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rllmuk

simms

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  1. simms

    Half-Life: Alyx

    I'm very jealous if this can run well on the quest untethered as the Vive cable is doing my head in.. Would this Quest untethering apply to other games that usually require the link cable because that would be amazing? I'm tempted to buy one if this is the case* *when they become available of course in other news I'm on a fairly old system (4670k with a 980ti) which means I'm running on low settings and Alyx still looks fantastic.
  2. I started this a while ago then stopped. Are there any good mods on pc that improve gameplay and the experience?
  3. simms

    Half-Life: Alyx

    No one knows at this point. My guess that this will come to the PS5's PSVR 2 eventually due to demands in graphically fidelity and tracking needed.
  4. simms

    Half-Life: Alyx

    I'll try loading on ssd, thanks Contiuous walk does seem rather slow but probably for good reason
  5. simms

    Half-Life: Alyx

    Someone on another forum posted this: I don't think this kind of immersion would have been possible on a flat screen and controller. I had a similar instance with a head crab while fumbling about reloading. Next level immersion. Put you hands up if you
  6. simms

    Half-Life: Alyx

    One small niggle, I don't like that at certain points you can only use teleportation to proceed I.e climbing into Russell's apartment/lab and a couple of other points. I'd prefer either to physically crouch/crawl under low obstacles or use the ladder climbing mechanic to climb into windows. also the long loading between areas. These are jarring and take me out of the world. edit: also lack of being able to store weapons or certain items visiblly on your person like on on a belt rather than a quick select menu would of been better for VR immersion . Onward and Pavlov do this
  7. simms

    Half-Life: Alyx

    Im on continuous move and standing up using my small space for roomscale movement for crouching, turning on the spot and peering over & around objects I just physically turn on the spot although the Vive cable gets annoying twisting around my feet
  8. simms

    Half-Life: Alyx

    Absolutely this!! In the opening area I’ve picked up almost every item throwing them (bottles especially) or just examining them. Incredible atmosphere and attention to detail. The interactivity with Alyx’s hands and fingers with objects is just brilliant (I’m on index controllers) This is most definitely the VR killer app. Just incredible. Like really awesome and I’m hardly that far in.
  9. simms

    Half-Life: Alyx

    lol. Ive got the space to play roomscale if need be. But you're right I left it to unpack but it kept pausing. Ive run out of room on my HD. Time to get deleting
  10. simms

    Half-Life: Alyx

    I’m going to try sitting down first see how I get on
  11. simms

    Half-Life: Alyx

    For those of you that have the bonus preview locations for Steam Home its worth checking out. Or I can even host a room so you can check it out https://steamcommunity.com/games/546560/announcements/detail/1711869822747139586
  12. simms

    Half-Life: Alyx

    Cheers I see it now
  13. simms

    Half-Life: Alyx

    I cannot see the option to pre-load, I never preloaded before
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