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  1. There's one of these on eBay at the moment, it's in London. I'm not the seller. Tap the quote above to read more about it. Because it's 480p native it is truly the best LCD to play: - Wii - Xbox - Dreamcast - PS2 (via GBS-C for better deinterlacing) - Xbox 360 (for 4:3 VGA games) - PC (old skool) and with emulators/backwards compatibility on the above you also get all classic platforms and a bunch of arcade games Pixel Perfect https://www.ebay.co.uk/itm/184799079274
  2. Nice write up! This got some traction on Twitter but pretty much nothing on forums.
  3. A new (old) Net Yaroze title for PlayStation! it's a randomly generated gauntlet style game (real-time rogue-like, if you must) Originally created to beta state in 1998, then shelved/cancelled. Finished in 2020 by another developer under direction of the original developers. interview/history http://netyaroze-europe.com/Media/Magic-Castle download bin/cue https://archive.org/details/magic-castle-2020-23-dec manual https://archive.org/details/mcmanual/ Apparently the end is after level 20. Lots
  4. You're internal HDD is the best method. But I have a Slim, so my options are limited. Loading over network is the next best solution - much better for many reasons than plugging the USB drive directly into the PS2.
  5. I've been playing WRC Rally Evolved. Amazing game. Using GSM to play in 480p. I recently setup OPL to play games over Ethernet/SMB from a little travel router that I plug my USB stick into. Faster load times, silent, and hassle free!
  6. Sort of. To recap: I use my Philips 20PF4121 as follows: Wii > Component or HDMI adapter > VGA DC > VGA 360 > VGA These all offer 480p equivalent as standard. But PS2 is mostly 480i with some 240p (PS1) and some higher resolutions. So you really want a good deinterlacer. The one in the TV is OK, but the one in the GBS is better. So: PS2 > Component > GBS > VGA Of course VGA > DVI final stage for all these.
  7. It's still as great today as it always has been.
  8. Necrobump! Just to say that this is playable again online via the Wiimmfi service. Races happen daily. Right now there's an organised event happening.
  9. Here's a thread of a bunch of work-in-progress games by Playdate developer preview folks (disclaimer: including me) https://twitter.com/playdate/status/1293636186045480960
  10. !?! No, I can safely say that was not me. But I'm intrigued. How many years ago @deKay?
  11. Thanks! Steering: yes, I think you got it. No end in sight for me. Still lots I want to put in. I'd be overjoyed if it could make it into season 2 of games.
  12. Hey! I'm lucky enough to have a Playdate Developer Preview unit. It's a lovely little thing. I can answer select questions. So I'm making a game for it, provisionally titled "Daily Driver". Here's a Twitter moment collection of my work-in-progress, with lots of footage, oldest content first:
  13. I've been playing a handful of Wii games online. - ExciteBots - GTI Club - Mario Kart Wii - GoldenEye 007 - TrackMania Any takers?
  14. This isn't fan theory. Nintendo have acknowledged this in the Nintendo Land Iwata Asks, where they explain how the mini games came to be. Specifically Donkey Kong Crash Course started life as physics shapes and then was skinned to 1080 Snowboarding and finally Donkey Kong.
  15. Told you it was worth it! Looks great What TV did you end up with in the end? What does the menu look like?
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