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rllmuk

Vemsie

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  1. Pretty nuts that all scenes in are mirrored.
  2. I quite like that it's such an epic, but a shorter Lost Legacy style game in this universe would be pretty cool. I originally wanted to wait for PS5 for a replay, but because I'm so drawn to the gameplay loop and the environments, I started Survivor+ and despite knowing what happens in the story, I'm enjoying it tremendously. Deep into Day 2 now and perhaps I wasted too many items earlier, because I'm constantly feeling outgunned, but that's great in how it forces you to make the most out of what you have. The was a bit of a difficulty spike and was tense as fuck. I would really love it if ND's first PS5 game (not counting The Last of Us MP) goes full-blown sci-fi. It would allow them to go all-out on crazy environments and set-pieces, whether it's something more pulpy like Savage Starlight or something darker. I'd be so up for that.
  3. It's weird criticism, especially when it's so infrequent compared to the moment to moment gameplay. And you never hear those same people complain about those same elements in these so called bastions of pure gameplay titles like Metal Gear Rising with all its forced slow Codex walks that are way more annoying than anything in TLoU or the abundance of QTEs in Resident Evil 4.
  4. I started Survivor+. Good stuff. Despite me skipping certain cut-scenes as I already know them, I'm completely drawn into it again and it's nice to have access to everything right from Seattle. I just really the dig the gameplay in this and unlike Grounded in the first, or UC4 on Crushing, it remains super fun to play on the highest difficulty.
  5. Sure. It's long, but I really enjoyed it. Skip to the half mark if you just want his opinion on TLoU 2, but the whole video is worth it.
  6. I think that was on purpose. I don't think the game wants you to feel good about I keep plugging it because it is really good, but Noah Caldwell-Gervais spends a lot of time on this subject in his longform analysis of both games.
  7. Already knew about the safes. Some of these are crazy though. Warm blood melting snow. Or items like notes getting wet if your backpack gets wet. ND is crazy.
  8. I couldn't disagree more. I think it's better than the first in pretty much every way. More variety (from environments to set-pieces to enemies to puzzles), better gameplay and a more daring, interesting story that managed to shake a lot of rotten apples out of the gamer community tree. There's some really interesting analysis in the spoiler thread, but I think you should complete it first.
  9. Where are you in the story? I think the second half in particular keeps mixing things up in terms of setting and it has horror beats that are creepier than anything in the first imo. But even in the first half, things like are all really atmospheric I thought. It just seems to have far more environmental variety than the first, but the second half in particular really amps things up. It's the better half period in my opinion. Don't click until completed.
  10. The gameplay is better but I'm talking about the themes and story.
  11. I think it's definitely a more interesting and daring game than the first (as indicated by all the discourse), but I can't really go in to it too much without spoiling things. I recommend Noah Caldwell Gervais' incredibly lengthy comparison of both games after finishing it, as he does an excellent job of explaining what I'm talking about.
  12. I would never pay that for a yearly sports game or a game with MTX. I have zero problems justifiying it for good, lengthy videogames I can get dozens of hours of enjoyment out of though. If you look at it from that angle, it's much cheaper than most forms of entertainment (cinema, theme parks, restaurants) and games aren''t cheap to make. https://www.gamesindustry.biz/articles/2020-07-02-idg-other-publishers-are-considering-raising-game-prices-for-ps5-and-xbox-series-x I think we're gonna see more variable prizes this gen though. We had that this gen as well, with games like Ratchet & Clank, Dreams, Astro Bot and The Last Guardian for example, being cheaper than the likes of God of War and The Last of Us 2.
  13. Edit: Oh, that video that @Revival posted is really cool. Alex does a really good job of explaining things. Hardening is an interesting mechanic.
  14. I don't really play these type of games, but that looks pretty good I think. Ubi's MP offerings are generally solid as hell mechanically (R6 Siege, For Honor).
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