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NEG

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Everything posted by NEG

  1. Those bastards! Smack em in the nuts! Whack em with sticks! Burn them! Erm.... Well I would.
  2. wouldn't it be easier to buy it with DC SA2 from play-asia for $6? They still sell it? At that small a price? I dunno...I dislike ordering ANYTHING from the net. I keep thinking someones gonna take my credit card stuffs. But...the whole 10th birthday set? As in CD, SA2, Gold sonic coin, sonic history booklet? Well..thats damn tempting.... yep, www.play-asia.com $6 or somesuch paltry fee, iirc edit: it's $9.90, or £5.79. full set as your describe it. may as well get Border Down or Ikaruga while you're on there I haven't got it yet, just ordered GC Star Soldier and a NTSC Zelda special edition disc from them - I'm not going to order it on its own; I'll wait till I order Psyvariar 2 probably, and I already have GC SA2: Battle (which IS a good port ) The fact its the japanese edition will make it even more rare someday. I'M GONNA BUY 2 I was going to get this on the actual date, but lacked net access for a while at the time. Did get SA2 on dc on the birthday though...sweet day that was, along with conkers bad fur day, gba, pokemon gold. Ah....a day to remember indeed. Anyhow. I'll be getting 2 just so I can have one sealed when I'm old and wrinkled and one so I can look at the book and music and eat the gold coin. Now then, how many days for delivery? Is it coming from america or japan? credit cards I assume? Trustable? And I've already got Ikaruga on GC....but thats a story for another time... ( tomorow ::wink:: ) So damn excited...I think I'll go try that 1 life knuckles run. With all emeralds too.
  3. wouldn't it be easier to buy it with DC SA2 from play-asia for $6? They still sell it? At that small a price? I dunno...I dislike ordering ANYTHING from the net. I keep thinking someones gonna take my credit card stuffs. But...the whole 10th birthday set? As in CD, SA2, Gold sonic coin, sonic history booklet? Well..thats damn tempting....
  4. Ah yeah! Damned hard with a keyboard! ---------------------------------------------- My crowning achievement, however, would have to be Sonic 2's Death Egg Zone in under a minute and twenty. As well as finishing all of Sonic 2 with Knuckles on one life. Go me! Green hill under 30secs S3&K ALL FILES FULL.4 with sonic, sonic and tails, tails, knuckles super emeralds. An the other 4 with just normal emeralds. ALL with max lives and continues. Must try doing s2 & k with one life heh. Oh and I've been downloading the whole 10th anaversery cd from here.. http://www.sonicstrike.net/users/sonicroms/music/ All great, with Sonic CD Jap version tunes too. Which is oddly rappy, but in a good way.
  5. I actually didn't know that. Which is quite strange if true. Maybe I'm thinking of Sonic Drift 2 (which was for the Game Gear, right?) which - when it came out - I thought "hmm, a Mariokart rip-off" or something along those lines. Indeed, 92 it was released, mk in 93. And drift 2 in...oohh...94? Oh yes...of course I forgot to mention the first sonic drift never left japan. Tails Adventure on GG is suprisingly good too. Side-scrolling in an unusual way. But you need to get all 130 emblems and at least 40 missions in order to play it in DX. I guess the framerate would kill most of you by then 8)
  6. Sonic tried karting once. No-one spoke to him for a couple of years after that. Sonic Drift came out before mario kart:FACT And playing it recently on SADX, its not a bad attempt at all. The sequal is better slightly though. And the reason sonic went all silent for..well...actually he didn't. But one of Sega's stupidest mistakes was not to launch Saturn with a new sonic game ( Sonic 3D was made prettyier but that don't count, and sonic jam came too late ). Mind you. Sonic R was one of the only sonic games I havn't played besides the arcade sonic games. Any good then?
  7. Also forgot to mention, Naka really wants to add Sonic CD somehow. Beta screens of Mega Collection show that SCD was planned to be put in, but emu problems led to it being scraped. Sounds more like being lazy. Anyhow, a rumor is Naka might add SCD as an unlockable on Heroes. But..eh...don't get your hopes up. Sonic Team can be pretty lazy of late. An little snippit of info prehaps, both sonic advance games were done out of house, by some other development team. With only some advice from S-TEAM themselves. Good job I'd say.
  8. Nope, I guess not. I'm just lazy. (And I'd need to actually buy a GP32.) A new Sonic Advance game wouldn't go amiss though. I just want a compilation (a la Mega Collection) that has the 'leftovers'. SMC2 needs Sonic CD, Sonic-R, Sonic Fighters, Segasonic, Chaotix, and erm... something else too I think. Well your in for a treat. Sonic Advance 3 HAS been announced, but no screenshots yet. Sonic Heroes is out in a month, which looks to be in the right direction after the adventure series. Oh and Sonic Battle/Blast ( forgot the name ) has JUST been released in japan. A friend says its great. I don't even know how its supposed to be played. Sonic Pinball ( not spinball ) was released a month back. Played the rom and its fun but it seems almost impossible to beat a single stage. Alot of tunes on there from NiGHTS, Samba and PSO also. And whats mario got? kart? golf? pah, rubbish.
  9. Oh yeah, you're right. Wasn't it a shit port though? Or so I hear. No save function... on a handheld?! Bah! Ah yeah, I think Megadrive emus run pretty well on the GP32. Can't be arsed with all the trouble of setting it up though. As 'do-able' as Doom 2 for GBA is 'playable' I'd imagine. (ie. Slightly) 8) Well...golden axe was dumbed down in the duel mode. Ecco lost most of its music but the save function is there. Sonic Spinball had no save function to begin with. Although the level select cheat should still work and SP actually is a good port. Which funnyly, only 1 man ported them all. Can't bother setting it all up? Then no sonic ports for you then har har! Or you could wait till another sonic compilation in 2011. Which would be Sonic's 20th anaversery. One other option would be to hunt down a Sega Nomad. Which was a portable Mega drive. Whoo hoo! ( Think of the batteries tohugh ) As for doom, no idea.
  10. I have it!! 8) But I want it portable now! 8) Sonic Spinball was ported in Sega Smash Pack ( alongside Ecco 1 and golden axe ). You could try getting a GP32..er...I think I may have named it wrong. Looks like a GBA anyhow, but using PC wires and such you can use your emus and roms on it. And then around 20 consoles are now IN YOUR HANDS! But of course...I have no idea how well it works. And don't expect anything past the 16bit era of course. Although I heard PC Doom 2 was do-able.
  11. Sonic Advance 2 really REALLY is a step forward at last in the 2D sonic games department. It should really be re-named Sonic The Hedgehog 4 First of all, the speed is taken to the limits. But not uncontrollable. Downside is, you can literally finish the first 4 levels by just pushing the right direction on the d-pad. Ah, but thats where the emeralds come in. Each stage has 8 special rings, only then you can go to the special stage. For the first time you really are forced to search every part of sonic levels, which adds another good element. The special stages themselves are great also, in a sonic 3 kind of way, cept your collecting rings while running from the amy boss from SA. Music really really suits sonic also. Even Robotnik has a change of approch! You have to chase him now. Yet another excellent idea. And getting all 7 emeralds with each character gives you alot of unlockables too, another first. Oh and don't forget the new character Cream ( The Rabbit ). Sonic Advance 2 then....really should be Sonic The Hedgehog 4. My review says it better. http://www.gamestyle.net/gba.php?action=review&id=57 Also, I wouldn't mind a port of Sonic 2 or Sonic 3&Knuckles onto the GBA. Anything stopping that hardware-wise? (I'd want a save function, mind). Get Sonic Mega Collection And yes..I believe I read somewhere that putting the sonic games on gba would be like....::thinks::...well..not good. I think the main problem is the sprites for the sonic games,since the MD didn't work all that much the same to the snes, which is what the GBA is really, but what do I know.
  12. Sonic Advance 2 really REALLY is a step forward at last in the 2D sonic games department. It should really be re-named Sonic The Hedgehog 4 First of all, the speed is taken to the limits. But not uncontrollable. Downside is, you can literally finish the first 4 levels by just pushing the right direction on the d-pad. Ah, but thats where the emeralds come in. Each stage has 8 special rings, only then you can go to the special stage. For the first time you really are forced to search every part of sonic levels, which adds another good element. The special stages themselves are great also, in a sonic 3 kind of way, cept your collecting rings while running from the amy boss from SA. Music really really suits sonic also. Even Robotnik has a change of approch! You have to chase him now. Yet another excellent idea. And getting all 7 emeralds with each character gives you alot of unlockables too, another first. Oh and don't forget the new character Cream ( The Rabbit ). Sonic Advance 2 then....really should be Sonic The Hedgehog 4.
  13. it IS a rubbish port. FACT. the DC version looks and plays better. FACT. 8) PS. these really are TRUE FACTS. 60 new missions, 12 GG games, graphics bump. Its made an already excellent game better. And you only hate it due to the framerate and the camera. So nya to you for not able to cope. the camera is the same as it was before. the DC version moves smoothly past you at a locked 30fps. the GC version skips so many frames, constantly, ALL THE TIME, that it doesn't even convey an impression of movement, let alone speed. it's ACTUALLY unplayable, I don't care what extras they put it. it sometimes goes 4 or 5 frames without actually redrawing the screen, and by the time it catches up, Sonic is in a totally different position to where he started and the landscape jerks into position on the screen. it does this about twice every second. Right....now say all that framerate mombo jombo in understandable english, minus the geekness. Or rather, put it this way. To 80% of the gaming public, they wouldn't understand what your on about. Its a tad slower with the same sometimes annoying camera. That is all. Saying its unplayable is a laugh. Mind you...Sega is doing a PC port of it.
  14. Meanie 8) And why? See below. I can't resist, see? EDIT: Erm.. above now. Er....you've confused me. Thought it was the "alot" in your sig. Above? Most confused.
  15. it IS a rubbish port. FACT. the DC version looks and plays better. FACT. 8) PS. these really are TRUE FACTS. 60 new missions, 12 GG games, graphics bump. Its made an already excellent game better. And you only hate it due to the framerate and the camera. So nya to you for not able to cope.
  16. Yup, also like the others. Main idea being finding poor reviews and laughing at them. Or prehaps I'll find a decent argument to a game one of these days. And nah, your one of the "goodies". Even though you thought SADX was a rubbish port. But that I can forgive. ( NEG )
  17. Well...I bet there might be alot of ppl who actually agree on this guy, since I know this forum to be mostly sonic haters. But oh well. He still sucks. ------------------------------------------------------ Review by RXavier Sonic the Hedgehog O.K. there was so much hype about this game when it came out I thought it would definitely be the BEST game ever made. I even thought it looked like the best game when I saw it on T.V., I mean DAMN that hog can move FAST!! Alot faster than stupid Mario and Luigi, so I thought it would be alot of fun to play, even though I don't usually like cartoon jumping games like this. Well I shouldn't have bought it because it WASNT fun and even though it's fast, it isn't exciting. Jump jump JUMP the whole game, it's Mario Luigi but with a hedgehog. They made a jillion sequels too and alot of money off this, but they suck, especially this one. I might have liked it if everyone didn't say it was the BEST game ever, but it's not and I was really disappointed. It isn't even the best GENESIS game!!!! Story - 2 As you know, you have to be Sonic the Hedgehog and your quest is to beat the mean mean bad guy DR ROBOTNICK! All the cute little animals were taken away and locked up because Dr Robot man doesn't like cute furry things, he only likes robots. He is ROBOTnick you know. So the animals get taken away but he didn't get Sonic, Sonic is too fast for the big slow ball of fat. So Sonic sets off on his adventure to get his friends back. The robots of ROBOTnick stand in his way though and of course he fights the robot man too, at the end of EVERY level. Jeeeeeez louise, couldn't they at least have put in some good bosses! Just the same overweight guy in every board flying around in dumb machines. The bosses and enemies are LAME. Even more lame than the Mario turtles. Game Play - 2 It's all the SAME! Run and jump and run and jump and run and YOU GET IT?? Well you won't like it. He runs really fast but then he can't do anything like cool attacks, he can only jump to kill things. I mean buttons A B C ALL jump!!!!! Jeeez how about a different attack or something Sega?? Running fast was cool but then the action gets boring because you can't do anything else. Jumping was OLD, even Mario could do that. So you just run around and sometimes you can't even see whats happening because it goes TO fast. You can jump on T.V.s and get invincible or rings. So if you get hit the rings all pop out while Sonic looks REAL dumb, like OH NO my rings are gone!! So when he gets back to normal all the rings already roll away. The only cool part are the bonus games where the screen spins and you jump around to get rings, at least it's not as boring as the real game. Sound - 2 Very bad sound, even though the SEGA SOUND is all right. The music is real dumb and boring and sounds like it's for kids. Then it keeps playing over again so it gets on my nerves. I always turn it down because it plays too long. The ROBOTNICK music is even dumb like for little kids but it's supposed to sound mean. The third board is good but the game is too boring anyway so it's too LATE for good music!!!! Graphics - 3 These are O.K. because its has alot of PARALLAX scrolling but the slowdown messes it up alot, you go real fast and then suddenly the junky Genesis goes real slow, so its uneven and makes you die alot. Some of the boards are real boring looking because there isn't much parallax and the Genesis can't show alot of colors. The bonus games look so good though with fish and stuff flashing in back and it's very colorful. So the slowdown sucks and they should of got rid of it and put some more colors in but the bonus board was very good. Conclusion - 3 Really even Mario Luigi 1 was better. This was very boring and was NOT the best game, so don't listen to sonic freaks. You can jump around in any game, only this one has fast running. But the slowdown messes it up alot anyway. Sonic is cool and everything but ROBOTnick is really lame for a end boss and there aren't any others. So if you have it just play the bonus game but if you don't like that then don't buy it, it sucks. Reviewer's Score: 3 / 10, Originally Posted on 04/22/2001 ------------------------------------------------ I wonder if he'd like a platformer where you can't jump...or something. ( NEG )
  18. Oh fine...ignore MY topic, which was posted before this guy, and on the same subject, and post on his. Mumble mumble...so unloved
  19. Hm...seems noone posted this, so here we go. -------------------------- Nintendo bundles Zelda: Four Swords up Two Zelda games--Legend of Zelda: Four Swords and The Legend of Zelda: Tetra's Trackers--will now be released as a single title, The Legend of Zelda: Four Swords Plus. TOKYO--In the latest edition of Nintendo Dream magazine, Nintendo revealed that it will be releasing The Legend of Zelda: Four Swords and The Legend of Zelda: Tetra's Trackers together on a single disc. The disc, which will be named The Legend of Zelda: Four Swords Plus, will also contain a new game called The Legend of Zelda: Shadow Battle. The Legend of Zelda: Four Swords was announced at E3 as one of the two Zelda titles that will take advantage of the GameCube's connectivity with the GBA. Now called The Legend of Zelda: Hyrule Adventure, the game uses the TV as the field map, and the GBA display as the action screen when walking into buildings or caves. For players without a GBA, the in-field view will be displayed on a separate window on the TV screen. Up to four players can participate in Hyrule Adventure. The Legend of Zelda: Tetra's Trackers was the second E3-announced title with GC/GBA connectivity. Now renamed The Legend of Zelda: Navi Trackers, the game will feature a speech navigation system that talks, advising to the player during mini-games such as a stamp rally or bingo. By typing in the player's name before starting out, the speech engine will call the player by name during the game. The Legend of Zelda: Shadow Battle is a battle-royale survival game, where four different versions of Link will fight each other to the finish. The stages will include a number of tricks that can be used to strategically defeat opponents in the game. Since the Zelda series has traditionally been a single-player game, the games will also have extensive solo modes. For example, Hyrule Adventure comes with its own storyline, and Navi Trackers will pit a Tingle on a balloon against the player. The Legend of Zelda: Four Swords Plus is slated for a February release in Japan.
  20. Go back a few pages to see Part 1 which was viewtiful joe. You'll cry its so bad. 80% of the user reviews at gamefaqs are of this quality Oh and just to note, only one 5, a 6 and 7 are given it total for prime. All the rest are either 9 or 10. ( NEG )
  21. So they can release part 2 next Christmas. After covering those machines over the next year in Edge issues What next? They have reprinted reviews, the making of, collectors series. Will next years Retro will be all the Redeye columns reprinted? Great idea about redeye. It can be 4 special issues. But the 4th would be biffo, that japan ff11 freak, and the person before that. Yes...very nice idea indeed. ( NEG )
  22. A much better review this, but still a reviewer who seemed to misjudge a few things. Over to you bob: ------------------------------------------------------------------------------ Review by Omniphagos Metroid : One of Nintendo's most precious franchises that has not seen the light of day since it's historic run on the SNES game Super Metroid. Nintendo has long strived to get this franchise into today's standards but didn't have the chance with the N64. Now with the help of the Gamecube and along with a rookie programming company called Retro Studios, Nintendo has finally achieved it. But was Metroid Prime going to be the game that Nintendo visioned when they wanted a 3D Metroid? Read on and find out. Story Unlike most past Metroid games, Metroid Prime finally sheds some light on the series's heroin Samus Aran. Finally that some backstory about Samus has been revealed, the player can finally understand Samus's story that the other games failed to tell. But Samus is not the only one with some backstory, the mysterious race know as the Chozo have a story to that you must collect in artifacts littered in Metroid Prime's world of Tallon IV. The artifacts are the things that will reveal the story of what happened to the Chozo, Samus's origin, and of course what happened to Tallon IV, home of the Chozo which is now turned into a barren wasteland littered with Space Pirates and their crazy inventions made from the planet's creatures inhabiting Tallon IV. Overall, the story is good enough to be made into a short book that readers would enjoy. Graphics The graphics in Metroid Prime are some of the best the GC can dish out. Every environment in the game is very well detailed. Some things however aren't as very well detailed like others, and example would be any type of water lake of the lava pools in the Magmoor Cavern's stage. The lava pools look like Retro didn't even care about making it look as great as the other things in the game. They must've thought something like ''a red floor with little movement is enough to make it look like lava so let's keep it at that.'' One of the most impressive graphics is shown through the use of one of Samus's four weapons. Each weapon shows good color and animations when they are fired. My favorite is the default gun's charge attack. When you release the charged shot, the charge shot runs through the air cutting matter as it goes. Another good graphics display is when you walk past a pipe releasing gas, the Head's Up Display[HUD] fogs up. The fogging up adds a bit of realism to the game. The character models in the game are average at best. Some of the models look amazing while others look like someone at Retro just threw together in the morning after waking up from being drunk. Samus's in game model looks very good and highly detailed, while your regular Space Pirate enemy model looks like it could fall over if you tap them on the shoulder. Overall, the graphics in Metroid Prime are good but not great. Sound/Music The music in Metroid Prime is awful. The music also gets very tedious after 5 minutes. Out of all the beats and themes in this game I only found myself humming or whistling one and that was the beat to the Chozo Ruins. the other stages have bad music that you would want to put the TV on mute and listen to one of your CDs of your favorite band. Some of these songs and beats are remixes of Super Metroid. You would think that the remixes are good since they come from Super Metroid correct? Wrong. The remixes are horrible and not very well done. Besides the music in this game, everything else seems to be just fine. The guns in the game have sounds that would sound like a gun and the enemy screams sound very well done. Even when they die they sound like they really are dying. They only sound I suggest you try to dodge is when Samus falls into lava. When you fall into lava, you are greeted with the most annoying sound in any game ever made. It will make you cover your ears. Gameplay Retro Studios has taken Metroid and turned it into a FPS(there is no such genre as a FPA so don't bother me with this stupid nonsense). The game played out through Samus's point of view. But don't worry, when Samus turns into her Morph Ball mode, the game switches from first person view to third person view so you can direct her easier when she is morphed. I split this section up into different sections to cover the different aspects of the game. Enemies The enemies in this game are completely stupid. They will never, ever make you lose because 70% of the enemies in this game always want to charge you because they only have melee attacks. The problem is, by the time they reach you, they would be laying on the floor dead because of your well times missile or charged attack that split their head open. The enemies that have range and melee weapons are dumber than the melee only enemies. They will shoot you from so far away, that by the time their attack reached you, you would be on the other side of the room. The only regular enemy that seems to actually try to fight would be the Chozo Ghost. Since they are ghost they can reappear anywhere they want to and attack you. They prefer to come close and attack you head on with their ghost powers, which in this case is, something that shoots out their hands. The bosses themselves are pretty challenging. But once you find out a pattern to beat them, you will breeze right through the fights. Scanning This is probably the most annoying gameplay aspect of the game. You will be scanning 65% of the time you are playing the game. You need scanning to get info on enemies. You need scanning to access elevators. You need scanning to read the artifacts the Chozo left behind for you to read. You basically need scanning for everything. So if you hate scanning then why do it? Technically you don't need to, but you NEED to scan to complete the game at 100%. Put it this way, you will either want to scan to only get the important things or you will want to scan to beat the game with 100% everything. Jumping The jumping in Metroid Prime is easy, too easy. You can jump to the next ledge without fear of dropping down to the ground. The jumping is so easy that a 2 year old baby won't have a problem jumping from ledge to ledge. You would figure that after getting the module to let Samus jump twice, that jumping from ledge to ledge would get harder, correct? well let me tell you that it doesn't. When you get the double jump, you are just treated to jumping that will only get you yet missile upgrade. If you thought jumping in a FPS was going to be fun and have a challenge than you can scratch that idea from this game. Controls The controls in Metroid Prime are horrid. Anybody who has played FPS on the new consoles know that the best way to play is to have one analog doing the aiming and the other analog doing the walking around. This is not the case with Metroid Prime. In Metroid Prime you can move around but not shoot at the same time. The stupid thing is, is that they mapped the different types of arm cannons to the second analog! What the hell was wrong with Retro when they thought of this? They could have easily added the gun switching function to the Z button. But instead of doing that, they mapped the Z button to pop up the 3D map of where your location is! Why didn't they add this to the pause screen like all other Metroid games?! Weapons/Add-Ons You get a total of four different weapons to use in this game. If you get the an add-on for each weapons you have a grand total of eight. But after a while, you will notice that the extra weapons don't really serve a big purpose in the world of Metroid Prime. You will basically only need the different weapons for two things : 1) To open doors you couldn't with a previous gun or 2) Solving some puzzle that requires a certain gun for the job(EX : You need the flame gun to melt some things in the ice stage). Either than those two reason, you will not find yourself using the extra guns. Most of the time you will have playing Metroid Prime will be spent playing with the regular arm gun and missiles to defend yourself form the enemies. Replay Value Metroid Prime doesn't have anything worth playing for again. The only things you can unlock are a picture gallery, the original Metroid game for the NES, a harder difficulty setting, and if you have Metroid Fusion you can like it up with Metroid Prime to get to use the Fusion suit which brings absolutely nothing new to Metroid Prime. But to get these you need to scan a lot, so if you really want these extra's you would need to scan everything in the game. Rent or Buy? This game is not worth the $50 dollars. I suggest renting it in a rental place that lets you keep the game for 4 to 5 days because Metroid Prime doesn't even last 3 days. Reviewer's Score: 5 / 10, Originally Posted on 01/06/2003 ------------------------------------------------------------------------------- Dum dee dum.. ( NEG )
  23. it did sell quite well iirc, it just cost so much to make that sega could have done with it selling a few more. i'm also glad to see sonic at no1, even though personally i probably wouldn't put it there. that probably seems weird but never mind yeah, people generally agree on fine art because they don't try and make silly "top 30 pieces of art ever!!!" lists. or argue about whether van gogh fuckin pwnz michaelangelo or not. people who like fine art will have their own personal favourites, not everyone will agree. same goes for films, books, music, and funnily enough, games as well. Amen ( NEG )
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