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  1. Shamlessly taken from darksteve's post in the Xbox Live Arcade Thread (thanks Steve) Concept Art: Finally, a true 'survival' zombie game. I absolutely love L4D, but since reading The Walking Dead I've wanted a zombie game where just surviving is the key, but necessarily trying to kill every zombie in your path. A game where you try to find a new, safer haven, but you're not sure whether you want to risk the trek out to find somewhere new. And this game sounds like exactly that.
  2. http://www.eurogamer...-5-in-the-works
  3. Moz

    Mass Effect 3

    From VG247. Fingers crossed. I can't see a new IP what with TOR and DA2 already on the boil. What are you guys hoping for from ME3?
  4. Cyhwuhx


    http://www.eurogamer...ers-ssx-domains I'm very afraid this'll turn out to be just for a mobile game of sorts.
  5. Players List https://docs.google....&hl=en_GB#gid=0 Prologue Additional Network Play Information Additional Covenant Information (SPOILERS) Character Classes Starting Gifts Trailers Screens Reviews Gamespot - 9.5 IGN - 9 EDGE - 9 Eurogamer - 9 Beefjack - 9/10 The Guardian - 4/5 Metro - 9/10 RPG Site - 9/10 Electronic Theatre - 9/10 Joystiq - 4/5 JPS - 5/5 Telegraph - 5/5 OXM - 9/10 GamesTM - 9/10 Game Informer - 8.75 Strategy Informer - 8/10 NowGamer - 9.1
  6. How not to be a n00b at battlefield. The most important change for a CoD player, is spotting. Spotting is critical to success. On 360 it is the back button to spot. aim at an enemy (person, tank, whatever) and press back to spot. This will highlight them for your team-mates and you and track their movement for about 10 seconds. Sometimes it's better to not engage someone and let a squad member or someone else from your side take them out: be it they're better positioned or you can do more damage by slinking towards the flag/MCOM and not give yourself away by letting out shots (non-suppressed fire marks you on the mini map). While there are times and places you can lone wolf it, and to great success, the key to winning is teamwork. There are two sides in Battlefield. The US and Russians. Each side has some weapons that are distinct to them. You might have been playing for a different side in one match and not seen your customisations. Actually I may have mis read your question. I should point out the unlocks are per weapon not an 'overall' unlock. i.e. you need to unlock the holo for each and every weapon. Am I levelling up as I play? When do i get more gear? 1: Yes, new attachments every 10 kills and new gear every level up of the weapon, and often when levelling your soldier. Why are some people green? 2: They are in your squad of four. You can spawn onto your squad but not the rest of your side. Also, 1 person leads the squad and can designate targets to attack/defend. Point straight at the target and press back. How on earth do you fly planes and copters? Seems very difficult to me 3: Slowly but surely. You need time to get accustomed and the game doesn't give you it at all. Once you are in the air, spot as many enemies, particularly aircraft, as you can, and you'll eventually get flares, then heatseekers, by which time you'l have got better at not pitching your machine into the turf. Vanilla aircraft are more or less useless. I'm playing without a mic as I dont have one - does this matter? 4: Appallingly few people use voice in this game. No idea why - it's built for it, it is limited to your squad to encourage squad play and being able to warn or call for backup as well as spot is worth many points sometimes. When a round has finished how do I leave the lobby? 5: You have to wait for the next game to start, then go to pause-quit. This is because DICE fucking hate you and want you to piss half your evening away loading maps you don't want to play. The skill level: What is Suppression? Basically, you shoot at somebody behind cover or not and whether you hit them or not - doesn't matter. Whilst you are suppressing them with fire, their screen goes blurry and distorted for a few seconds (or constant when under fire). The suppression perk makes the effect last longer and be more brutal. Then, if your team kills that person you get 50 points (suppression assist). Join a squad! Join a squad, even if it's randoms. It will allow you to get back into the battle quicker when killed and vice versa, rather than spawning right back at the base. Even if you're not using voice chat, sometimes squads just click, supporting each other with ammo, health, cover and spotting. Squad leader has a star next to their name, the other information in those columns are class and squad perk, in case you didn't realise. Pressing spot as squad leader scouts out commands to your squad and you get bonus points both for telling them to do it and for them doing it, I think they get a few points for following orders too. If you order an attack/defend on a specific objective it gets 4 little red arrows around it. Is there bullet/projectile physics? Yes Why be recon? Whenever Recon I'll make sure it's for counter-sniping (generally only ever on Rush). Damavand Peak is a perfect example where 1 good Recon can turn the tides. When you're attacking and you have 3-4 snipers on the opposite team defending from the towers. Your team become scared to move from all the suppression fire, so you tend to see them hang back shooting people to the far left of the complex. Take out their snipers so they don't have issues bombing down the hill and the defence will be overrun in no time. The MAV is perfect for advancing, it helps hugely to just see where their defence is setting up. Your Little Bird and your LAV can then rain down hell while your squad advances to the MCOMS on maps like Noshahr Canals for example. Then obviously as has been discussed, you get the spawn beacon. 1 spawn beacon placed in the right place behind enemy lines on Rush is priceless. Regarding spawn beacons: basically if you leave a spawn in open space then you will parachute in, if you leave it indoors or under cover then you will spawn on the group by the beacon. Gun stat porn:- TLDR: AEK-971 and M240B are still the shit. SCAR-H is still good. http://symthic.dy.fi/?s=bf3 Original First Post Below Beta Info... http://planetbattlef...y.php?id=164272 http://blogs.battlef...rder-now.aspx## Full reveal in next months GI. (March 1st, but as always expect scans to be available earlier) http://blogs.battlef...rder-now.aspx## Battlefield 3 allows you to feel the full impact of battle like never before. Powered by Frostbite 2, the next generation of DICE's cutting-edge gaming engine, Battlefield 3 delivers spectacular visuals, earth-shattering destruction and real as hell combat gameplay providing a dramatic immersive First Person Shooter experience. One moment you may be marching down a hilltop listening to the hypnotic sound of a firefight in the distance or admiring the way the light reflects off the smoke plumes of ground to air missiles rising from the city you're about to engage. The next you're on an urban street, surrounded, claustrophobic, fighting for your life and looking eight ways at once with all your senses on high alert, chilled at the knowledge that the building you're hiding behind can be your best friend or your worst enemy. Welcome to Battlefield 3. Beta info. http://www.ea.com/1/beta
  7. It's the Official GTA:V thread! GTA:V RLLMUK crew - 360 GTA:V RLLMUK crew - PS3 News: New info leaked by ex-Rockstar employee? (pinch of salt needed) First Official trailer First Official trailer coming 2nd November Leaked GTA:V shots? Casting call for GTA:V? GTA:V web domains unearthed GTA:V release date thoughts GTA Online articles: CVG preview CVG interview with Leslie Benzies, R* North president Gamespot preview Gamespot interview with Les Benzies Official GTA:V Trailer GTA: Online Gameplay Trailer First GTA:V Official Gameplay Trailer Trailer #2 Trailer #1
  8. Vemsie


    GTTV will debut the new game on GTTV, which airs on Thursday in the US. So what will it be? Signs point to a game Shinji 'Resi 4/God Hand' Mikami has in development for quite some time now at Platinum Games. It might very well be called 'The Ritualist', a name that was trademarked by Sega some time ago. Should be interesting, as Mikami and Kamija were responsible for most of the Capcom classics last gen. Just a few days left.
  9. Let's have a thread for these then. I get the feeling there are going to be more released than I can be bothered to wade through. I played a few of the first 20 last night and already there are more. Here's two I thought were worth some time Artoon - A bouncing ball, land on the squares and they change colour, Q*Bert style, change them all and get to the goal. Simple, fun and nicely presented. Music seemed alright too (techno). http://catalog.xna.com/en-US/GameDetails.a...eb95&type=2 Weapon of Choice - Contra style run n' gun affair with right analog firing and left analog moving. Jumping with the left trigger felt weird at first but I got used to it. Crazy guitar music and wacky graphics. Should be fun. http://catalog.xna.com/en-US/GameDetails.a...62a1&type=2 Full list of titles can be found here: http://catalog.xna.c...mescatalog.aspx Feel free to add your own reviews/comments.
  10. Link Platinum Games, the studio founded by former Capcom developer Clover, has apparently struck a deal with SEGA to publish three games. Those games are: • Bayonetta, directed by DMC creator Hideki Kamiya, and is described by the site’s correspondent as a “stylish action game” with “a witch battling angels”. Apparently she has guns on her feet. • A science-fiction RPG for the DS called Infinite Line, where you play as a starship captain, customising your ship and crew. • A Wii game called MadWorld. ...it’s, “Black and white Sin City graphics, with red blood. Ultra ultra violent. Fatality moves like shoving a post through someone’s head. Chainsaw on your right arm.” Was a rumour but this trailer for MadWorld here: Here Edit: Trailer for Bayonette: here Looks official, is this a seprate company to 'Seeds' then, founded by other members? or Platinum Games what Seed grew into?
  11. October 2012 update Finally a freakin web browser! Previously: October 2011 update http://majornelson.c...review-program/ November 2010 update MY EYES! April 6th 2010 update: USB Memory Support Facebook, Last.fm & Twitter http://connect.micro.../XboxLIVEUpdate NXE FAQ Q - The NXE is shit, can I get the old Blades interface back? A - No Q - How do I show my avatar / gamerpic on a website? A - Make an avatar (duh) and gamerpic and then use the following URLs http://avatar.xboxli...avatar-body.png http://avatar.xboxli...avatarpic-l.png http://avatar.xboxli...avatarpic-s.png I think that these only work in IE Q - What can I do with my avatar? A - You can: Press the Right Stick to make your Avatar burp. move your head in different positions while you burp to get different burp sounds. Wiggle the right stick left & right to do an angry face. Spin the right stick for that face you put the pic of. Wiggle the right stick up & down for a sort of smiley face. Use left button to switch between different emotions. Use the right button to keep opening your mouth. Hold either trigger & he'll get dizzy after spinning round. Use the Right Stick to pull your Avatar's head back then quickly flick it forward; your Avatar will 'bump its head against the screen'. Q - My friend has purple hair - WTF? A - If you hang around on the hair colour screen without pressing any buttons, you get new colours to choose from. Q - Can I see all the rllmuk avatars anywhere? A - http://www.evilwallp....co.uk/avatars/ Q - How do I rip a game to the hard drive? A - Put the game in the disc drive and hit Y Q - Do I still need the disc after I have ripped it? A - Yes, you need the disc in the DVD drive to play the game from the hard drive. Q - Can I rip a game to my hard drive and then use that hard drive on another 360? (With the disk in the DVD drive) A - No Q - Tell me more about ripping games to the hard drive A - http://www.rllmukfor...howtopic=196933 Q - How do I make photosharing work? A - You need to download the application from marketplace. Q - What PC resolutions does the NXE now support? A - It supports the following: 640 x 480 848 x 480 1024 x 768 1280 x 720 1280 x 768 1280 x 1024 1360 x 768 1440 x 900 (LB) 1680 x 1050 (LB) 1920 x 1080 (LB) = Letterboxed. Black borders top and bottom to preserve the correct aspect ratio Q - Can I change a setting so that I can see myxbox instead of Spotlight when I turn my 360 on? A - No Q - Is the NXE installed on my hard drive or on my 360? A - It is installed on your 360. If you take your hard drive off you will still have the NXE dashboard. However the installation files are still stored on the hard drive and it will update any 360 that you attach it to (If not already updated.) Q - Are there any games that cannot be ripped to hard drive? A - yes, Crackdown, Big Bumpin', DoA Extreme 2, Pocket Bike Racers, Sneak King and Pure . In addition Halo 3 can be ripped to the hard drive but actually performs worse due to the way that the disc caches data. Q - Where do I go to queue up videos and stuff on the web? A - http://marketplace.xbox.com Q - Can I rip xbox1 games to the hard drive? A - No Q - How do you check your download history on the NXE? A - Go to your gamercard and select Manage Account, Download History. Q - Can I get rid of games from my played games list? A - You can delete them from your played games list if the game has 0 Gamerscore. Highlight it and press 'X'. Thx to multiple posters in this here thread for these Qs & As!
  12. I know there's a thread for Orange Box already but that's just the name for a compilation of games. I really think this games deserve its own thread. Maybe it should be in the Online/Steam folder though? Anyways, here goes.... I didn't get to play the original HL mod much but I managed to put a few hours into it on a couple of LANs. From what I could remember TF was a very promising CTF game and I was very curious about this sequel. Fast forward 10 years (!) and it's here, finally. I really didn't know what to expect from it as the pre-launch teasers made it look like a scripted adventure game or something but this is far from the truth, TF2 is a pure team vs team FPS. I got this yesterday but didn't get the chance to play it much until midnight. Little did I know that the game would suck me in as it did and before I knew it the time was 9am...so basically I sat for 9 hours straight playing an online shooter, this has NEVER happened to me before. What I truly love about it is that every class is really really fun to play, the pros and cons for each class are very obvious and logic which makes it very easy to swap to the correct class to turn the game in your teams favour. Everything feels solid and it's smooth as silk. All the characters are incredibly well animated and detailed and you're never in doubt who's who (class wise) as all classes are distinctly diffrent, this makes it easy to find who to support in a hectic battle. The 6 maps that come with the game are very well laid out. They are easy to navigate through, even for a beginner you'll have no problem finding the enemies documents to steal (TF2s equivalent to flags), the only problem might be getting there Characters automatically thank the medics when healed or cheer when they find some ammo, greet eachother on the battlefield or cry for fallen teammates. Everything is so detailed and charismatic that you really feel you're there, despite the cel shaded universe. This is no doubt the most fun I've had shooting mates since Doom 1 on LAN...a staggering 15 years ago. It's easy to pick up for 'noobs' yet there's enough depth to keep hardcore fraggers occupied. In my opinion this game is worth the price for Orange Box alone, I can't reccommend this enough.
  13. According to a demonstration at the Intel Developer Forum, Alan wake will need at least a dual-core PC to run due to it implementing 5 seperate threads for each element of its runtime. It is, of course, a 360 game as well - but the real implication here is that we finally have a practical example of 360 development leading to focused multi-core PC development. Oblivion did this too, but ended up only really running on one core on the PC. I really don't know what to think, though. As a primarily PC-based gamer, I usually find it more comfortable to play console adaptations on my PC (when they come out) than to go buy the console itself, but this is really implying that in order to get the best out of the game, I'd need to drop Gs on a Quad Core processor and a PC to go with it. Only a year ago people laughed if you tried to claim that single core AMDs weren't the only way to go for gaming. Now it turns out they'll be useless for Alan Wake, as well as theoretically anything else developed for multi-core consoles. GRATE.
  14. Don't know if this has been posted already but there is a new Mass Effect in-game video. Have to say it looks very promising... http://masseffect.bi.../downloads.html
  15. XBLA talk, have at it folks.
  16. Just get 1 & 3. They are ace though, top play on show. 2 is a complete mess though. Link me to that AUS ranbat slag!?!
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