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  1. I think there is no shame in using a walkthrough. There are a couple of illogical puzzles, for example if you need a particular shard to get past water, it should automatically give it you at the right time. Having to go in and out of a room killing the same enemy over and over until you get it is unfair when it's a "need" rather than a "would like" Game of the year, despite that.
  2. Streets of Rage 3 is considered to have had amazing music, but I remember back in the day people bringing it back to the shop saying their cartridge was faulty. Apart from one or two (admittedly great) tunes, Streets of Rage 3 sounds dreadful and it's hard to know what Yuzo Koshiro was trying to do, especially with his amazing track record.
  3. This comment has triggered a memory in me - in the preview screenshots the walker was much bigger I think?
  4. Yep, I ordered the screwdriver for £1.29 on ebay and only opened the bottom half of the case, didn't do any of the complicated stuff. Just took the case off, cleaned it out and put it back. 15 minutes tops, made a massive difference.
  5. Controversial opinion, Psygnosis on the Amiga were all about the intros, the music, the 13 layer parallax scrolling. The only game that didn't follow that formula was lemmings and by chance Lemmings is the only game they ever did that was actually any good. Games like Shadow of the Beast were very bad games with great review scores because of the shiny, but the gameplay was awful. Psygnosis has the entire Amiga market in a collective hysteria, with everyone loving their games despite them all being rubbish.
  6. Netflix played one automatically when i started the episode.
  7. dumpster


    A special one off episode where Ross believes everything the zoo ever told him.
  8. First episode of the new series is great. I really have no idea where the various plot threads are heading, but it's a fantastic ensemble cast. Mike is just amazing, the way he speaks and the way he doesn't need to say anything, he just has a presence in all his scenes that nails the atmosphere.
  9. Yep, the first hour or so (on your first time, it's 15 minutes when you know where to go) is rubbish. Keep going.....
  10. Got a tattoo to celebrate. Not me, someone else.
  11. Deadly Premonition is often unfairly criticised for its inappropriate music because of the over use of the Life is Beautiful theme. But it has a few absolute crackerz. First the soft, beautiful music Then two bangers And
  12. Damn right, it's fantastic. I don't get how people can't see past the frame rate on this. Maybe dump the truck section, but otherwise it's a belter.
  13. Jeff Minter did Space Giraffe which shares so many similarities with Tempest as well. I didn't get Jeff's protestations that his games were "tunnel based shooters" and that it was fair game for him to be making games in that genre when the similarities are so striking. It's akin to making a pacman game with a different maze layout but still having a red ghost called clyde. Every time you complete a level and a woman's voice says "superzapper recharge" and techno music plays and particle effect text zooms out of the image you know you are playing an improved version of Tempest 2000. It's crazy that he thought he'd get away with it, and so fruatrating because we never got to play the VR update (did T4K have the VR mode hidden away?) You'd think some sound designer from the 80s would play the game and think "hang on, these are my sound effects". I do love Jeff Minter games, but he did seem to have that 80s mentality of "write donkey kong, call it monkey climber and no one will sue" but in 2014 when people do sue you for that sort of thing.
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