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Rsdio

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Everything posted by Rsdio

  1. There's also the scrolls of Icarian flight that you basically can't miss at the start of Morrowind. Theoretically you can then just jump over half the game world right to where the last boss is if you know where to go. Killing him when you're at the level where it takes you ten minutes to kill a sewer rat is another matter though I guess!
  2. Yeah, unless anything has changed in the last 18 months the best option is probably yarring the PC version and modding it. It was a bit fiddly to get set up nicely with Windows 10 but YMMV I guess, it's possible the process might've changed in that time too.
  3. Was just coming in to post that video. Obviously the art/graphics stunned when it was first announced but within a few seconds of seeing gameplay I thought it looked very dull (especially for a Guilty Gear game) so I could totally understand why a lot of people were up in arms about it. My vague feeling as a casual onlooker was that the series could maybe do with losing or tidying up a mechanic or two for the sake of clarity but it did look like they'd taken that idea too far. It looks way more fun now and it's great how much they've listened to feedback as they've gone. I just hope the rollback is alright since they've said it's not the same as in Plus R, it'd be gutting after all this if it ended up being a SFV 'Yeah, we've got rollback.. but' situation. I can't remember seeing complaints about it from the closed betas though so probably concerned over nothing. Proper hyped for the open beta.
  4. Ah sorry, I meant more in the sense of a video saying a thousand words! Hard to say much other than 'this game is off its nut'. I enjoyed what I played of it, it was really.. Something. His shooter looks really good, thanks for the heads-up on that
  5. Rsdio

    Shmups

    I've used these guys many a time, no problems and it's pennies more than the actual exchange rate (sometimes less on the odd times they have a promotion). IIRC they might be one of those sites where you have a verification process on the first order though, it's been a while since I registered with them. Thanks, I'll keep going then. It's one of those weird ones where I don't really have any meaningful criticisms of it at all, everything is 'good' but for some reason I feel no pull to return to it and when I die I just think 'not sure I can be arsed trying again' rather than 'let's try and do better next time'. Bounced off it a few months back the same way before deleting my progress (?) and starting again but the praise is so unusually high for it I feel like I must definitely be the problem.
  6. Rsdio

    Shmups

    I've not really been playing games much since hammering Dariusburst and Thunder Force III over the summer so I totally missed that Ketsui was finally out on the US store. Had also forgotten that there's been credit waiting there for it for years as well, so it felt like getting it for free! Had a quick blast on the super easy mode for the usual strangely satisfying rush of unlocking 100 trophies in 20 minutes and while I did get through with a couple of lives left it didn't feel anything like as comfortable as the Garegga/Feveron ones. Seeing the sheer amount of kamikaze enemies and watered down versions of some of the boss tricks has given me pre-traumatic stress disorder just contemplating the real thing. Gonna leave that as a little taster though as I'd started on ZeroRanger. It's good, without a doubt, but at the moment I feel like the only person in the world who doesn't absolutely love it. Structurally it seems a bit unusual though and before I bought it I saw comments suggesting that 'things might happen at some point' so I'll keep plugging away and see if it clicks.
  7. Hmm, tricky but I've settled on this at the moment.
  8. Surely it's more about no-one else actually hearing the things rather than hearing them and judging them unworthy. There's too much music these days for the results of polls like this to be anything other than completely scattered outside of a handful of albums by bigger artists, especially when there aren't that many people submitting lists. Placements are always going to be decided more by visibility than anything else.
  9. It definitely helps that it's possibly the best pop song in existence but the moment Harvey Keitel's head hits the pillow might've been the point in my teens when I realised that films can be more than just disposable popcorn fodder.
  10. Out of all the records on my Amazon wishlist my mum bought me the Black Bastards reissue for Christmas. I thought that was a pretty funny choice at the time but now it feels even more weird. Gonna blast fuck out of it to bring the new year in.
  11. I wouldn't give up on the genre totally, I probably was the audience for PoE having played lots of the older isometric PC RPGs and I felt the same about it as you did despite dutifully chugging through seventy hours of it. Torment I sacked off pretty quickly. None of the 'revival' games in that genre have really nailed it for me but the classics are still pretty great.
  12. I'm very apprehensive about the box set itself too, unfortunately. He's been tampering with stuff Ashes of Time/George Lucas style again. By all means, treat your work of art as 'fluid' but at least give people the versions they know and love alongside them.
  13. 01 - KeiyaA - Forever, Ya Girl 02 - clipping. - Visions of Bodies Being Burned 03 - Cindy Lee - What's Tonight to Eternity 04 - Against All Logic - 2017-2019 05 - R.A.P. Ferreira - Purple Moonlight Pages 06 - The Weeknd - After Hours 07 - Jessie Ware - What's Your Pleasure? 08 - Ka - Descendents of Cain 09 - Deftones - Ohms 10 - Vladislav Delay - Rakka
  14. Ha, yeah I'm very excited for the box set. His 90s run is about as good a decade as any director has ever had, I reckon. In the conversation with Ozu's 50s, Altman's 70s etc. anyway. His style isn't quite there yet but I have a big soft spot for As Tears Go By as well.
  15. This also has to be up there. Bonus points for being brought on with a couple of minutes left specifically to take one.
  16. I've hammered this over the past couple of days and just got all the fates solved in 8hrs 50 mins. Brilliant game. This and The Outer Wilds are rare shining beacons on the 'giving the player enough credit to allow them to feel like they're figuring things out on their own' front. At times it did feel a bit brute force-y but you generally get to the point where that's possible through juggling a complex process of elimination largely in your head so even when it was that way it still managed to be satisfying. I can see why so many either bounced off it or came close though, I guess there'll be a bit of variance depending on the order you go but details feel very thin on the ground for a fair while after the first couple you get. After my first correct three I didn't even hear another name for about two hours and was really wondering if I was doing something wrong, then suddenly they all started falling and I had thirty-three done before seeing all the available memories. Weird pacing maybe but all things considered it's a miracle it works as well as it does. Also, the ending: Ha, I don't know about 'couldn't be bothered' but I've wondered a few times how much the creativity of this was borne from limitation and if the idea came from not having the budget to animate everything or if it was conceived that way from the start. The same with the look of it too I guess, I'm not sure there's any reason for the aesthetic really other than maybe 'texturing everything is expensive so let's work around that in a cool way'.
  17. Pretty much all comparisons come down to 'useful shorthand' really, I'm not sure it's worth nitpicking over unless it's wildly innacurate. I mean, you yourself said it was inspired by Mirror's Edge. For anyone who continued playing the first ME beyond the initial playthrough or hammered the time trials figuring out the best route was also the puzzle and you'd probably be hitting restart every time you messed up, which would be often until you'd really got it down. There was ME the narrative experience (which I didn't care about much, I found the writing and characterisation fairly cringeworthy) and ME the time trial/route optimisation game (which was amazing). What I've played of this might only have had a passing resemblance to the former but it felt very much like the latter, the main difference being that you could avoid combat in ME which I'm guessing isn't very viable in this.
  18. Although I love Mirror's Edge etc. I wasn't very convinced by the demo of this a few months back but since I had an Epic voucher about to expire I thought I'd give it another shot. It doesn't even have a proper full screen mode, despite the fact the demo did, so can only be played in some weirdly scaled borderless blur-o-vision. Apparently it's being looked into but it's a pretty shoddy first impression.
  19. GGXXAC+R (christ..) had more players than SFV and DBFZ last night, peaking at 2300. Most other games with retrofitted rollback got a relative bump but that's mental. Usually it's going from like, 10 players to 80 or something.
  20. Rsdio

    Deus Ex (2000)

    It's in the Nvidia control panel tab 'adjust desktop size and position'. Also try looking in the executable properties > compatibility > change high DP settings > set it to override and have the application perform scaling if you don't have any luck.
  21. Rsdio

    Depeche Mode.

    There's some great stuff scattered about after SOFAD, particularly on Ultra and Playing the Angel. The main reason I hardly listen to any of it is the mastering, it's all compressed to hell and is super fatiguing to listen to regardless of the content. Ultra even has a tonne of clipping on it.
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