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choduk

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  1. choduk

    Dreams - It's out!

    You can also turn gridlines on and snap to those. So that makes using the dual shock a fair bit easier.
  2. choduk

    Dreams - It's out!

    I've been using the dual shock for everything. It seems a little clunky at first, but you quickly get used to it. I've got a set of Move controllers, but haven't got around to doing the tutorial for them as I just go straight back into tinkering with things I'm making.
  3. choduk

    Dreams - It's out!

    I don't really have an objective in terms of creating a game. I just really enjoy the sculpting and world creation. So I make sure that all of the assets I make are remixable and can be used by anyone else who wants to use them. There are loads of people who do the same as me. There are loads of people creating and rigging characters. There are loads of people just creating music. There are loads of people creating full games from all of the assets created by others - or if they're talented enough, they're creating everything themselves. You can just dabble with whatever interests you.
  4. choduk

    Dreams - It's out!

    I've been working on a Bloodborne inspired scene. I've tried to recreate the railings and lamps from the game. I've shared those and the railings have now been used in a number of other people's creations. I've been trying to model a cathedral (loosely based on one not far from where I live) and have added that to the scene too. Pretty happy with how this has come along. You can have a wander around this scene and check it out. Just search for "Bloodborne Inspired Scene".
  5. I don't know how this can be the case. I tried Dark Souls 3 and it looked like a right load of crap until I cranked all of the settings up.
  6. I went into the graphics settings in Arkham Knight and cranked everything up to the max, plus turned on all of the extra effects listed at the bottom. I then restated the game as it advises - in order to activate those effects. I then ran the PC performance test which crashed and threw me out of Geforce Now three times in a row. So that was a bit a of a let down.
  7. choduk

    Dreams - It's out!

    The way the engine works in this, you have to scale back the quality of some of your assets when the scene gets too complex, I'd imagine that running it on ps5, would allow you to add more higher quality assets before you hit these thresholds.
  8. I feel like I've been hearing this for weeks.
  9. choduk

    Dreams - It's out!

    Release day has now been revealed as Feb 14th 2020. Happy Valentine's Day.
  10. choduk

    Dreams - It's out!

    They've still not announced an official release date, but Media Molecule did put a tweet out yesterday stating that the Early Access will be coming to an end on 8th December. People who've already bought it will be able to continue playing, but this is your last chance (discounting any future sales) to pick it up on the cheap.
  11. Disco Elysium (Steam) - £27.99 Virginia (Humble Store) - £0.69
  12. choduk

    Dreams - It's out!

    I have had a stab at an external scene. Not a garden though.
  13. choduk

    Dreams - It's out!

    I just thought I'd add a YouTube vid showing the additional work in progress on my front room project. I'm only just over 50% on the graphics thermometer, so still plenty of scope for additional detail to be added.
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