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rllmuk

Opinionated Ham Scarecrow

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About Opinionated Ham Scarecrow

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  1. Just curious really. Personally, as I've got older, my tolerance for games I'm not enjoying has disappeared. Whereas I used to power through a game that was barely holding my attention to add it to my completed pile, I now find myself - particularly if a game reminds me of something better - just dropping it playing the older, better game again. Off the top of my head, I've played through The Last of Us and Alan Wake the highest number of times (6 each) closely followed by the original Borderlands (4 times) and Witcher 3 (3 times, twice with DLCs too). There's loads of games I've played through twice though. I very recently finished my second play of Last of Us 2 directly on the back of the first. So yeah, do you do this? What game have you played the most?
  2. Of course a game could be better. Nothing is perfect. The idea that the solution to all of this is what works for you personally is what I am arguing against. A better designed map or quest is better regardless of how you find it. For every change that makes the next big open world game better for you because it is all free and organic, there will be people crying out for a more led experience. This is why my preference is for choice.
  3. I think we will have to agree to disagree then, because I now get the impression you are seeing things you want to see in games you like/dislike. There is maybe one example of this and even BotW has incredibly generic map sections broken up by identikit shrines and towers. The idea that no consideration has gone into the map design of Horizon or Witcher and they are just a shotgun blast of icons on a map does a discredit to the developers.
  4. My argument is that you are not improving them for some people, only for yourself and those that share your criticisms. This is only supported by the reviews of Tsushima (which range from amazing 10/10 to meh, boring 5/10). You pay heed only to the criticisms that match your own. I can 100% agree on better quest direction, but regarding the other stuff this all comes down to personal preference and should be handled in game via options. The Witcher 3 is amazing for this. You can turn off practically every map icon and the entire HUD. Even the UBI open world games let you do this. You already have this option in the majority of games.
  5. I think what this place needs to realise though is that this particular type of open world game does not need fixing. For a lot of people, a huge open world crammed with things to do over a period of weeks or months is just a nice bit of comfort gaming. You sit down, turn off and instantly settle into that loop of collectible/sidequest/mission and see where it takes you. There's a place for that. If you don't like it, not every game has to be for you. They sell gangbusters. Plently people do. With all due respect, the idea that modern open world games could be improved by being more Deus Ex or Batman or BotW is nothing more than a plea for devs to make more games you like.
  6. A more budget end recommendation, but I've had this since January and it's been flawless. No issues whatsoever and image quality is way beyond my previous AOC 1080p Gsync monitor (this one is Gsync compatible too): https://www.ebuyer.com/838555-eg-27-gaming-monitor-qhd-144hz-1ms-with-amd-freesync-gs27-v2
  7. The PC port is an absolute banger by all accounts. Tempted, even if I wasn't entirely convinced by my time with the PS4 version.
  8. Display drivers installed? Your pc will be doing loads of background updates after first boot too probably.
  9. Jesus. I've got to pull myself together and drive home now.
  10. The first rule of Witcher 3 is turn off the question marks.
  11. How many map icons does dying on Ubisoft's hill unlock?
  12. I really enjoyed this. It has a lovely slow sense of building dread, great acting and location.
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