Can't offer any great comparisons to the RB1 Strat as this is my first Rock Band, but I have been playing it with a guitar pick (after hearing Harmonix do so) and doing well. Can't get the audio calibration gizmo to hear anything out of my 5.1 system, blaring or quiet, so that might be duff, but otherwise it's quite nice.
  16. Ayton

    Rock Band!

    They did. 22 million Microsoft Points. Sorry, I just enjoyed this. "See this task advertised as endless? Took bloomin' ages it did!"
  17. Ayton

    Rock Band!

    Yep, found that the other night when looking for a surgical mask. I dunno, I think it's at least an acknowledgment of the pricing debacle, an inside joke. I did quite enjoy reading the Amazon UK reviews of RB1 the other day. Exactly as many 1-star reviews as 5-star. A lot of anger.
  18. I don't know if it's caused by repeated removal from the case or from spinning millions of times at high speed for hours, but this happened to my friend's COD2, which was our most played game at the time. Wouldn't load in the end. My Vegas has got little hairline cracks now, and that's got to be the most played game of the past year. Hope it can last until Vegas 2 in "March". It would be nice if we could make backups, as this sort of thing is pish.
  19. Ayton

    Hunting Games

    You're talking about the PC, aren't you? I've only played console versions. But lots of them. Hunting games are responsible for some of my happiest gaming moments, partly for the reasons you describe, partly because I enjoy the redneck wrongness of flipping over an elk with a high caliber round from half a mile away. And arrows. I'm a sucker for any game with sticky-in arrows. All the better if they're sticking in the neck of a sheep. Largely, it's the open expanse, the lack of competition or time limits, the sense of the outdoors. A little bubbling stream, a frosty wooden bridge. The god damned freedom of it all. Upsettingly, Activision/Fun Lab/Cabela's keep developing worse and worse iterations of the series. They want to make a niche genre accessible and fun, so they add attacking animals and easy kills and reduce the great wide open to hedged corridors that funnel you from one staged kill zone, unrealistically teeming with life, to another. In the beginning, you could go anywhere on the maps, and could sit around in ground hides or those tree chairs, leaving a lure out, glassing the tree line, taking in some beautiful scenery. Have a snack. Now you're prevented from going up hills, or outside an impenetrable corridor of ferns, and cougars are swiping at your knees, and a disembodied guide is telling you what's gone wrong in a regional accent. I wish they would go back to the hardcore. It's not like I knew anything about hunting, but they were far better games, and the differences between them and more mainstream genres were interesting and worthwhile.
  20. But still no DivX/XviD right? We have to wait for a Connect360 update for that, I assume, because my DivX stuff still isn't showing.
  21. Just a little update to say I rented this for a couple of weeks, and it's not good. As you might imagine, the jibbage is so overdone it loses any impact very rapidly. Even with small guns you're severing limbs left and right. It's not a special treat for a great shot; these are just dummies, loosely sewn together, waiting for any event to come to bits. One gets the impression shouting at an enemy would at least blow his feet off. So far I've been unable to shoot anyone in the head with any weapon without it resulting in the explosion of said head. It's quite telling of the intended gameplay that none of the assault rifles offer a single shot setting. It has surprisingly OK graphics - some of the jungle stuff is really quite pretty - but framerate is often unhappy, and there are some jarring disappearances of objects here and there. I knew this was going to be B-movie schlock, but I think what disappoints me most is the sound. It's all flat lo-res shareware quality. Considering the damage the guns are doing, I'd like appropriate feedback in the ears as well as eyes. The whole feel of the thing is uncomfortably outdated and irrelevant. Next to current games, it's like going to the cinema and seeing on the marquee "No Country for Old Men", "Michael Clayton", and "Navy Seals". Also, there is something that can only be described as lag (offline single player) between moving the thumbstick and seeing the effect on screen. Most achievements are for ranked online play, so I'll never get them.
  22. Inappropriate horning. Crucial stage of a racing game, the pressure's really on; perhaps I've finally got into first place on a hateful track that I've had to restart 25 times and was beginning to believe was impossible with the car I've bought. Utter white knuckle don't-fuck-this-up stuff, then my hands, trembling and moist, are so tense at the corner that I mash the thumb stick on the turn, unexpectedly coaxing a jolly and inappropriate "Parp!" from the car horn, cracking my dour determination with a nervous giggle and destroying any and all driving technique for the next 30 seconds.
  23. I didn't know this was going overseas! I saw it in the spring at Yale. They had that blindfolded Castlevania guy do an impressive medley on the giant cathedral style organ there, which was a nice fit. My highlight was Medal of Honor, though. Has that been dropped from the UK shows for Harry bloody Potter? I mean that was beautiful, moving stuff. They used WWII archive footage rather than game reels too, so I suppose it was bound to have greater emotional impact than wibbly cut-scenes.
  24. Interesting to read here that Prey and Doom 3 may have been the same engine. Both of those gave me bad headaches/occular migraines. Something to do with dropped frames, I think. Both games did that thing (frameskip?) where, to ensure you travel from A to B in a consistent time, some frames are omitted when things get too busy to do it at full speed, rather than show them all and slow down time. It felt like my eyes were constantly looking for these missing frames and coming up short, which exhausted them. Trying to put in a reasonable performance on Live against friends who were immune to this was hell. Don't get the motion sickness, though.
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