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catweazle

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Everything posted by catweazle

  1. If bray.tech is to believed there will be 69 challenges this season, so you can skip 3. I've given up too.
  2. catweazle

    L.A Noire

    The shape of the mouth isn't exact, but it's close enough. You can't really tell with the camera angles they've chosen, but there's a few places in the trailers that give away the actual shape of the geometry in the faces. Check out the eye and mouth of this guy: His mouth doesn't really have any depth, and the eye texture is a bit warped. Looks better in motion though.
  3. catweazle

    L.A Noire

    I'm fairly certain that LA Noire does uses bone animation for the base movement of the face, then uses a streamed diffuse/normal map to get all the lovely creasing and such. I think the "generated mesh" is just talking about the capture process from 2D video, there's no real reason to generate a mesh in realtime and it would cause all kinds of lighting artifacts as the topology changes. I suspect that the base mesh is also fairly inaccurate, and the video compensates for this. This is speculation unless they do a talk at GDC or Siggraph on the techniques used, though.
  4. catweazle

    L.A Noire

    The facial animation is very cool, I've been going through frame by frame, and I think they're using a unique approach that I've not seen elsewhere. What it looks like to me is that the game is streaming in diffuse and normal textures like a video, and projecting onto low res facial geometry that roughly matches the video. You can see this in a few shots where the teeth slide around. It's not actual footage as such by the look of it, but does look like it's been processed offline. It captures the performance better than anything I've seen, but seems to have a few drawbacks. Foremost is the lack of shadows - presumably they are avoiding them as they could easily show discontinuities between the video and geometry. The face textures are also pretty low res too. Not sure why there's no baked ambient occlusion, they could really do with it under the hats. I think it's really nice to see studios trying out different technologies.
  5. catweazle

    Rock Band!

    They have 360 keyboards now, and Wii/360 pro drums, but no PS3 instruments yet.
  6. O/\O Probably my favourite album.
  7. I've just done that bit. I libra'd him, debuffed until he was slowed, Relentless Assaulted him until Lightning's health was getting dangerously low, then busted out Odin before he could summon any more robots. One robot left to mop up after Odin had done his thing.
  8. Plenty in HMV Oxford St this morning. More than the normal edition.
  9. You can hold down the power button while turning it on (until it beeps a second time) to reset the display settings.
  10. catweazle

    What.cd

    Anyone want to trade for a HDBits invite?
  11. There once was a console called Wii Which was hailed throughout the country As a pastime for Mums To wiggle their bums It wasn't very good
  12. catweazle

    What.cd

    Does anyone have a spare invite? I'd be ever so grateful.
  13. catweazle

    What.cd

    I'd love an invite if anyone has a spare. I miss OiNK terribly.
  14. The main reason for not having mid mission checkpoints in GTA was initially a technical one, I think. The data required to save the state of the world when everything is dynamic is huge - that's why the save points are cut off from the rest of the world. The problem is that they have compromised the original design by not having truly free form missions in the end anyway - a lot of them have a cutscene halfway through that sets the state of the world in a particular way so you can't set up roadblocks or the like. I think they should have put checkpoints in those sort of cutscenes, but it would have been a bit of an admission that the sandbox design has failed.
  15. The advanced swinging was a trigger for each hand. Both systems were pretty good, but the advanced one was really immersive once you got the hang of it.
  16. catweazle

    Fable 2

    I've been enjoying this, but have run across one of the variants of the Monk bug. There is a monk blocking the entrance to the Temple of Light, so I can't continue the main quest. Someone suggested getting a guard to chase you to the entrance and knocking you through, which worked, but then I couldn't get out again. It's all very well only having one save slot so you have to deal with the consequences of your actions, but you really need to make sure your scripting is bulletproof.
  17. Knights of the Old Republic is reasonably short.
  18. LE out for delivery! Woo!
  19. This die-hard fan has got the LE ordered, but also has the standard edition ordered at Amazon, in case the LE fails to arrive in timely fashion. I may be getting too excited about this game. Hopefully the LE has a shrinkwrapped copy of the game inside I can just return to Amazon.
  20. I reckon it's more like Stock, Aitken and Waterman style pop compared to 80's Metal. Both pretty juvenile. One takes itself far too seriously, and has far too many men trying to be macho, but can occasionally come up with something that transcends the genre. The other is mostly bought by kids and parents because it's been advertised to saturation point. It's mainly dross, but there is the odd chance of a fun pop classic lurking in there, and you don't care about the crappy production values.
  21. Super Furry Animals' "Hermann Loves Pauline" is a good one. 1st verse is about Albert Einstein, the second about Marie Curie.
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