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mash

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  1. I started reading PC Zone in about 1994. Stopped reading in 2000. I remember they organised a national Doom tournament which I participated in and got my arse kicked in. I was using cursors with ctrl for fire and you had guys using wsad and mouse who taped the shift key down. Also, who knew Charlie Brooker would become famous?
  2. Same here. I remember following the Virtua Racing port closely when it was announced and scrutinising the first screenshots in the Official Sega Magazine. I used to play the arcade machine in Birmingham City Centre and to me at the time it looked like a decent facsimile of the arcade. Graphics were vastly watered down but it captured the spirit if its big brother. Shame they didn't do more SVP games, would have liked to have seen Virtua Fighter.
  3. It was probably more Alan Sugar penny pinching. The CPC 464 was my first computer and I loved it, however with proper hardware scrolling and sprites it could have been amazing and wiped the floor with it's contemporaries Alas it wasn't meant to be. The 464 still got some amazing games though and some of them even scrolled! Also, the CPC did have hardware scrolling (kinda). Inside the CPC was a Motorola CRTC chip which could be used to aid scrolling (See the Pinball Dreams conversion). But, it was undocumented and home developers only started utilising it until after the party had
  4. Howards End should be alot higher and the list is missing The Bounty and Shadowlands
  5. i started watching these on Youtube a couple of months ago. i've pretty much seen most of them. Best one I've seen is The Flypaper. Which was episode 1 of season 3. Absolutely stunning piece of work, simple but very effective with possibly the bleakest ending I've seen in either film or television.
  6. Problem with the Psp version is it's 30fps with drops. Unless you overclock your Psp that is
  7. Fucking hell, 25 years old. Time flies doesn't it? Saw it when I was a student and now I'm a middle aged man.
  8. it's amazing what they can do nowadays, doesn't look very practical though.
  9. First time I saw the Nic Roeg version was on Moviedrome and I absolutely hated it. I was about 13 years old then. I remember Alex Cox saying the film needs multiple viewings. Let's face it, this new one is going to be pretty conventional and pale in comparison to Roeg's film.
  10. you'd be better off emulating cps2 rather than Saturn. Xmen COTA on Saturn had about 1/3 frames chopped out. Still, Capcom's 4mb games on Saturn were a thing of beauty. And were to all intents Arcade perfect. They still hold up today. Xmen vs SF looks better than the last Marvel vs Capcom game released and Street Fighter V looks ugly to me.
  11. just to bring up playground arguments they've done a cpc version too.
  12. Dreamcast Sega Rally 2 was 60fps. It wasn't consistent though. there were actually two codes, one which reduced detail which would give you a more consistent framerate and a 30fps code which would halve your framerate. Apply both and SR2 stays at a locked 30fps. which is preferable to a variable 60fps.
  13. https://archive.org/details/segarally2_portable you can get it from here. it works in windows 10 as well.
  14. Dune - extended edition - This is a 3 hour version of the film with Alan Smithee named as director. I've always been a fan of David Lynch's Dune, I loved the production design and the music in particular. However, it was a massively flawed film. If you know nothing about the universe it won't make a lot of sense, the dialogue is laughably bad and the special effects are a joke considering when it was made and the money spent. The biggest problem with it though was it was far too short, in order to maximise its money making potential the producers cut the film to 2 hours. Just when
  15. Holy shit, did i just read that you thought the Indiana Jones films prior to Crystal Skull were somehow realistic?
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