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rllmuk

cowfields

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  1. Yes, it's subjective. I guess I'm projecting what I really wanted from an open world. I think from an open world I want exactly that - an 'open world'. That is a sense of exploring terrain, uncovering a map. I don't think the terrain in Witcher was as good, but maybe since I played on Switch that's why, because it was a little muddy. I just think seeing a mountain and knowing you can climb it is part of what made BOTW appeal for me in a way that Witcher didn't. It was just a lot of forests and the occasional hill to more forests. At least as far as I got, that's how it felt. I take the point that BOTW is somewhat hollow in terms of actually feeling like a real world with characters. The lore / narrative isn't there, so I get the aimless criticism people would feel, but I think that just works for me. I think it also taps into my World of Warcraft addiction. Hands down the biggest appeal of that game for me, and the reason I ended up playing it for 10+ years was the sense of wandering around uncovering quests and maps. I guess I can't really criticise Witcher that much, I just need to play the main quest and I think I would get the most out of it, and just accept that the side quest stuff is just busy work. I mean it didn't help that it was so goddamn cheesy. The Witcher is such a boring character, so uncovering all the lore wasn't great, I think I preferred Skyrim in that regard. I like characters around my character having some depth but when you just don't like who you are because he's just this tiresome manly gruff trope means any sense of role playing and imagination is a bit out of the window. Now I think about it, I can connect more when you're a silent hero. Link / Gordon Freeman / SkyrimDragonborne etc.
  2. We keep talking about BOTW here and I think it's poignant because uncovering 100% of the map happened simply because you could see it all, and really wanted to. The draw distance they got really right. Noticing a cliff top and just having a real sense that there might be something up there. Seeing a large structure far away, it has to be for something...those things genuinely pulled you towards them. I'm not sure I could say the same for The Witcher without question marks. Having a large actually open world rather than a series of maps helped too in that regard. But I take the point that potentially a lot of question marks and a sense of achievement of ticking them all off is actually going to be quite satisfying and enjoyable. I get a bit of that with Xenoblade right now but... This really speaks to me. Save me from myself. I didn't want to turn off question marks because what if one of them had something really juicy? With Xenoblade I think the expert mode and choosing when to level up is really important. Doing every side quest was over levelling me, so when I did return to the main story, some epic boss battle was over so quickly that I am inherently bad at the combat system, because nothing lasts for long enough for me to think about tactics. So I've turned it on and it's improved things for me. It's nice to level up when a boss is too hard, because it's not cheating, it's just leveraging an in game resource.
  3. At the very least, an 'auto-sell' option would be good. Again from Xenoblade chronicles, but also Witcher, I think I would actually like to never ever ever have items as a quest reward. Just cash, and for shops to be useful, and for a shopping spree to be exciting. Maybe bosses can drop fancy loot and that's it.
  4. You're not wrong. Witcher is awful in that regard, and it put me off a bit, because I was finding it all a bit unfulfilling, but I think I will go back to it. I think turning off question marks is good advice. I think Zelda made more sense because there was a general sense of not really being sure how many side quests you could do, so you were really encouraged to just uncover areas at your own pace, and if you saw someone you'd be able to resolve whatever sidequests (I can't remember if there were actual logged sidequests or just random things). I'm currently playing Xenoblade Chronicles and I think I like the minimap on that. the ! quests are plentiful but not having to return to people to hand them in is great. And also not having "quest items" that only spawn when you have a quest. It's a great feeling accepting a quest, realising that you already have 4 sexy-turnips in your inventory and complete it there and then. Preemptive gathering is rewarded. Also I think they don't all spawn at once, and though sometimes it's somewhat frustrating feeling like you have cleared an area only to find 4 more ! pop up when you return, I think it's probably good for open world games not say "here is everything you can possible do" from the off. I think there's something in gating the sidequests around the main story, so that you can just 100% "a chapter" and then have to come back later. Zelda didn't do this, but I think not having some epic todo list, which is what a "quest log" really is, just allows you to run around and deal with things as you're passing by rather than turning a fun game into a fucking Jira board.
  5. cowfields

    Coffee

    For what it's worth I am really loving the Wilfa Uniform. It was a crazy amount of money to spend on a grinder, but for something that is part of my daily routine I am satisfied. The people at Square Mile were also delightful in getting it sent to me next day. What I like is that it's very easy to dial the grind up or down back to a specific amount, since I generally do filter in the morning, and an espresso for my elevensies, I'm constantly changing it. it doesn't take up a lot of space on my counter and the grind is really good. Since discovering a good espresso Aeropress technique I have enjoyed a milky flat-white style coffee* rather than just V60 but heating milk is a bit of a faff. Our microwave is packed away as we hardly ever use it and it took up too much space. So I just have a small pan and heat milk on a hob. While also trying to do the faff around the Aeropress, it's a bit annoying when all I want is a mere 60-70ml of warm milk. On top of that, there's no microfoam....so I'm thinking of getting a milk foamer. This was mentioned: https://www.johnlewis.com/dualit-milk-frother-black/p231706525?sku=231706525&s_ppc=2dx92700053277443508&tmad=c&tmcampid=2&gclid=CjwKCAjwi_b3BRAGEiwAemPNUwazWvSvOYWHmnNFAaqCjoPnWb-CZLtILuM0PJ-99biNyH6flXZfdRoCINsQAvD_BwE&gclsrc=aw.ds But I'm not sure. I don't want big foamy cappuccino tops, that's silly. I just want that microfoam that just adds a little thickness / velvety texture you'd get with a proper steam wand. I don't want to spend too much money, or have yet another kitchen thing taking up space, so £50 seems about right. Anyone got any thoughts / advice? I could get one of those little mini whisks but I think more important to me is just a quick and clean way to heat a small amount of milk. * I tried Square Milk Red Brick and Sweet Shop. The Sweetshop has been disappointing iwth the technique. No matter how I do it Red Brick just gave so much more richness, flavour than Sweet shop. So I'm trying to bash through the Sweetshop so I can order another Red Brick!
  6. It's definitely worth the money if its your thing. I actually really enjoyed how 'normal' it could be. "hey so I know there's this looming threat that could destroy Tokyo but let's pause on leveling up our battle skills, pop over to the dance studio and work on how we can better perform as a pop star for our fans. We'll get a mochi parfait on the way".
  7. Alas it's digital otherwise I totally would. Don't let the realistic boob jiggle give you cause for doubt. I put about 50 hours in so I guess that's £1/hour.
  8. Thanks, I had tried them both. I was put off by both for different reasons. DQ11 because it is so so archetypal that I just felt...not right now. Xenoblade obviously is going to be at its core but the SciFi setting just feels a bit more what I'm after. ToM I was just put off by having to narrow my character choice down to 3, and it felt a bit too much like was saying at the start "you're gonna play this a few times through". Really wasn't interested in replay. I realise that's reactionary, but when you're looking for reasons... My dilemma right now is bascially Ni No Kuni or Xenoblade, or neither and wait for Paper Mario. Either way Paper Mario is getting played, and maybe I'll pretend I can run two RPGs at the same time. I doubt Paper Mario is going to be a really big time investment.
  9. Ah shit I've just remembered Paper Mario is out in a few weeks. I really want to play that, but getting another massive RPG now that will almost certainly not be done by the 17th seems like a not-sensible thing to do. So obviously I'm going to.
  10. I finally finished Tokyo Mirage Sessions. I think I liked it? I feel like if it didn't have the boob jiggle I'd have unashamedly loved it. But the typical anime misogyny would have been shrugged off when I was in my 20s but now it's a bit cringeworthy. But I just loved how ridiculous the concept was and I just couldn't stop grinding through it. I was glad for it to finally be over though, but then it leaves this massive hole for what story based thing to play next. I guess I should get Xenoblade Chronicles. I tried it on 3DS and just didn't get on with it. I had no fucking clue what was going on with the battle system but I imagine it just didn't translate well to the small screen. But I think I am up for some action / MMO style combat* as after a while just waiting for endless sessions in TMS made the combat start to get boring, as there wasn't a whole lot of strategy in its battle system beyond "don't die, try to get big sessions" I'm also up for big huge vistas and a story that is more epic, more fantasy setting. As fun as the world of Japanese idol culture was for a little while, dialogue about "trying ones best to become a better performer thanks to the support of your friends" ad infinatum did grate a little. Lockdown has given me a taste for JPRGs that has been long dormant. Earthlock had its flaws but there was something nice about it being pretty 'straight up', not complex, and not being bogged down in sidequest & cutscene hell. That much worries me a little about Xenoblade. But it looks so nice. And this much football won't be on all summer, but the pandemic will soooooo I'm also tempted by, and have never played Ni No Kuni. Ahh decisions. * I'm also tempted to resub WoW but I'm forbidden from falling off the wagon.
  11. I did not realise this. I put it on fast mode recently as I figured I didn't need the animations but I think it's made me worse at the game, as its taken away a bit of observation and thinking time.
  12. The difficulty I've had while trying to let a dark orb stack up its power, is that I'll just end up evoking it because I need to channel frost to withstand the damage, as their passive damage isn't enough on its own for certain turns. I mean the answer I guess might be trying to get more block from cards alone, while letting dark build up. I'm still learning Defect though.
  13. I want to believe that the lego sets are part of the build somehow.
  14. I was curious about this. I don't have kids but maybe I might one day, and funnily enough this issue of protecting them from the internet or too much screen time is the biggest fear of parenting right now! But my take, for what it's worth (nothing) is that surely 'screen time' is an all encapsulating phrase. But there's a difference between them watching, I don't know, PewDiePie on their own vs playing a nice point and click adventure with the rest of the family. I say that last one because one of my most cherished video gaming memories is playing Monkey Island with my mum, dad and sister. That was me spending 'hours' playing video games but it's not the same as fortnight. I remember playing hours of Speedball 2 and my parents rightly telling me off, because I was getting so frustrated I ended up punching a monitor. That was an extreme case I think. But I think the game in question is significant, and I'd imagine possibly also that there's a bit of a variety. If they're playing one game endlessly and exclusively, I don't know if that's bad but it feels like a shame.
  15. As in, The 'Ding? Because if so I am sold on the name and my heritage alone. For now I just got 24 Pillars lager so with that and the other orders I don't need any more for a little bit. I realise I might have been speaking out of my arse about the beer sub ones, but it's a word of warning for the 'selection boxes' that they do on places like Ocado, eg Beer Hawk selection pack. I guess because these are just supplied to stock a shop they are about 60% BeerCo and 40% slightly more interesting. I was just echoing that it's pretty fun trying a complete selection from one single brewery anyway, so why not work your way through them.
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