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Everything posted by Wroth
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That's a little harsh. At least her voice sounds like a human and not a stone being dragged along a cheesegrater
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It's possible for changes to an established story to be both commendably brave, and subjectively bad at the same time.
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I loved the original FF7 story but you know what could've improved on it?
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Oh I think you might be right! Thanks!
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It would appear not. Does anyone know what the numbers over the ability window in the equipment section represent?
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Chapter 7 boss question:
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Been hitting rocks all evening and got nothing but centipedes
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Yeah I guess it'll be similar to binary right? Each extra bit doubles the number of possible values. Anyway that's really fascinating to know, thankyou!
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Agreed. The "puzzle games" categories in mobile storefronts makes me despair.
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Are there any picross games that involve massive grids? Like 50+ cells wide or perhaps more? Most of the ones I've played have rarely ever gone over 20. Perhaps they start to become impossible to solve logically beyond that size?
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haha, yeah I said something similar further down that thread. However I think "puzzle games" does cover a broad array of diverse subgenres, that are wholly unlike each other yet unmistakably involve "puzzle" gameplay. I'm absolutely loving, for example, the "information game" genre that's becoming popular. Games like Her Story, Obra Dinn, and to a degree, Outer Wilds, where the puzzle is the acquisiton and use of in-world knowledge to progress further.
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Also, there's a bunch of recommendations and discussion in this thread
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I've recently been enjoying Inbento. Came out recently on Switch, but has been out for a while on phones.
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Doom Eternal - iD Tech 7, Huge Maps, Invade Other Players' Campaigns
Wroth replied to RubberJohnny's topic in Discussion
Thanks Chief Inspector Fun of the fun police. -
Sure, but that wasn't episodic.
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Parvati earned a permanent spot on my party, though it was quite jarring at times how her dialogue seemed to be written for someone with a much stronger southern drawl than she actually has.
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Hard to get an estimate of the nature of the rpg as a whole from what amounts to a linear opening sequence. I suspect you're right for this first episode, as the majority of midgar was quite linear already, but when the world map is introduced in the next part that's going to be an interesting problem to tackle.
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Yep, that was me. Had to pause it during suffering as I got a phone call but yeah that was one of those aha moments where I was like "what if..." "Feeling old" has to be hands down the best part though.
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Agreed it's really good! The dual genre mechanic works surprisingly well, and there's some really mind blowing and hilarious meta-level solutions to certain puzzles!
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Baldur's Gate 3 - ceremorphosis from Larian (TBA)
Wroth replied to Cosmic_Guru's topic in Discussion
No plan survives contact with the enemy. -
Baldur's Gate 3 - ceremorphosis from Larian (TBA)
Wroth replied to Cosmic_Guru's topic in Discussion
https://imgur.com/a/h6KujfN#caVuocp Interesting that all the dialogue choices appear to be in the past tense, like your protagonist is the narrator.