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Everything posted by Schnibbles

  1. This was one of my absolute favourite threads back in the day, truly fantastic work. And HOW is his website SO AWFUL, his link to his one 'new game' Bobby Bearing 2 goes to a completely different website that is very clearly not about Bobby Bearing 2.
  2. Ooh, this is apparently me. I mean, not literally me, but a friend gave me this TV (a 720p 26in LCD from 2007) back in 2015 and I'm still using it. I'll probably go straight from that to some mindblowing 4K OLED next year and see if it changes my life.
  3. I thought it was pretty terrible, but you can't blame Ryan Reynolds for draining every drop of relevance from the one character he plays. When you look at his roles on IMDb, he's been acting in unknown stuff for years and years before he made it big - if millions of people will pay to see Ryan Quippy, who's he to argue.
  4. Yeah I remember you from the previous Souls threads - I used to read them to enjoy what other people were getting up to, even though I wasn't interested in getting repeatedly squelched by bosses myself! You are a very helpful chap who might like Souls games too much. I appreciate the offer of co-op and I'll probably get back into the game at some point in a couple of months when I've moved house. You'll still be playing it by then, right?
  5. Ha, is this supposed to reassure the semi-casual crowd? Of which I am one, and I'm indeed stopping playing after about 45 hours. I don't regard it as a bad thing necessarily - I wasn't expecting to ever finish it, and I've just spent too much time on it and got "fatigued" as people are describing it. 45 hours is still a serious amount of time for me to put into a game. I think it's a little inevitable that the casual crowd will be more likely to enjoy the new areas, new bizarre enemies, new vistas etc rather than learning to bludgeon the game harder than it bludgeons you. I made it to the Capital but the balance of being murdered vs seeing cool new stuff had gradually shifted. Doesn't make it a bad game in my estimation by any means.
  6. I ended up there at about level 40 or something. Just looking out at the vista I knew I didn't have long to live.
  7. So I'm thinking of respeccing, having just killed Rennala and currently a clumpy STR-focused melee type. It's decent, but I feel like I'm missing out on a lot of fun as I repeatedly jump-attack people with a claymore. I'm a complete newbie to the genre, so you can't really use the word 'build' to describe my current state, since I put points in DEX originally that I now never use. Question is, who has more fun? A DEXy dual-wielding katana type, a magic-focused spellsword (which would mean I could still use my +13 claymore, maybe), something else? FROM seem to have put tons of effort into the magic side of things, I'm constantly picking up spells and incantations that I can't use - so I'm leaning towards respeccing as a magic user. Any views on the magic user side of things?
  8. Ah ha! Yes, I just picked up another. Thanks.
  9. Is there any reason why my Ashes of War now give me the option of more affinities? For example, Endure - which would normally be Standard/Heavy - can now be Standard/Heavy/Magic/Cold... I'm not complaining, mind.
  10. Just a tiny part of the game, but the animation on the Tree Sentinel is incredible. The fluidity of movement as it attacks... it's just gorgeous.
  11. As an almost-total newbie to Soulslikes (I played a couple of hours of the first Dark Souls years ago) I'm enjoying this. I've just got to Margit and I can see why someone described them as a 'tutorial boss' - the moves are clearly delineated and the dodge timing is relatively easy to achieve. Not that I've come close to defeating them obvs. So far my least favourite enemy is probably the humble pack of dogs. Wankers. Castle Morne entrance absolutely sucked until I realised I could sic giant helmet guy on everybody.
  12. Thanks for the recommendation on this, it was incredible. I was sat there slightly shaking during the tension of the last episode! Like everyone else has said, the show fleshes out its characters more tightly than anything else, no wasted space at all. Feel like the police force could do with a bit more funding, mind.
  13. I'm just on your itch page looking at it! https://carletonhandley.itch.io/millie-and-molly
  14. Yeah the S setup was very smooth, though I did laugh at having to update the controller as well as the console. Great to have quick resume and all the games I apparently bought back in the day - I own Perfect Dark Zero? Definitely forgot I bought that - just appear. If I was picking holes in the UI, it is weird that even with my ~200mb internet if I go into the Gamepass app it'll load up the top few icons, then take a good few seconds to let me access any of the other sections further down.
  15. That's roughly their revenue every quarter, not year.
  16. I completed this yesterday, after picking it up based on recommendations in this thread. It's clearly an incredible achievement - not necessarily for the complex interweaving of the various murder mysteries, but for giving the player the tools to work out the answers with a solid user interface and simple controls. There's plenty of extremely smart people out there that could build the murder mystery part, but the combination of the notebook, name list, images and all the rest is really inspired. The personal downside for me is essentially the total lack of hand-holding. It's a deliberate feature of the game and the genre, especially given in this game you're sometimes essentially trying to 'defeat' the developer who is trying to mislead you on some of the more ambiguous fates. I'll never be a detective for sure - getting them all took me a while, though partly due to the below. For me (not being immersed in the genre at all) that lack of hand-holding meant I missed a critical set of information that led to me brute-forcing the last few fates. For anyone working on the last few fates, I'll put what I missed in the first spoiler below without saying why it's important (with the second spoiler being very spoilery!) I think if I played a few of this kind of murder mystery game I'd be aware of things a bit more and pay attention in the right places - whereas to begin with I was treating it as a narrative and not a tableau of clues.
  17. Watched this tonight and thought it was fantastic, though I'm not surprised it bombed - an enormously expensive but ridiculously niche film. I struggled having to watch It let the audience make their own decisions more than most films, though as someone else has mentioned
  18. Oh, it appears that none of the three games referenced in that screenshot are actually released games. I don't know why I assumed that at least one of them would actually be a real product.
  19. Unfortunately he has come down in the world as he's not actually the principal conman on this one, that would be his partner Gala Games. For example, their last three blog posts: Legacy is just one of their various cons - you can currently buy the Anvil of Gravity from Echoes of Empire for a cool £800k. Echoes of Empire appears to be based around various reoccurring rounds of 'land claims' that get more expensive each time round, thus enabling an endless grift.
  20. Though that trailer does make it look like another remake of Homeworld 1/2, not sure it made me any more excited about it.
  21. I'm going to buy this Day 1 and then get completely overwhelmed by the scale and never finish it, just like Homeworld 1 when I was a kid!
  22. I bought this partly because rllmuk thinks it's the best thing ever, but TBH it just doesn't grab me. The visuals are fantastic, and the style of the game is really appealing with all the weird characters - but actually playing the game isn't really that satisfying. What am I missing? I'm not against being a tiny crow running around swinging swords at people, but the actual sword-swinging and puzzle-solving is just not doing it for me. If you'd like to chip in with "You just need to play up until [x] and then it'll grab you", I'm currently up to the Witch's castle, running around solving puzzles.
  23. Oooh! Nice to see some recognition that colour-blind people exist, way after most games have worked this out. Pretty sure I'm mostly protanopia, though deuteranopia looks pretty similar for me too.
  24. I think they mean guns in general, rather than lasers - and it's a fair question, since in the film there seems to be a gun that fires a dart that slows when it hits a shield so it can still get through. You'd think the opposing armies would invest in a few thousand of those rather than mess about with swords.
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