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Loik V credern

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  1. this has 3.3 billion views: Here's some wolf eyes to cleanse your soul:
  2. @Moz I agree there's not much action or scares, and no real puzzles. Resident Evil 4 had more substantial puzzles and they were always considered flimsy and just there to break up the action, but i liked them, they weren't redundant. But i thought the house section was amazing, the first time when the first person view has improved the game because I'm not finding the shooting anywhere near as good as Resident Evil 4. The pistol sounds weak, i miss the laser aim, i miss having to stand still to shoot, i miss the volume of enemies. I'm not one who pines for old Resident Evil with the scarcit
  3. Just seen this Is it necessary really for managers to do these silly declarations? Before these amazon documentaries i didn't realise they did. The players are clearly awkward, i don’t think it would encourage me if i was sat there. It's different to Ferguson telling stories of growing up or whatever, only Americans can feel comfortable with the self-aggrandizing Pep is coming out with there. Maybe it's just unfortunate expressing in a second language.
  4. I'd leave the flour the first time, use the exploding barrel by the red gate on a few of them, run back up to the room with the other barrel, forget the ladder is there then just run around in a panic. The big guy turned up and i thought that would trigger something. I started it again on standard not realising the auto save would be overwritten. If it's timed then that seems more fair. Did it first time on standard but still seemed harder than it ought to be.
  5. So that's how to kick. Yeah i was just blocking then using the closeness to get a better shot. The next section has a few of them then.. God bless the developers to have a control setup that switches run from thumbstick down, i was getting worried there was no custom controls. My pad is a bit knackered and it's always been far more awkward than immersive when needing to do it on call of duty. Curse the guy who thought that up and every other game copied it thinking it's really cool. As long as i can run I'm confident, lets see... edit: *carefully climbs dow
  6. I only see restart or quit? edit: oh i see now. I eventually killed number 2 anyway, with 1 bullet left. Whenever i watch walkthroughs it seems like the player coasts through with ease, not that they're at an expert level, just that nothing is a big deal. Whereas I'm very quick with the 'it's impossible!' for not much reason.
  7. i don't think I'm going to have enough ammo. I foresaw this and used my knife against the warewolf but then he'd jump on me and rip my heart out so i stuck with my gun at least to see how many bullets it'd take to bring him down.
  8. Just started this, on hardcore. Not all games allow you to change the difficulty during your game do they? After playing The Last Of Us 2 i just assume it's standard now. I've not read the thread, I'm not the only one to pick hardcore and then 40 minutes in be unable to kill the first thing you come across, the warewolf am i? I run out of bullets then..die. edit: killed it! That's not remotely one of the difficulty spikes I've seen mentioned is it? There's more to follow isn't there? I've just used the medicine.
  9. I don't think the show is worth a new thread, I'm not interested in that story personally. I never said it was difficult, just impressive how good the likeness is given how Lily James has always appeared.
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